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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (83)
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Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Menus personnalisés
14 novembre 2010, parMediaSPIP utilise le plugin Menus pour gérer plusieurs menus configurables pour la navigation.
Cela permet de laisser aux administrateurs de canaux la possibilité de configurer finement ces menus.
Menus créés à l’initialisation du site
Par défaut trois menus sont créés automatiquement à l’initialisation du site : Le menu principal ; Identifiant : barrenav ; Ce menu s’insère en général en haut de la page après le bloc d’entête, son identifiant le rend compatible avec les squelettes basés sur Zpip ; (...)
Sur d’autres sites (7651)
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FFmpeg, how to skip late input ?
14 novembre 2017, par user3343357I’m running ffmpeg to display incoming stream on a Decklink BlackMagic card with the following command line :
ffmpeg -y -f ourFmt -probesize 32 -i - -f decklink -preset ultrafast
-pix_fmt uyvy422 -s 1920x1080 -r 30 -af volume=0.1 -max_delay 10000
DeckLink Mini MonitorBasically I get the video over the internet by UDP and stream it to ffmpeg stdin. Both audio and video streams have pts and dts and are fully in sync, if the connection is good there is no problems.
However if there are issues with the connection i start getting errors, sometimes the video delay grows significantly, and audio stops working.
The errors i get are :ffmpeg : [decklink @ 0x26cc600] There are not enough buffered video
frames. Video may misbehave ! ffmpeg : [decklink @ 0x26cc600] There’s no
buffered audio. Audio will misbehave ! ffmpeg : Last message
repeated 4 times ffmpeg : [decklink @ 0x26cc600] There are not enough
buffered video frames. Video may misbehave ! ffmpeg : [decklink @
0x26cc600] There’s no buffered audio. Audio will misbehave ! ffmpeg :
Last message repeated 3 times ffmpeg : frame= 5204 fps= 30 q=-0.0
size=N/A time=00:02:53.76 bitrate=N/A dup=385 drop=5 speed=0.993x
ffmpeg : [decklink @ 0x26cc600] There’s no buffered audio. Audio will
misbehave ! ffmpeg : Last message repeated 18 times ffmpeg :
[decklink @ 0x26cc600] There are not enough buffered video frames.
Video may misbehave ! ffmpeg : [decklink @ 0x26cc600] There’s no
buffered audio. Audio will misbehave !The problem is when the connection is back to normal, the video keeps misbehaving until I restart the stream. What I want to do is for FFmpeg to skip to the content of the last second and play synchronized video from there, drop all the late data in between, is it possible ?
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Find video resolution and video duration of remote mediafile
22 février 2012, par osgxI want to write an program which can find some metainformation of mediafile. I'm interested in popular video formats, such as avi, mkv, mp4, mov (may be other popular too). I want basically to get :
- Video size (720, 1080, 360 etc)
- Total runtime of video (may be not very exact)
- Number of audio streams
- Name of video codec
- Name of audio codec
There is already the mediainfo, but in my program I want to get information about remote file, which may be accessed via ftp, http, samba ; or even torrent (there are some torrent solutions, which allows to read not-yet downloaded file).
MediaInfo library have no support of samba (smb ://) and mkv format (for runtime).
Also, I want to know, how much data should be downloaded to get this information. I want not to download full videofile because I have no enough disk space.
Is this information in the first 1 or 10 or 100 KiloBytes of the file ? Is it at predictable offset if I know the container name and total file size ?
PS : Platform is Linux, Language is C/C++
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How to convert a Stream on the fly with FFMpegCore ?
18 octobre 2023, par AdrianFor a school project, I need to stream videos that I get from torrents while they are downloading on the server.
When the video is a .mp4 file, there's no problem, but I must also be able to stream .mkv files, and for that I need to convert them into .mp4 before sending them to the client, and I can't find a way to convert my Stream that I get from MonoTorrents with FFMpegCore into a Stream that I can send to my client.


Here is the code I wrote to simply download and stream my torrent :


var cEngine = new ClientEngine();

var manager = await cEngine.AddStreamingAsync(GenerateMagnet(torrent), ) ?? throw new Exception("An error occurred while creating the torrent manager");

await manager.StartAsync();
await manager.WaitForMetadataAsync();

var videoFile = manager.Files.OrderByDescending(f => f.Length).FirstOrDefault();
if (videoFile == null)
 return Results.NotFound();

var stream = await manager.StreamProvider!.CreateStreamAsync(videoFile, true);
return Results.File(stream, contentType: "video/mp4", fileDownloadName: manager.Name, enableRangeProcessing: true);



I saw that the most common way to convert videos is by using ffmpeg. .NET has a package called
FFMpefCore
that is a wrapper for ffmpeg.

To my previous code, I would add right before the
return
:

if (!videoFile.Path.EndsWith(".mp4"))
{
 var outputStream = new MemoryStream();
 FFMpegArguments
 .FromPipeInput(new StreamPipeSource(stream), options =>
 {
 options.ForceFormat("mp4");
 })
 .OutputToPipe(new StreamPipeSink(outputStream))
 .ProcessAsynchronously();
 return Results.File(outputStream, contentType: "video/mp4", fileDownloadName: manager.Name, enableRangeProcessing: true);
}



I unfortunately can't get a "live" Stream to send to my client.