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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
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Ecrire une actualité
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Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
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FFmpeg keep FLV input stream connection open
1er avril 2015, par MKN Web SolutionsI’m trying to get ffmpeg to stream a constant generated FLV file from another relay. Is there a way to have ffmpeg buffer X seconds and the continually pull from the FLV ? The FLV has it’s size set to 2GB.
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Does a landscape app preview video uploaded iTunes Connect appear in landscape ?
14 février 2018, par JulesThe video I’ve produced as my app preview appears squashed in portrait orientation, when it should be in landscape.
I’ve created the video for my app using...
xcrun simctl io #{device_udid} recordVideo
My app is landscape only.
The video generated needs to be rotate anti-clockwise 90 degrees, to look correct.
Therefore I have rotated the video using ...
ffmpeg -i input.mp4 -strict 1 -metadata:s:v rotate="90" -codec copy output.mp4
and resized the video with ...
ffmpeg -i input.mp4 -filter:v scale=900:1200 -c:a copy output.mp4
I think the video generated by
simctl
may include the orientation and perhaps I have removed this using ffmpeg.I have contacted Apple support, they have sent a specification that videos must meet and to contact them if I still have problems.
However I’ve not sure if my video has the correct orientation, as it plays fine in QuickTime Player. Alternatively, I’m not sure if iTunes Connect has a bug.
EDIT : Here’s the output from ffpmeg https://gist.github.com/Jules2010/e5e0061960728d4d2943ed2afe977e95
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cmake installation of x265 for ffmpeg on Cygwin - executable location different from other codecs
6 mai, par bballdave025TL ;DR (with expected vs. real)


For a Cygwin build of
ffmpeg
, I'm installingx265
, and it seems to me that the executable ends up in the wrong place. I'll show some basic directory structure, then I'll show thetree
outputs for expected and real, both before and after thecmake
installation. For directories where I think this is important, I'll show the outputs before and after thecmake
installation.

My question has two parts. I used the following
cmake
andmake
commands,

# pwd => $HOME/programs/ffmpeg/ffmpeg_sources/x265/build/linux
PATH="$HOME/programs/ffmpeg/bin:$PATH" \
 cmake -G "Unix Makefiles" \
 -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \
 -DENABLE_SHARED=OFF \
 -DCMAKE_EXE_LINKER_FLAGS="-static" 
 ../../source
PATH="$HOME/programs/ffmpeg/bin:$PATH" make -j $(nproc)
make install



The result is below, with my real vs. expected, and there is a more detailed, more explicit, and hopefully more clear file with the info.
at pastebin.com/86wHrtxR.

Edit : I've made a copy of the detailed/explicit/clear file on my GitHub as a gist. This should be more secure. (The Pastebin version still exists, in case that is your preference.)


Now, for my two-part question :


- 

-
How can I change my
cmake
command so that myx265.exe
file ends up in$HOME/programs/ffmpeg/bin
with the proper linking, rather than$HOME/programs/ffmpeg/ffmpeg_build/bin
?

-
Would the build/linker/whatever figure things out for the
ffmpeg
build ?







I want to know the answer to question number 1 regardless of the answer to question number 2. I haven't used
cmake
with the-DVAR=var
flags before, and I'd like to take this opportunity to learn.

For the result :


Things surrounded by double curly brackets are
{{ expected }}
.

Things surrounded by double angle brackets are
<< real >>
, i.e. they exist after the installation is done.

If real matches expected, and the file/directory is new, I've surrounded it by double parentheses, i.e. double round brackets.
(( match ))


If something is not new (and thus has the same before and after) I haven't marked it.


me@MACHINE ~/programs/ffmpeg
 $ tree --charset=ascii bin
 bin
 |-- lame.exe
 |-- mp3rtp.exe
 |-- mp3x.exe
 `-- x264.exe
{{ `-- x265.exe }} ## Expected, not Exists

 me@MACHINE ~/programs/ffmpeg
 $ tree --charset=ascii \
 ffmpeg_build
 ffmpeg_build
<< |-- bin >> ## Not expected, Exists
<< | `-- x265.exe >> ## Not expected, Exists
 |-- include
 | |-- fdk-aac
 | | |-- aacdecoder_lib.h
 | | |-- aacenc_lib.h
 | | `-- ... <more files="files">
 | |-- lame
 | | `-- lame.h
 | |-- x264.h
 | `-- x264_config.h
(( | |-- x265.h )) ## Expected and Exists
(( | `-- x265_config.h )) ## Expected and Exists
 |-- lib
 | |-- libfdk-aac.a
 | |-- libfdk-aac.la
 | |-- libmp3lame.a
 | |-- libmp3lame.la
(( | |-- libx265.a )) ## Expected and Exists
 | `-- pkgconfig
 | |-- fdk-aac.pc
 | `-- x264.pc
(( | `-- x265.pc )) ## Expected and Exists
 `-- share
 |-- doc
 | ... <only lame="lame">
 `-- man
 ... <only lame="lame">
</only></only></more>


Other, possibly useful information about the build directory structure.


me@MACHINE ~/programs/ffmpeg
$ tree --charset=ascii -L 1 .
.
|-- bin
|-- ffmpeg_build
`-- ffmpeg_sources

3 directories, 0 files



For this next,
ffmpeg_sources
dir, I'm showing the after (which is both expected and real/exists) surrounded by double parentheses, i.e. double round brackets,(( <after> ))</after>
.

