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Médias (3)
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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (60)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Emballe Médias : Mettre en ligne simplement des documents
29 octobre 2010, parLe plugin emballe médias a été développé principalement pour la distribution mediaSPIP mais est également utilisé dans d’autres projets proches comme géodiversité par exemple. Plugins nécessaires et compatibles
Pour fonctionner ce plugin nécessite que d’autres plugins soient installés : CFG Saisies SPIP Bonux Diogène swfupload jqueryui
D’autres plugins peuvent être utilisés en complément afin d’améliorer ses capacités : Ancres douces Légendes photo_infos spipmotion (...) -
Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...)
Sur d’autres sites (7233)
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XCode 5 is not linking Static Library to Cocoa Application
4 septembre 2014, par aaronljxBasically I am building a Cocoa (OSX) application that uses some of the encoding/decoding libraries from ffmpeg (e.g. libavcodec.a, libavformat.a). For these libraries, I have explicitly configured it to be compiled as static library.. there were no dylibs created when I ran the make after configuring the package. Hence I am quite certain that these libraries would work as a static library.
As usual I added these libraries to my xcode project via the Build Phases and Framework section. The .a files are there and when I build my project, there were no linking errors. Everything is fine and dandy until I run otool against the executable file of my application and realised that it needs the ffmpeg library dylibs to run. An attempt to run the application would fail since there is no dylib installed on my machine. If I run it on another machine that has ffmpeg installed (compiled with dynamic library) the application would work.
Therefore, my question is, am I missing out on any of the configuration on the xcode part to instruct the linker to statically link those libraries that are used in my application ? (I remember when I develop C/C++ applications in Microsoft Visual Studio, all I need to do is to just add the static libraries (*.lib) files to my project’s linker settings and it will be automatically linked to my final assembly.)
Thanks.
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wmavoice : convert DCT-I/DST-I to lavu/tx
4 août 2023, par Lynne -
Adding FFmpeg library as dependency in Visual studio project to get rid of LNK2019 error
13 mars 2019, par MSD PaulWhile compiling a project on Microsoft visual studio (to generate dll), I am getting the following linking errors (LNK2019)
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol av_strerror referenced in function "private : void __cdecl DecoderFFmpeg::printErrorMsg(int)" (?printErrorMsg@DecoderFFmpeg@@AEAAXH@Z)
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol av_get_channel_layout_nb_channels referenced in function "private : int __cdecl DecoderFFmpeg::initSwrContext(void)"several other functions like av_dict_set, av_dict_free, avcodec_decode2 which is related to the ffmpeg libraries. Can anyone please tell me how to properly add "ffmpeg" as dependenciesto this project and link it properly ?