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Autres articles (59)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (6016)
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Revision e890c2579b : add a context tree structure to encoder This patch sets up a quad_tree structur
17 avril 2014, par Jim BankoskiChanged Paths :
Modify /vp9/encoder/vp9_block.h
Add /vp9/encoder/vp9_context_tree.c
Add /vp9/encoder/vp9_context_tree.h
Modify /vp9/encoder/vp9_encodeframe.c
Modify /vp9/encoder/vp9_firstpass.c
Modify /vp9/encoder/vp9_onyx_if.c
Modify /vp9/vp9cx.mk
add a context tree structure to encoderThis patch sets up a quad_tree structure (pc_tree) for holding all of
pick_mode_context data we use at any square block size during encoding
or picking modes. That includes contexts for 2 horizontal and 2 vertical
splits, one none, and pointers to 4 sub pc_tree nodes corresponding
to split. It also includes a pointer to the current chosen partitioning.This replaces code that held an index for every level in the pick
modes array including : sb_index, mb_index,
b_index, ab_index.These were used as stateful indexes that pointed to the current pick mode
contexts you had at each level stored in the following arraysarray ab4x4_context[][][],
sb8x4_context[][][], sb4x8_context[][][], sb8x8_context[][][],
sb8x16_context[][][], sb16x8_context[][][], mb_context[][], sb32x16[][],
sb16x32[], sb32_context[], sb32x64_context[], sb64x32_context[],
sb64_contextand the partitioning that had been stored in the following :
b_partitioning, mb_partitioning, sb_partitioning, and sb64_partitioning.Prior to this patch before doing an encode you had to set the appropriate
index for your block size ( switch statement), update it ( up to 3
lookups for the index array value) and then make your call into a recursive
function at which point you'd have to call get_context which then
had to do a switch statement based on the blocksize, and then up to 3
lookups based upon the block size to find the context to use.With the new code the context for the block size is passed around directly
avoiding the extraneous switch statements and multi dimensional array
look ups that were listed above. At any level in the search all of the
contexts are local to the pc_tree you are working on (in ?).In addition in most places code that used to call sub functions and
then check if the block size was 4x4 and index was > 0 and return
now don't preferring instead to call the right none function on the inside.Change-Id : I06e39318269d9af2ce37961b3f95e181b57f5ed9
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Revision 8d363882fd : Choosing GOOD mode by default. This patch fixes slow first pass problem. Mode c
23 août 2014, par Dmitry KovalevChanged Paths :
Modify /vp9/vp9_cx_iface.c
Choosing GOOD mode by default.This patch fixes slow first pass problem. Mode could only be determined
from the deadline value during frame encode call. Unfortunately, we use
mode value before any encode calls during the first pass encoding (see
set_speed_features() logic). The mode for the first pass must be different
from BEST to make first pass fast.Change-Id : I562a7d32004ff631695d91c09a44d8a9076fd6b5
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Merge pull request #3331 from darknessm0404/patch-1
1er septembre 2014, par blueimpMerge pull request #3331 from darknessm0404/patch-1
dropZone fix for IE10+ compatibility