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  • Opencv ffmpeg : Video capture ("Filename.avi") crashes on a non development machine - MAC 10.8.2

    8 mars 2013, par Jerry

    I was trying to deploy a simple Qt Opencv Application, the following is the code :

    Qt : .pro file :

    QT       += core gui
    greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
    TARGET = opencvVideoTest
    TEMPLATE = app

    SOURCES += main.cpp\
       mainwindow.cpp

    HEADERS  += mainwindow.h

    FORMS    += mainwindow.ui

    INCLUDEPATH = -I/usr/local/include

    LIBS += -lm -lopencv_core -lopencv_highgui -lopencv_imgproc

    Mainwindow.cpp :

    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    #include <opencv2></opencv2>core/core.hpp>
    #include <opencv></opencv>cv.h>
    #include <opencv2></opencv2>highgui/highgui.hpp>
    #include <opencv2></opencv2>imgproc/imgproc.hpp>


    MainWindow::MainWindow(QWidget *parent) :
       QMainWindow(parent),
       ui(new Ui::MainWindow)
    {
       ui->setupUi(this);

       cv::Mat img;

      cv::VideoCapture cap("BMWM5.avi");

      if(cap.isOpened()){

      for(;;){
          cap.read(img);
          cv::resize(img,img,cv::Size(604,480));
          cv::imshow("Opencv", img);
          cv::waitKey(33);
      }
      }
      else{

      }


    }

    MainWindow::~MainWindow()
    {
       delete ui;
    }

    The above snippet works fine on the development machine, which by the has Opencv 2.4.3, ffmpeg 1.1.2 & Qt 5.0.1. This what happens when I try to deploy, running the otool before using macdeployqt and the output :

    >   /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current
    version 169.3.0)   /usr/local/opt/opencv/lib/libopencv_core.2.4.3.dylib
    (compatibility version 2.4.0, current version 2.4.3)
    >  /usr/local/opt/opencv/lib/libopencv_highgui.2.4.3.dylib
    (compatibility version 2.4.0, current version 2.4.3)
    >   /usr/local/opt/opencv/lib/libopencv_imgproc.2.4.3.dylib
      (compatibility version 2.4.0, current version 2.4.3)
    >   /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtWidgets.framework/Versions/5/QtWidgets
     (compatibility version 5.0.0, current version 5.0.1)
    >   /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtGui.framework/Versions/5/QtGui
     (compatibility version 5.0.0, current version 5.0.1)
    >   /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtCore.framework/Versions/5/QtCore
     (compatibility version 5.0.0, current version 5.0.1)
    >   /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
     (compatibility version 1.0.0, current version 1.0.0)
    >   /System/Library/Frameworks/AGL.framework/Versions/A/AGL
     (compatibility version 1.0.0, current version 1.0.0)
    >   /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current
     version 56.0.0)

    otool after macdeployqt output :

    /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
       @executable_path/../Frameworks/libopencv_core.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
     @executable_path/../Frameworks/libopencv_highgui.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
     @executable_path/../Frameworks/libopencv_imgproc.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
     @executable_path/../Frameworks/QtWidgets.framework/Versions/5/QtWidgets

    (compatibility version 5.0.0, current version 5.0.1)
    @executable_path/../Frameworks/QtGui.framework/Versions/5/QtGui (compatibility version 5.0.0, current version 5.0.1)
    @executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore (compatibility version 5.0.0, current version 5.0.1)
    /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)
    /System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0)
    /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0)

    But after deploying it, when I try and run the app on the user's machine it crashes, no error reported either, the exact samething used to happen in Windows but when I copied the opencv_ffmpeg.dll into the exe folder it worked fine. I tried to use the same logic here and failed, then I manually addded each lib files of all the ffmpeg and its dependency into the project folder and still failed. Any other solution, please help ? I'm a newbie to mac dpeloyment. Am i missing or overlooked something ?