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Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...)
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ffmpeg GPU use cuvid with hwdownload will never finished, Appeared only recently
28 mai 2020, par tags btffmpeg :



ffmpeg version N-97331-g10a68cc Copyright (c) 2000-2020 the FFmpeg developers
 built with gcc 7 (Ubuntu 7.3.0-16ubuntu3)
 configuration: --pkg-config-flags=--static --prefix=/usr/local/ffmpeg --bindir=/usr/local/ffmpeg/bin --extra-cflags='-I /usr/local/ffmpeg/include -I /usr/local/cuda/include/' --extra-ldflags='-L /usr/local/ffmpeg/lib -L /usr/local/cuda/lib64/' --extra-libs=-lpthread --enable-cuda --enable-cuda-nvcc --enable-cuvid --enable-libnpp --enable-gpl --enable-libass --enable-libfdk-aac --enable-vaapi --enable-libfreetype --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libx265 --enable-nonfree --enable-libaom --enable-nvenc




nvidia-msi



+-----------------------------------------------------------------------------+
| NVIDIA-SMI 440.82 Driver Version: 440.82 CUDA Version: 10.2 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 1080 Off | 00000000:02:00.0 Off | N/A |
| 0% 51C P8 13W / 200W | 18MiB / 8119MiB | 0% Default |
+-------------------------------+----------------------+----------------------+

+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 23224 C ffmpeg 8MiB |
+-----------------------------------------------------------------------------+





if i use this command :



ffmpeg -re -threads 0 -loglevel debug -hwaccel cuvid -hwaccel_output_format cuda -i 1.mp4 -c:v h264_nvenc -c:a aac -ac 2 -b:a 128k -strict -2 -filter_complex "[0:v]scale_npp=1280:-2" ouzz2t.mp4




it will very fast.



but if i use this command :



ffmpeg -re -threads 0 -loglevel debug -vsync 0 -hwaccel cuvid -hwaccel_output_format cuda -hwaccel_device intel -i 1.mp4 -c:v h264_nvenc -c:a aac -ac 2 -b:a 128k -strict -2 -filter_complex "[0:v]scale_npp=1280:-2:format=yuv420p[tmp],[tmp]hwdownload,format=yuv420" ouzz2t.mp4




it will never finished, one 40MB mp4 will transcode 44 minutes and not finished.



as you see



+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 23224 C ffmpeg 8MiB |
+-----------------------------------------------------------------------------+




it will only use GPU memory 8mib.



and top will show :
enter image description here



delug log :



[AVHWDeviceContext @ 0x561cfaef92c0] Loaded lib: libcuda.so.1
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuInit
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetCount
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGet
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetAttribute
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetName
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceComputeCapability
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxCreate_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxSetLimit
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxPushCurrent_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxPopCurrent_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxDestroy_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemAlloc_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemAllocPitch_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemsetD8Async
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemFree_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemcpy2D_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemcpy2DAsync_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGetErrorName
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGetErrorString
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxGetDevice
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxRetain
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxRelease
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxSetFlags
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxGetState
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxReset
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamCreate
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamQuery
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamSynchronize
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamDestroy_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamAddCallback
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventCreate
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventDestroy_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventSynchronize
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventQuery
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventRecord
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuLaunchKernel
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuModuleLoadData
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuModuleUnload
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuModuleGetFunction
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuTexObjectCreate
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuTexObjectDestroy
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGLGetDevices_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsGLRegisterImage
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsUnregisterResource
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsMapResources
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsUnmapResources
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsSubResourceGetMappedArray
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetUuid
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuImportExternalMemory
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDestroyExternalMemory
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuExternalMemoryGetMappedBuffer
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuExternalMemoryGetMappedMipmappedArray
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMipmappedArrayGetLevel
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMipmappedArrayDestroy
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuImportExternalSemaphore
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDestroyExternalSemaphore
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuSignalExternalSemaphoresAsync
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuWaitExternalSemaphoresAsync





Stop at Loaded sym : cuWaitExternalSemaphoresAsync, and ffmpeg will always 100% cpu and never finished.



Appeared only recently, last week it work fine, but today it work worse.



somebody know what happen to me ?


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avcodec/encode : restructure the core encoding code
9 juin 2020, par James Almeravcodec/encode : restructure the core encoding code
This commit follows the same logic as 061a0c14bb, but for the encode API : The
new public encoding API will no longer be a wrapper around the old deprecated
one, and the internal API used by the encoders now consists of a single
receive_packet() callback that pulls frames as required.amf encoders adapted by James Almer
librav1e encoder adapted by James Almer
nvidia encoders adapted by James Almer
MediaFoundation encoders adapted by James Almer
vaapi encoders adapted by Linjie Fu
v4l2_m2m encoders adapted by Andriy GelmanSigned-off-by : James Almer <jamrial@gmail.com>
- [DH] libavcodec/amfenc.c
- [DH] libavcodec/amfenc.h
- [DH] libavcodec/amfenc_h264.c
- [DH] libavcodec/amfenc_hevc.c
- [DH] libavcodec/codec.h
- [DH] libavcodec/encode.c
- [DH] libavcodec/encode.h
- [DH] libavcodec/internal.h
- [DH] libavcodec/librav1e.c
- [DH] libavcodec/mfenc.c
- [DH] libavcodec/nvenc.c
- [DH] libavcodec/nvenc.h
- [DH] libavcodec/nvenc_h264.c
- [DH] libavcodec/nvenc_hevc.c
- [DH] libavcodec/utils.c
- [DH] libavcodec/v4l2_m2m.c
- [DH] libavcodec/v4l2_m2m.h
- [DH] libavcodec/v4l2_m2m_enc.c
- [DH] libavcodec/vaapi_encode.c
- [DH] libavcodec/vaapi_encode.h
- [DH] libavcodec/vaapi_encode_h264.c
- [DH] libavcodec/vaapi_encode_h265.c
- [DH] libavcodec/vaapi_encode_mjpeg.c
- [DH] libavcodec/vaapi_encode_mpeg2.c
- [DH] libavcodec/vaapi_encode_vp8.c
- [DH] libavcodec/vaapi_encode_vp9.c
- [DH] libavcodec/version.h
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What is the best gpu in the market for video encoding (H.264 and H.265) [closed]
12 août 2020, par Hamza GhizaouiSo, I m using FFMPEG for video encoding.
I get a stream of BMP images, each with 4000x3000 resoltuion. 20 Image per second (image size circa 35 mbyte).
I must encode that and stream it in real time. a maximum of 100 ms is allowed between ghe moment of receiving the photo and the moment of displaying that on the browser.


I m using FFMPEG with nvidia nvenc hardware accelration .


maximum budget is 2000$ for the GPU.