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Médias (1)
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (74)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Dépôt de média et thèmes par FTP
31 mai 2013, parL’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)
Sur d’autres sites (6375)
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How to implement ffmpeg file in Xcode project [on hold]
5 décembre 2014, par user3033998I have to create a e-radio app for my project using Xcode’s.
I have saw many videos or read guides for creating an FFMPEG streamer and i succeeded using the following way : http://www.renevolution.com/how-to-install-ffmpeg-on-mac-os-x/#comment-4336.
My problem now is how i will implement the FFMPEG player in my Xcode project and how i use it.
Also what class my project must be ?(i use cocoa class with object oriented-C). -
Cannot use FFmpeg in Xcode iOS Project (file .h not found)
19 mars 2016, par BlackBoxI followed almost step by step this guide.
Almost because I downloaded, as a user suggested, ffmpeg ios library already built from here
I followed from "Linking static libraries in Xcode" but I cannot import anyway the header files of ffmpeg. (So I got the .a files)
For example
#include "avformat.h"
// or
#import "libavformat/avformat.h"
// or
#import <libavformat></libavformat>avformat.h>Everything that I use does not work.
I specify that those .a files are currently in my project directory, indeed, if I import the .a file, it doesn’t complain that it isn’t found, but when compiling, it complains about UTF-8 stuff because .a files are object libraries and cannot be imported that way.
I put also the Header Search Paths for the project as it was suggested and the config.log file but nothing.
Also I see libraries are missing from every project example of FFmpeg I was able to find on GitHub.
Any ideas ?
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Screen Transfer [on hold]
9 décembre 2013, par sanalismI need to develop a program that transfers a users screen and sound to another user over internet. The scenario can be visualized like this :
There is a teacher in front of his computer and writes some code on his computer (ex:visual studio). He has a microphone. There is two students watching teacher's screen and listening his voice from their own computers.
There are a few alternatives to get screen capture of a user and transfer it like ffmpeg, aforge or self coded screen capture program by c# (over udp). Tried all alternatives.
However, the problem is all of them are so slow, or creates bad resolution of video. There should be an alternative way, because some programs reaches a high quality. For example teamviewer, windows remote desktop, logmein can send the screen with a high quality. More over, teamviewer can send sound also.
Where should I begin to overcome this mission ? Which platform, language, protocol is useful ?