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Médias (1)
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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (33)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
L’espace de configuration de MediaSPIP
29 novembre 2010, parL’espace de configuration de MediaSPIP est réservé aux administrateurs. Un lien de menu "administrer" est généralement affiché en haut de la page [1].
Il permet de configurer finement votre site.
La navigation de cet espace de configuration est divisé en trois parties : la configuration générale du site qui permet notamment de modifier : les informations principales concernant le site (...)
Sur d’autres sites (4162)
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Programmatically get non-overlapping images from MP4
16 novembre 2019, par Carlos FMy ultimate goal is to get meaningful snapshots from MP4 videos that are either 30 min or 1 hour long. "Meaningful" is a bit ambitious, so I have simplified my requirements.
The image should be crisp - non-overlapping, and ideally not blurry. Initially, I thought getting a keyframe would work, but I had no idea that keyframes could have overlapping images embedded in them like this :
Of course, some keyframe images look like this and those are much better :
I was wondering if someone might have source code to :
Take a sequence of say 10-15 continuous keyframes (jpg or png) and identify the best keyframe from all of them.
This must happen entirely programmatically. I found this paper : http://research.microsoft.com/pubs/68802/blur_determination_compressed.pdf
and felt that I could "rank" a few images based on the above paper, but then I was dissuaded by this link : Extracting DCT coefficients from encoded images and video given that my source video is an MP4. Of course, this confuses me because the input into the system is just a sequence of jpg images.
Another link that is interesting is :
Detection of Blur in Images/Video sequences
However, I am not sure if this will work for "overlapping" images.
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How to setup FFMPEGInterop to Use DRM playready
1er novembre 2019, par marinamovies32I am using FFMPEGInterop class to play UWP video. I need to play it with playready setup but am running into issues.
I can play playready with just mediaplayerelement and creating the protection manager, but when I create a FFMPEGMSS to stream it, than it fails. Says value is out of range when adding the protection manager to the MediaStreamSource.
var StreamSource = FFmpegMSS.GetMediaStreamSource();
var protectionManager = new Windows.Media.Protection.MediaProtectionManager();
Windows.Foundation.Collections.PropertySet cpSystems = new Windows.Foundation.Collections.PropertySet();
cpSystems.Add("{F4637010-03C3-42CD-B932-B48ADF3A6A54}", "Microsoft.Media.PlayReadyClient.PlayReadyWinRTTrustedInput"); //Playready
protectionManager.Properties.Add("Windows.Media.Protection.MediaProtectionSystemIdMapping", cpSystems);
protectionManager.Properties.Add("Windows.Media.Protection.MediaProtectionSystemId", "{F4637010-03C3-42CD-B932-B48ADF3A6A54}");
protectionManager.ServiceRequested += ProtectionManager_ServiceRequested;
protectionManager.ComponentLoadFailed += ProtectionManager_ComponentLoadFailed;
protectionManager.Properties.Add("Windows.Media.Protection.MediaProtectionContainerGuid", "{9A04F079-9840-4286-AB92-E65BE0885F95}");
var supportsHardwareDrm = PlayReadyStatics.CheckSupportedHardware(PlayReadyHardwareDRMFeatures.HardwareDRM);
if (!supportsHardwareDrm)
{
protectionManager.Properties["Windows.Media.Protection.UseSoftwareProtectionLayer"] = true;
}
Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
Header.Text = supportsHardwareDrm ? "SUPPORTED" : "NOT SUPPRTED";
StreamSource.MediaProtectionManager = protectionManager;
mediaElement.Source = MediaSource.CreateFromMediaStreamSource(StreamSource);I should be able to play playready DRM with a setup protection manager to start but down get any info on it so confused on the next step for it.
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Using Windows named pipes with ffmpeg pipes (Doesnt work)
25 octobre 2019, par EstrI’m trying to send audio and video RAW through c# pipes to FFMPEG, I’ve been reading and trying to follow what’s shown here : https://docs.microsoft.com/en-us/dotnet/api/system.io.pipes.namedpipeserverstream?view=netframework-4.8
This a fragment of the code...
NamedPipeServerStream p_1;
NamedPipeServerStream p_2;
p_1 = new NamedPipeServerStream("p_1", PipeDirection.Out, 1, PipeTransmissionMode.Byte);
p_2 = new NamedPipeServerStream("p_2", PipeDirection.Out, 1, PipeTransmissionMode.Byte);
p_1.WaitForConnection();
p_2.WaitForConnection();.......
I run this command in FFMPEG : ffmpeg.exe -i \.\pipe\p_1 -vcodec hevc -r 8 -f alaw -ar:a 16000 -ac:a 1 -i \.\pipe\p_2 o.mp4
But the program stays on the line : p_2.WaitForConnection() ;
How can I solve it ?