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Autres articles (45)

  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

Sur d’autres sites (7807)

  • x86/swr : add ff_resample_{common, linear}_float_fma

    30 juin 2014, par James Almer
    x86/swr : add ff_resample_common, linear_float_fma
    

    Signed-off-by : James Almer <jamrial@gmail.com>
    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libswresample/x86/resample.asm
    • [DH] libswresample/x86/resample_x86_dsp.c
  • Revision 337e8015c9 : Move vp9_thread.* to common. Prepare for frame parallel decoding, the reference

    7 juillet 2014, par hkuang

    Changed Paths :
     Modify /test/vp9_thread_test.cc


     Add /vp9/common/vp9_thread.c
    (from /vp9/decoder/vp9_thread.c
    :14a12be8fd5f9ee40b87afe39401c9abb3c04006)
     Add /vp9/common/vp9_thread.h
    (from /vp9/decoder/vp9_thread.h
    :14a12be8fd5f9ee40b87afe39401c9abb3c04006)
     Modify /vp9/decoder/vp9_decodeframe.c


     Modify /vp9/decoder/vp9_decoder.h


     Modify /vp9/decoder/vp9_dthread.h


     Delete /vp9/decoder/vp9_thread.c


     Delete /vp9/decoder/vp9_thread.h


     Modify /vp9/vp9_common.mk


     Modify /vp9/vp9dx.mk



    Move vp9_thread.* to common.

    Prepare for frame parallel decoding, the reference count buffers
    need to be protected by mutex. Move vp9_thread.* to common
    folder so that those buffers could use cross-platform mutex
    from vp9_thread.*.

    Change-Id : I541277cf15eefed6641555944f67f4a0bcdc8154

  • How to apply effects to RGB frame decoded using ffmpeg ?

    23 juillet 2014, par user3665376

    I wanted to apply changes in contrast,brightness,saturation values of a video while rendering on android.I am using ffmpeg for decoding my mpeg4 video.

    I have two options for applying the effects ,

    1) Apply the changes on raw YUV frames .

    2) Apply the changes to RGB frames which are created from raw YUV frames .

    Which of the above is the best approach ?

    I started with option 2 and found a utility function at libwscale/util.c which has the below signature.

    int sws_setColorspaceDetails(struct SwsContext *c, const int inv_table[4],
                            int srcRange, const int table[4], int dstRange,
                            int brightness, int contrast, int saturation);

    but the parameter specification of the above function was difficult to understand. Can anybody do a little elaboration on the parameters use in this function ?