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  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

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  • FFMPEG "Segmentation fault" with stream source and watermark

    4 mars 2020, par Magikey

    I use release : 4.2.2 (static) from "https://johnvansickle.com/ffmpeg/"

    Final code will be on "Amazon AWS lambda"

    Goal : use a url stream and add watermak

    Link to video : ​https://feoval.fr/519.mp4

    Link to Watermak : ​https://feoval.fr/watermark.png

    ./ffmpeg -i "https://feoval.fr/519.mp4" -i "./watermark.png" -filter_complex "overlay=W-w-10:H-h-10:format=rgb" -f "mp4" -movflags "frag_keyframe+empty_moov" -pix_fmt "yuv420p" test.mp4

    return "Segmentation fault"

    I have the same error on my computer and on AWS Lambda server

    ./ffmpeg -i "https://feoval.fr/519.mp4" -f "mp4" -movflags "frag_keyframe+empty_moov" -pix_fmt "yuv420p" test.mp4

    work (but not watermak)

    ./ffmpeg -i "./519.mp4" -i "./watermark.png" -filter_complex "overlay=W-w-10:H-h-10:format=rgb" -f "mp4" -movflags "frag_keyframe+empty_moov" -pix_fmt "yuv420p" test.mp4

    work (but not with stream)

    Thanks you very much !

    Logs for the first case who return "Segmentation fault" :

    ...
    Stream mapping:
    Stream #0:0 (h264) -> overlay:main (graph 0)
    Stream #1:0 (png) -> overlay:overlay (graph 0)
    overlay (graph 0) -> Stream #0:0 (libx264)
    Stream #0:1 -> #0:1 (aac (native) -> aac (native))
    Press [q] to stop, ? for help
    [libx264 @ 0x742e480] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX
    [libx264 @ 0x742e480] profile High, level 3.1, 4:2:0, 8-bit
    [libx264 @ 0x742e480] 264 - core 159 r2991 1771b55 - H.264/MPEG-4 AVC codec - Copyleft 2003-2019 - ​http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
    Output #0, mp4, to 'test.mp4':
    Metadata:
    major_brand : mp42
    minor_version : 1
    compatible_brands: isommp41mp42
    encoder : Lavf58.29.100
    Stream #0:0: Video: h264 (libx264) (avc1 / 0x31637661), yuv420p, 480x848, q=-1--1, 30 fps, 15360 tbn, 30 tbc (default)
    Metadata:
    encoder : Lavc58.54.100 libx264
    Side data:
    cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: -1
    Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 128 kb/s (default)
    Metadata:
    creation_time : 2020-01-13T08:54:26.000000Z
    handler_name : Core Media Audio
    encoder : Lavc58.54.100 aac
    Segmentation fault (core dumped)
  • ffmpeg Error while opening decoder for input stream #0:0 : Resource temporarily unavailable [migrated]

    24 septembre 2014, par Fanzaholic Bean

    I want to convert png images into mp4, this my ffmpeg code :

    /usr/local/vencode/bin/ffmpeg -y -framerate 1/5 -i      /home/fanzaholic/public_html/lab/server/script/1411400997_open_%03d.png -c:v libx264 -r 30 -pix_fmt yuv420p /home/fanzaholic/public_html/lab/server/script/test.mp4 2>&1

    This is output from that code :

    ffmpeg version 2.2.1 Copyright (c) 2000-2014 the FFmpeg developers
     built on Apr 13 2014 13:00:18 with gcc 4.4.6 (GCC) 20120305 (Red Hat 4.4.6-4)
     configuration: --prefix=/usr --libdir=/usr/lib64 --shlibdir=/usr/lib64 --mandir=/usr/share/man --enable-shared --enable-runtime-cpudetect --enable-gpl --enable-version3 --enable-postproc --enable-avfilter --enable-pthreads --enable-x11grab --enable-vdpau --disable-avisynth --enable-frei0r --enable-libopencv --enable-libdc1394 --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-librtmp --enable-libspeex --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --extra-cflags='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -fPIC' --disable-stripping
     libavutil      52. 66.100 / 52. 66.100
     libavcodec     55. 52.102 / 55. 52.102
     libavformat    55. 33.100 / 55. 33.100
     libavdevice    55. 10.100 / 55. 10.100
     libavfilter     4.  2.100 /  4.  2.100
     libswscale      2.  5.102 /  2.  5.102
     libswresample   0. 18.100 /  0. 18.100
     libpostproc    52.  3.100 / 52.  3.100
    Input #0, image2, from '/home/fanzaholic/public_html/lab/server/script/1411400997_open_%03d.png':
     Duration: 00:00:10.00, start: 0.000000, bitrate: N/A
       Stream #0:0: Video: png, rgb24, 896x504, 0.20 tbr, 0.20 tbn, 0.20 tbc
    [libx264 @ 0x1341860] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX
    [libx264 @ 0x1341860] profile High, level 3.1
    [libx264 @ 0x1341860] 264 - core 142 - H.264/MPEG-4 AVC codec - Copyleft 2003-2014 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=36 lookahead_threads=3 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
    Output #0, mp4, to '/home/fanzaholic/public_html/lab/server/script/test.mp4':
       Stream #0:0: Video: h264, yuv420p, 896x504, q=-1--1, 90k tbn, 30 tbc
    Stream mapping:
     Stream #0:0 -> #0:0 (png -> libx264)
    Error while opening decoder for input stream #0:0 : Resource temporarily unavailable

    the mp4 file was created but with 0 bytes size

    Any help for me ?

    thanks

  • Nexus One

    19 mars 2010, par Mans — Uncategorized

    I have had a Nexus One for about a week (thanks Google), and naturally I have an opinion or two about it.

