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Médias (91)
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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (70)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
L’utiliser, en parler, le critiquer
10 avril 2011La première attitude à adopter est d’en parler, soit directement avec les personnes impliquées dans son développement, soit autour de vous pour convaincre de nouvelles personnes à l’utiliser.
Plus la communauté sera nombreuse et plus les évolutions seront rapides ...
Une liste de discussion est disponible pour tout échange entre utilisateurs.
Sur d’autres sites (6905)
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Problem compiling ffmpeg with nvenc using visual studio 2015 community edition
23 février 2020, par Uri RazI’m trying to build ffmpeg w/ nvenc on Windows 10 64 bit and visual studio 2015 community edition. The command from step 10 in the Using FFmpeg with NVIDIA GPU Hardware Acceleration doc :
./configure —enable-nonfree —enable-cuda-sdk —enable-libnpp –-toolchain=msvc —extra-cflags=-I../nv_sdk —extraldflags=-libpath :../nv_sdk
Gives me the error ’Unknown option "–-toolchain=msvc"’
Background : I’ve executed the commands (changed the path in the first, I’m not sure its right) :
export PATH="/C/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx64/x64/" :$PATH
export PATH="/c/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.0/bin/" :$PATHAnd ../nv_sdk has the subdirectories include & bin, copied from the NVIDIA GPU Computing Toolkit directory.
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fate : Fix the sub-mcc tests on Windows in eastern time zones
11 août, par Martin Storsjöfate : Fix the sub-mcc tests on Windows in eastern time zones
Previously, these tests failed when running on Windows, if the
system is configured with a time zone east of Greenwich, i.e.
with a positive GMT offset.The muxer converts the creation_date given by the user using
av_parse_time to unix time, as a time_t. The creation_date is
interpreted as a local time, i.e. according to the current time
zone. (This time_t value is then converted back to a broken out
local time form with localtime_r.)The given reference date/time, "1970-01-01T00:00:00", is the
origin point for unix time, corresponding to time_t zero. However
when interpreted as local time, this doesn't map to exactly zero.
Time zones east of Greenwich reached this time a number of hours
before the point of zero time_t - so the corresponding time_t
value essentially is minus the GMT offset, in seconds.Windows mktime returns an error, returning (time_t)-1, when given
such a "struct tm", while e.g. glibc mktime happily returns a
negative time_t. av_parse_time doesn't check the return value of
mktime for potential errors.This is observable with the following test snippet :
struct tm tm = 0 ;
tm.tm_year = 70 ;
tm.tm_isdst = -1 ;
tm.tm_mday = 1 ;
tm.tm_hour = 0 ;
time_t t = mktime(&tm) ;
printf("%d-%02d-%02d %02d :%02d :%02d\n", tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday, tm.tm_hour, tm.tm_min, tm.tm_sec) ;
printf("t %d\n", (int)t) ;By varying the value of tm_hour and the system time zone, one
can observe that Windows mktime returns -1 for all time_t values
that would have been negative.This range limit is also documented by Microsoft in detail at
https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/mktime-mktime32-mktime64.To avoid the issue, pick a different, arbitrary reference time,
which should have a nonnegative time_t for all time zones. -
AVCodecContext::channel_layout 0 for WAV files
30 décembre 2013, par cmannett85I have been successfully loading compressed audio files using FFmpeg and querying their channel_layouts using some code I've written :
AVFormatContext* fmtCxt = nullptr;
avformat_open_input( &fmtCxt, "###/440_sine.wav", nullptr, nullptr );
avformat_find_stream_info( fmtCxt, nullptr );
av_find_best_stream( fmtCxt, AVMEDIA_TYPE_AUDIO, -1, -1, nullptr, 0 );
AVCodecContext* codecCxt = fmtCxt->streams[ret]->codec;
AVCodec* codec = avcodec_find_decoder( codecCxt->codec_id );
avcodec_open2( codecCxt, codec, nullptr );
std::cout << "Channel Layout: " << codecCxt->channel_layout << std::endl;
av_dump_format( fmtCxt, 0, "###/440_sine.wav", 0 );I've removed all error checking for brevity. However for Microsoft WAV files (mono or stereo) the
AVCodecContext::channel_layout
member is always 0 - despiteffprobe
andav_dump_format(..)
both returning valid information :Input #0, wav, from '###/440_sine.wav':
Duration: 00:00:00.01, bitrate: 740 kb/s
Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, 1 channels, s16, 705 kb/sAlso
codecCxt->channels
returns the correct value. Using a flac file (with exactly the same audio data generated from the same application), gives achannel_layout
of 0x4 (AV_CH_FRONT_CENTER
).