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Médias (91)
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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999 999 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (104)
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (11591)
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BASH : how to make timecode calculations
31 décembre 2014, par RogerI wish to know how to calculate the difference among two video timecodes tha are in frames (in this case, a second equals 30 frames).
Let say the point A is 600 (00:00:02) and the point B is 120 (00:00:04).
How can I calculate the difference among pont A and B and echo the result in the 00:00:00.00 format (h:m:s) using bash ?
UPDATE :
This is perfection : http://www.1728.com/angle.htm
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Looking function in wrong DLL
23 avril 2021, par SamuelI link
avcodec.lib, .... avxxx.lib (ffmpeg library)
to my vs2008 project, but show the error message box "procedure entry point could not be located in the dynamic link library" while double click it.

I check my program with DLL dependencies tool, it shows the program try to find DXVA2CreateDirect3DDeviceManager9 in avcodec.dll. It is impossible to find that function definitely.


I also saw someone has the same problem with me.
The procedure entry point could not be located in the dynamic link library - looking in wrong DLL


This post solve me problem, but why ?


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Use palette when using FFMpeg overlay
16 avril 2017, par nbrogiI’m trying to add an overlay to an animated GIF with FFMpeg.
It works, but the quality is pretty dismal. Basically, I’m unable to use the palette that I generate, and that leads to a lot of dither. The main GIF (meaning, not the overlay) is also very low resolution.
I would also like to apply opacity to the watermark (and at one point that worked, too), but that’s a plus.
This is what I have :
ffmpeg -v error -i image.gif -vf 'palettegen' palette.png -y;
ffmpeg -v error -i image.gif -i watermark.gif -i palette.png -filter_complex '[1:v]scale=80:30, [0:v]overlay=(main_w-overlay_w) - main_h/30:(main_h-overlay_h) - main_h/30, paletteuse' -an image-watermark.gif -yAt one point I was able to use the palette for the main GIF, so its quality improved. However, the watermark looked pretty bad. It’s pretty obvious that I have to do the overlay, and then the palette, so that the palette include the colors present in the watermark. However, I have no idea how to do that.
Can someone point me in the right direction ?