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Autres articles (106)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...)
Sur d’autres sites (11205)
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How to speed ffmpeg-x264 encoder operation
3 mars 2012, par newentryi have ported ffmpeg-x264 for android but the issue is encoder takes more time to encode a frame .It takes above 100ms to encode and cpu rises to 85% in some devices like LG and samsung.i am using the following avcodeccontext settings
c->bit_rate = 256000;
c->width = width;
c->height = height;
c->gop_size = 2;//75;
c->pix_fmt = PIX_FMT_YUV420P;
c->codec_type=AVMEDIA_TYPE_VIDEO;
c->codec_id=CODEC_ID_H264;
c->cqp=36;is there any other settings that makes the ffmpeg-encoding faster and utilizing less cpu percentage
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How to implement live camera plus WebGL overlay live streams
12 avril 2016, par zproxyThe goal is to test a youtube live stream configuration where :
- Samsung Galaxy S6/S7 (android) (wifi) streams cameras (one or all)
- Chrome renders a WebGL 3D (static or realtime, webrtc ?, flash ?) to be overlayed (localhost)
- ffmpeg mixes the available stream and upstreams to youtube live event
Whats needed to implement this configration ? Yes this may require actual custom implementation for android app and chrome app in the end.
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MediaController / VideoView can't play mp4 on certain phones
29 août 2017, par Nicholas MuirFrom within my app I create a video from images that the user has taken using Ffmpeg. I the play this using MediaController and a VideoView. When I run the app using the Genymotion emulator for a Google Nexus 4 the video file plays without issue. When I use the Genymotion emulator for a Samsung Galaxy S4 I get an error from the VideoView on error listener say "Can’t play video".
Thanks for your help.