    Hardware

    With the front side dominated by a touch-screen and a lone, round button, the Nexus One appearance is similar to that of most contemporary smartphones. The reverse sports a 5 megapixel camera with LED flash, a Google logo, and a smaller HTC logo. Power button, volume control, and headphone and micro-USB sockets are found along the edges. It is with appreciation I note the lack of a front-facing camera ; the silly idea of video calls is finally put to rest.

    Powering up the phone (I’m beginning to question the applicability of that word), I am immediately enamoured with the display. At 800×480 pixels, the AMOLED display is crystal-clear and easily viewable even in bright light. In a darker environment, the display automatically dims. The display does have one quirk in that the subpixel pattern doesn’t actually have a full RGB triplet for each pixel. The close-up photo below shows the pattern seen when displaying a solid white colour.

    Nexus One display close-up

    The result of this is that fine vertical lines, particularly red or blue ones, look a bit jagged. Most of the time this is not much of a problem, and I find it an acceptable compromise for the higher effective resolution it provides.

    Basic interaction

    The Android system is by now familiar, and the Nexus offers no surprises in basic usage. All the usual applications come pre-installed : browser, email, calendar, contacts, maps, and even voice calls. Many of the applications integrate with a Google account, which is nice. Calendar entries, map placemarks, etc. are automatically shared between desktop and mobile. Gone is the need for the bug-ridden custom synchronisation software with which mobile phones of the past were plagued.

    Launching applications is mostly speedy, and recently used apps are kept loaded as long as memory needs allow. Although this garbage-collection-style of application management, where you are never quite sure whether an app is still running, takes a few moments of acclimatisation, it works reasonably well in day to day use. Most of the applications are well-behaved and save their data before terminating.

    Email

    Two email applications are included out of the box : one generic and one Gmail-only. As I do not use Gmail, I cannot comment on this application. The generic email client supports IMAP, but is rather limited in functionality. Fortunately, a much-enhanced version, K-9, is available for download. The main feature I find lacking here is threaded message view.

    The features, or lack thereof, in the email applications is not, however, of huge importance, as composing email, or any longer piece of text, is something one rather avoids on a system like this. The on-screen keyboard, while falling among the better of its kind, is still slow to use. Lack of tactile feedback means accidentally tapping the wrong key is easily done, and entering numbers or punctuation is an outright chore.

    Browser

    Whatever the Nexus lacks in email abilities, it makes up for with the browser. Surfing the web on a phone has never been this pleasant. Page rendering is quick, and zooming is fast and simple. Even pages not designed for mobile viewing are easy to read with smart reformatting almost entirely eliminating the sideways scrolling which hampered many a mobile browser of old.

    Calls and messaging

    Being a phone, the Nexus One is obviously able to make and receive calls, and it does so with ease. Entering a number or locating a stored contact are both straight-forward operations. During a call, audio is clear and of adequate loudness, although I have yet to use the phone in really noisy surroundings.

    The other traditional task of a mobile phone, messaging, is also well-supported. There isn’t really much to say about this.

    Multimedia

    Having a bit of an interest in most things multimedia, I obviously tested the capabilities of the Nexus by throwing some assorted samples at it, revealing ample space for improvement. With video limited to H.264 and MPEG4, and the only supported audio codecs being AAC, MP3, Vorbis, and AMR, there are many files which will not play.

    To make matters worse, only selected combinations of audio and video will play together. Several video files I tested played without sound, yet when presented with the very same audio data alone, it was correctly decoded. As for container formats, it appears restricted to MP4/MOV, and Ogg (for Vorbis). AVI files are recognised as media files, but I was unable to find an AVI file which would play.

    With a device clearly capable of so much more, the poor multimedia support is nothing short of embarrassing.

    The Market

    Much of the hype surrounding Android revolves around the Market, Google’s virtual marketplace for app authors to sell or give away their creations. The thousands of available applications are broadly categorised, and a search function is available.

    The categorised lists are divided into free and paid sections, while search results, disappointingly, are not. To aid the decision, ratings and comments are displayed alongside the summary and screenshots of each application. Overall, the process of finding and installing an application is mostly painless. While it could certainly be improved, it could also have been much worse.

    The applications themselves are, as hinted above, beyond numerous. Sadly, quality does not quite match up to quantity. The vast majority of the apps are pointless, though occasionally mildly amusing, gimmicks of no practical value. The really good ones, and they do exist, are very hard to find unless one knows precisely what to look for.

    Battery

    Packing great performance into a pocket-size device comes with a price in battery life. The battery in the Nexus lasts considerably shorter time than that in my older, less feature-packed Nokia phone. To some extent this is probably a result of me actually using it a lot more, yet the end result is the same : more frequent recharging. I should probably get used to the idea of recharging the phone every other night.

    Verdict

    The Nexus One is a capable hardware platform running an OS with plenty of potential. The applications are still somewhat lacking (or very hard to find), although the basic features work reasonably well. Hopefully future Android updates will see more and better core applications integrated, and I imagine that over time, I will find third-party apps to solve my problems in a way I like. I am not putting this phone on the shelf just yet.