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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (14564)

  • iPhone video thumbnail upside down

    30 juin 2015, par ffmaer

    Quicktime can play it right. But ffmpeg will produce an upside-down thumbnail sometimes.

    ffmpeg -i input.MOV -ss 00:00:00.002 -vframes 1 -y output.png

    I like to generate thumbnails of correct positions. What are some good remedies ?

    Thanks

  • play audio (stream) with ffmpeg on iphone

    22 août 2011, par The Psicopath

    i compiled FFMpeg and i have put them in the xcode project, i don't found in the net any tutorial for stream a wma file with this lib, someone have any tutorial links ? (or can make me any example ?)
    thanks !

  • Decoding WMA with FFMPeg on iPhone

    3 novembre 2012, par Winston

    I'm using this function to decode audio, but there is no sound :

    int decodedBytes;
    decodedBytes = avcodec_decode_audio4(myData->pCodecCtx, myData->myFrame, &data_size, &myData->pkt);

    The data is successfully downloaded, but I don't know where to go from here, since there is no sound at all.