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Autres articles (73)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Dépôt de média et thèmes par FTP
31 mai 2013, parL’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...) -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)
Sur d’autres sites (11802)
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How to bold a font in ffmpeg ?
28 février 2023, par Peter.kI have an issue which I don't fully understand. I use font to merge subtitles in video which is installed in my laptop and everything works fine with this code :


-vf "subtitles=tt101.srt:force_style='FontName=Lucida Console,Style=Bold,FontSize=15,PrimaryColour=&H00111188,OutlineColour=&HFFFFFFFF,BorderStyle=4,BackColour=&H44FFFFFF,Outline=5,Shadow=0,MarginV=10'"



But later I found this font isn't really bold but regular. I checked in my system and indeed, there's no bold version installed, so this
Style=Bold
fragment is ignored (as I think it is). But how the hell, while using this very font in some other programs like Word, Excel, Photoshop, PotPlayer, etc, I am able to bold this font anyway ? Whyffmpeg
doesn't make it ? Does these programs use something else than Windows show in the Font catalog ?

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Is there a way to program the (Download) button to save a group of images as a one video ?
9 février 2024, par Lina Al-fawzanThis is my entire code. Its function is that everything the user writes or says will have images returned to him according to what he wrote/said, and the next image will be shown to him after he presses “close,” and he can save each image separately. I want to make a simple modification to it. First, instead of a close button, I want each image to be displayed for 3 seconds and the next one to be displayed, and so on... “all of them in one window”, and for the “download” button to be when the last image is displayed, and for them all to be saved in one video.


import 'package:flutter/material.dart';
import 'package:flutter/services.dart' show rootBundle;
import 'dart:convert';
import 'dart:typed_data';
import 'package:image_gallery_saver/image_gallery_saver.dart';
import 'package:speech_to_text/speech_to_text.dart' as stt;

void main() {
 runApp(MyApp());
}

class MyApp extends StatelessWidget {
 @override
 Widget build(BuildContext context) {
 return MaterialApp(
 home: MyHomePage(),
 );
 }
}

class MyHomePage extends StatefulWidget {
 @override
 _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<myhomepage> {
 TextEditingController _textEditingController = TextEditingController();
 late stt.SpeechToText _speech;
 bool _isListening = false;

 @override
 void initState() {
 super.initState();
 _speech = stt.SpeechToText();
 }

 void _listen() async {
 if (!_isListening) {
 bool available = await _speech.initialize(
 onStatus: (val) => print('onStatus: $val'),
 onError: (val) => print('onError: $val'),
 );
 if (available) {
 setState(() => _isListening = true);
 _speech.listen(
 onResult: (val) => setState(() {
 _textEditingController.text = val.recognizedWords;
 if (val.hasConfidenceRating && val.confidence > 0) {
 _showImages(val.recognizedWords);
 }
 }),
 );
 }
 } else {
 setState(() => _isListening = false);
 _speech.stop();
 }
 }

 @override
 Widget build(BuildContext context) {
 return Scaffold(
 appBar: AppBar(
 title: Text('Image Viewer'),
 ),
 body: Padding(
 padding: const EdgeInsets.all(16.0),
 child: Column(
 mainAxisAlignment: MainAxisAlignment.center,
 children: [
 TextField(
 controller: _textEditingController,
 decoration: const InputDecoration(
 labelText: 'Enter a word',
 ),
 ),
 SizedBox(height: 16.0),
 ElevatedButton(
 onPressed: () {
 String userInput = _textEditingController.text;
 _showImages(userInput);
 },
 child: Text('Show Images'),
 ),
 SizedBox(height: 16.0),
 ElevatedButton(
 onPressed: _listen,
 child: Text(_isListening ? 'Stop Listening' : 'Start Listening'),
 ),
 ],
 ),
 ),
 );
 }

Future<void> _showImages(String userInput) async {
 String directoryPath = 'assets/output_images/';
 print("User Input: $userInput");
 print("Directory Path: $directoryPath");

 List<string> assetFiles = await rootBundle
 .loadString('AssetManifest.json')
 .then((String manifestContent) {
 final Map manifestMap = json.decode(manifestContent);
 return manifestMap.keys
 .where((String key) => key.startsWith(directoryPath))
 .toList();
 });

 List<string> imageFiles = assetFiles.where((String assetPath) =>
 assetPath.toLowerCase().endsWith('.jpg') ||
 assetPath.toLowerCase().endsWith('.gif')).toList();

 List<string> words = userInput.split(' '); // Tokenize the sentence into words

 for (String word in words) {
 String wordImagePath = '$directoryPath$word.gif';

 if (imageFiles.contains(wordImagePath)) {
 await _showDialogWithImage(wordImagePath);
 } else {
 for (int i = 0; i < word.length; i++) {
 String letter = word[i];
 String letterImagePath = imageFiles.firstWhere(
 (assetPath) => assetPath.toLowerCase().endsWith('$letter.jpg'),
 orElse: () => '',
 );
 if (letterImagePath.isNotEmpty) {
 await _showDialogWithImage(letterImagePath);
 } else {
 print('No image found for $letter');
 }
 }
 }
 }
}

 

 Future<void> _showDialogWithImage(String imagePath) async {
 await showDialog<void>(
 context: context,
 builder: (BuildContext context) {
 return AlertDialog(
 content: Image.asset(imagePath),
 actions: [
 TextButton(
 onPressed: () {
 Navigator.of(context).pop();
 },
 child: Text('Close'),
 ),
 TextButton(
 onPressed: () async {
 await _downloadImage(imagePath);
 Navigator.of(context).pop();
 },
 child: Text('Download'),
 ),
 ],
 );
 },
 );
 }

 Future<void> _downloadImage(String assetPath) async {
 try {
 final ByteData data = await rootBundle.load(assetPath);
 final List<int> bytes = data.buffer.asUint8List();

 final result = await ImageGallerySaver.saveImage(Uint8List.fromList(bytes));

 if (result != null) {
 ScaffoldMessenger.of(context).showSnackBar(
 SnackBar(
 content: Text('Image saved to gallery.'),
 ),
 );
 } else {
 ScaffoldMessenger.of(context).showSnackBar(
 SnackBar(
 content: Text('Failed to save image to gallery.'),
 ),
 );
 }
 } catch (e) {
 print('Error downloading image: $e');
 }
 }
}

</int></void></void></void></string></string></string></void></myhomepage>


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FFMPEG documentation example for chromakey doesn't work for green background png file
15 septembre 2021, par JPMIm new in FFMPEG and I try to make just simple green background chroma keying of png images.
In FFMPEG documentation in 38.16 Chromakey - there is an example script :



ffmpeg -i input.png -vf chromakey=green out.png



for which is said that "Make every green pixel in the input image transparent"
That exactly what i wanted.
I tried with many different png images but the result is always a copy of input image.
Also i replaced the word "green" to 0x00FF00 or 0x008000 and still no successes. Only when replacing green to black and then the result is as expected - transparent.
Im working on Windows with pre-build binaries of FFMpeg.
What am I missing ?
Thanks.