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Médias (2)
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Sur d’autres sites (6031)
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Revision 52fc4f8a78 : Merge "Simplify vp9_adapt_nmv_probs" into experimental
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Opencv ffmpeg : Video capture ("Filename.avi") crashes on a non development machine - MAC 10.8.2
8 mars 2013, par JerryI was trying to deploy a simple Qt Opencv Application, the following is the code :
Qt : .pro file :
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = opencvVideoTest
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp
HEADERS += mainwindow.h
FORMS += mainwindow.ui
INCLUDEPATH = -I/usr/local/include
LIBS += -lm -lopencv_core -lopencv_highgui -lopencv_imgprocMainwindow.cpp :
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <opencv2></opencv2>core/core.hpp>
#include <opencv></opencv>cv.h>
#include <opencv2></opencv2>highgui/highgui.hpp>
#include <opencv2></opencv2>imgproc/imgproc.hpp>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
cv::Mat img;
cv::VideoCapture cap("BMWM5.avi");
if(cap.isOpened()){
for(;;){
cap.read(img);
cv::resize(img,img,cv::Size(604,480));
cv::imshow("Opencv", img);
cv::waitKey(33);
}
}
else{
}
}
MainWindow::~MainWindow()
{
delete ui;
}The above snippet works fine on the development machine, which by the has Opencv 2.4.3, ffmpeg 1.1.2 & Qt 5.0.1. This what happens when I try to deploy, running the otool before using macdeployqt and the output :
> /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current
version 169.3.0) /usr/local/opt/opencv/lib/libopencv_core.2.4.3.dylib
(compatibility version 2.4.0, current version 2.4.3)
> /usr/local/opt/opencv/lib/libopencv_highgui.2.4.3.dylib
(compatibility version 2.4.0, current version 2.4.3)
> /usr/local/opt/opencv/lib/libopencv_imgproc.2.4.3.dylib
(compatibility version 2.4.0, current version 2.4.3)
> /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtWidgets.framework/Versions/5/QtWidgets
(compatibility version 5.0.0, current version 5.0.1)
> /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtGui.framework/Versions/5/QtGui
(compatibility version 5.0.0, current version 5.0.1)
> /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtCore.framework/Versions/5/QtCore
(compatibility version 5.0.0, current version 5.0.1)
> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
(compatibility version 1.0.0, current version 1.0.0)
> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
(compatibility version 1.0.0, current version 1.0.0)
> /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current
version 56.0.0)otool after macdeployqt output :
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
@executable_path/../Frameworks/libopencv_core.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
@executable_path/../Frameworks/libopencv_highgui.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
@executable_path/../Frameworks/libopencv_imgproc.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
@executable_path/../Frameworks/QtWidgets.framework/Versions/5/QtWidgets(compatibility version 5.0.0, current version 5.0.1)
@executable_path/../Frameworks/QtGui.framework/Versions/5/QtGui (compatibility version 5.0.0, current version 5.0.1)
@executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore (compatibility version 5.0.0, current version 5.0.1)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0)But after deploying it, when I try and run the app on the user's machine it crashes, no error reported either, the exact samething used to happen in Windows but when I copied the opencv_ffmpeg.dll into the exe folder it worked fine. I tried to use the same logic here and failed, then I manually addded each lib files of all the ffmpeg and its dependency into the project folder and still failed. Any other solution, please help ? I'm a newbie to mac dpeloyment. Am i missing or overlooked something ?