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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Workflow and data format for sending MediaRecorder output to express server

    30 avril 2021, par Max

    I've been trying to figure this out for a while but got lost between different ways of sending files and different data formats.

    


    I am recording the stream of a canvas animation with MediaRecorder. As far as I understand this returns a blob with the video in binary format. Now I want to send this data to my express server and convert it to an h264 encoded mp4 file. My first impulse was to use ffmpeg on the server. Unfortunately I'm struggling with the details of the implementation. I am unsure on how to best transmit the data and in what format and how to feed it to ffmpeg.

    


    This is what I have on the client side :

    


    // Get stream from element
stream = element.captureStream(30)

// Create media recorder with stream
const recorder = new MediaRecorder(stream)

// Save to file
recorder.ondataavailable = ({ data }) => {
                
    const formData = new FormData()
    formData.append("file", data)

    const options = {
        method: "POST",
        body: formData,
    }

    fetch("http://localhost:3001/api/blob_to_mp4", options).then(
        (res) => {
            console.log(res)
        }
    )
}


    


    And this is what I have on the server side :

    


    "use strict";

const express = require("express");
const cors = require("cors");
const ffmpeg = require("fluent-ffmpeg");
const fs = require("fs");

const port = process.env.PORT || 3001;
const app = express();
var command = ffmpeg();

app.use(cors());
app.use(express.urlencoded({ extended: true }));
app.use(express.json());

app.post("/api/blob_to_mp4", function (req, res) {
  var data = Buffer.from("");

  // Add data
  req.on("data", function (chunk) {
    data = Buffer.concat([data, chunk]);
  });

  // Full data available
  req.on("end", () => {
    req.rawBody = data;
  });

  res.send("hello world");
});

app.listen(port);
console.log(`Server running on port ${port}`);


    


  • ffmpeg : how to save h264 raw data as mp4 file

    15 avril 2016, par monkid

    I encode h264 data by libavcodec.
    ex.

    while (1) {
     ...
     avcodec_encode_video(pEnc->pCtx, OutBuf, ENC_OUTSIZE, pEnc->pYUVFrame);
     ...
    }

    If I directly save OutBuf data as a .264 file, it can`t be play by player. Now I want to save OutBuf

    as a mp4 file. Anyone know how to do this by ffmpeg lib ? thanks.

  • Injecting KLV data in video stream using ffmpeg

    29 octobre 2022, par lsilk

    Does anyone here have any experience with streaming video on one stream, for example 0:0, and then taking a .bin file in klv format and putting it in 0:1, and then outputting that to a mpegts udp stream ? I have it working, the only problem is that I have written a python program to update the klv data file while it is streaming, but it doesn't seem to be updated in the stream.

    


    My command : ffmpeg -I "filepath.mpg" -f data -i "filepath.bin" -filter:v fps=60 -map 0:v:0 -map 1:d:0 -f mpegts udp ://IP:PORT

    


    Ive tried -I from a local file, I've also tried streaming the .bin file from an other stream after updating it, but then the fps drops to about 0.5.