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  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (6832)

  • how to Add mp3 file in to video file using ffmpeg

    20 mai 2020, par Rahane Akoliya

    i want to Add mp3 file in to video file using ffmpeg,i refer many link but not find answer.anyone can help me ?

    



                    final String[] command= ("-i "+ Constant.getTempVideo(VideoEditorActivity.this, false) +" -i " +Constant.Song_Path+ " -c copy -map 0:0 -map 0:1 -map 1:0 -shortest " + videoOutputPath).split(" ");


    



    i try this command but give error.

    


  • Flutter FFMPEG - Getting the same waveform output image for different audio files

    28 novembre 2020, par mtkguy

    I'm trying to generate waveform images for different audio files but no matter what i do, i keep getting the same waveform image for every audio. The first audio file returns the correct waveform image but subsequent files also return that same image as output. Yes, i already set the overwrite flag to my command but it doesn't change anything. Here's my code.

    


    class RecordController extends GetxController {&#xA;Rx<file> cachedAudioFile = Rx<file>();&#xA;  RxString waveFormImagePath = "".obs;&#xA;&#xA;Future<int> getWaveForm(String url) async {&#xA;    final FlutterFFmpeg _flutterFFmpeg = FlutterFFmpeg();&#xA;    final FlutterFFmpegConfig _flutterFFmpegConfig = FlutterFFmpegConfig();&#xA;    // clear out path for new wave form&#xA;    if (waveFormImagePath.value != "") {&#xA;      File(waveFormImagePath.value).delete();&#xA;    }&#xA;    waveFormImagePath.value = "";&#xA;    Directory appDocumentDir = await getApplicationDocumentsDirectory();&#xA;    String rawDocumentPath = appDocumentDir.path;&#xA;    waveFormImagePath.value = [rawDocumentPath, &#x27;/audioWaveForm.png&#x27;].join();&#xA;&#xA;    cachedAudioFile.value = await DefaultCacheManager().getSingleFile(url);&#xA;    String inputFilePath = cachedAudioFile.value.path;&#xA;    String commandToExecute = [&#xA;      &#x27;-y -i $inputFilePath -filter_complex "compand,aformat=channel_layouts=mono,showwavespic=s=4000x2000:colors=white" -frames:v 1 &#x27;,&#xA;      waveFormImagePath.value&#xA;    ].join();&#xA;    _flutterFFmpeg&#xA;        .execute(commandToExecute)&#xA;        .then((rc) => print("FFmpeg process exited with rc $rc"));&#xA;    int returnCode = await _flutterFFmpegConfig.getLastReturnCode();&#xA;    var output = await _flutterFFmpegConfig.getLastCommandOutput();&#xA;    print(output);&#xA;    print(waveFormImagePath.value);&#xA;&#xA;    return returnCode;&#xA;  }&#xA;}&#xA;</int></file></file>

    &#xA;

    I'm using the Getx package to manage state and as such i can use the waveFormImagePath anywhere in my UI plus it's reactive. So somewhere in my UI i have this

    &#xA;

    FileImage(File(recordController?.waveFormImagePath?.value))&#xA;

    &#xA;

    Any help would be appreciated.

    &#xA;

  • combine Scheduled audio ffmpeg

    5 septembre 2018, par Erfan Esmaeilzadeh

    I am developing a music making application for Android. I need to create a system that can extract MP3s from the user’s music project.

    I can save the name of every file per second of music in a string, as in the following example :

    a.mp3-b.mp3-c.mp3|| d.mp3-e.mp3-f.mp3|| g.mp3-h.mp3-i.mp3

    => final.mp3

    Between "||" is equivalent to one second and the audio within this parameter must be combined. After that, the combinations are put together.

    The most important thing is the timing of each sound. Some sounds must be combined at one time and some sounds at other times.