me@MACHINE ~/programs/ffmpeg
 $ tree --charset=ascii -L 1 ffmpeg_sources
 ffmpeg_sources
 |-- fdk-aac.zip
 |-- lame-svn
 |-- mstorsjo-fdk-aac-e7d8591
 |-- x264-snapshot-20191217-2245
 |-- x264-snapshot-20191217-2245.tar.bz2
 `-- x264-snapshot-20191218-README.txt
(( `-- x265 ))

 3 directories, 3 files
(( 4 directories, 3 files ))




NOW, FOR SOME MORE DETAIL



What I'm Doing


I am working on a Cygwin build (vs. a Windows/mingw build) of
ffmpeg
. I am following an older guide by koohiimaster (archived). That guide says,



[W]e are not cross-compiling for windows ; we are compiling for Cygwin.




This 2014 guide doesn't have all of the codecs I want - I want as complete a build as possible - so I've also been referring to this ffmpeg-for-Ubuntu guide (archived), which I hope is kept up-to-date. It's referred to by koohiimaster.


Also, as a way of checking that I'm getting all the codecs I want, I've been looking at this FFmpeg for Windows guide from SuperUser


I'll give the basics of my steps below.
More details, as well as all the output is at pastebin.com/suL1nU6Z.

Edit : I've put the log of terminal input/output for all my steps into a gist at my GitHub as this seems safer than Pastebin.


A look at directory structure for the build


me@MACHINE ~/programs/ffmpeg
$ cd $HOME/programs/ffmpeg

me@MACHINE ~/programs/ffmpeg
$ tree --charset=ascii -d -L 1
.
|-- bin
|-- ffmpeg_build
`-- ffmpeg_sources

3 directories



Getting the source. Note that I had to
apt-cyg install mercurial
, though (with my Cygwin setup GUI/EXE in my Cygwin root directory, i.e.C:\cygwin64\setup-x86_64.exe
), I could also have done/setup-x86_64.exe install -q -P mercurial
.

cd ffmpeg_sources
hg clone https://bitbucket.org/multicoreware/x265



Running the
cmake
andmake
commands

cd x265/build/linux
PATH="$HOME/programs/ffmpeg/bin:$PATH" \
 cmake -G "Unix Makefiles" \
 -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \
 -DENABLE_SHARED=OFF \
 -DCMAKE_EXE_LINKER_FLAGS="-static" \
 ../../source
PATH="$HOME/programs/ffmpeg/bin:$PATH" make -j $(nproc)
make install



It was the last part (actually the very last line) of the
make install
output that worried me. Here is the whole output - it's not very long.

make[1]: Entering directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
make[2]: Entering directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
make[2]: Leaving directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
[ 20%] Built target encoder
make[2]: Entering directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
make[2]: Leaving directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
[ 83%] Built target common
make[2]: Entering directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
make[2]: Leaving directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
[ 84%] Built target x265-static
make[2]: Entering directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
make[2]: Leaving directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
[100%] Built target cli
make[1]: Leaving directory '/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux'
Install the project...
-- Install configuration: "Release"
-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/lib/libx265.a
-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/include/x265.h
-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/include/x265_config.h
-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/lib/pkgconfig/x265.pc
-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/bin/x265.exe



As discussed in the TL ;DR section, I expected to see
x265.exe
at

home/me/programs/ffmpeg/bin/x265.exe


rather than the path given on the last line of output,


/home/me/programs/ffmpeg/ffmpeg_build/bin/x265.exe


This worries me especially because the first part of the
ffmpeg
install command that my instructions inform me to run is

PATH="$HOME/programs/ffmpeg/bin:$PATH" \
PKG_CONFIG_PATH="$HOME/programs/ffmpeg/ffmpeg_build/lib/pkgconfig" \
 ./configure \
 --prefix="$HOME/programs/ffmpeg/ffmpeg_build" \
 --extra-cflags="-I$HOME/programs/ffmpeg/ffmpeg_build/include" \
 --extra-ldflags="-L$HOME/programs/ffmpeg/ffmpeg_build/lib" \
 --bindir="$HOME/programs/ffmpeg/bin" \



... and on it goes ...


It would seem to me that the
.configure
script forffmpeg
won't find thex265
executable, since it's not in thebindir
.

I'll repeat my two-part question from before :


- 

- How can I change my
cmake
command so that myx265.exe
file ends up in$HOME/programs/ffmpeg/bin
with the proper linking, rather than$HOME/programs/ffmpeg/ffmpeg_build/bin
?




What I'm looking for here is something akin to the
--bindir
flag frommake
's./confiure
.

- 

- Would the build/linker/whatever figure things out for the
ffmpeg
build ?




I want to know the answer to question number 1 regardless of the answer to question number 2. I haven't used
cmake
with the-DVAR=var
flags before, and I'd like to take this opportunity to learn.


Where I've Looked & What I've Tried


I first started with the
man
page and the--help
forcmake
. That was scary. I was hoping that I'd find something useful around theCMAKE_INSTALL_PREFIX
stuff, but I wasn't sure what to make of it.

I tried
grep
ing throughcmake --help-full
(with 50 lines before and after whatever I was searching for), but got tripped up by the complexity. I've only used basiccmake
stuff, before, and I got more than a little lost.

Even with the
--help
, I don't know if I need to look at thehelp-manual
, thehelp-command
, thehelp-module
, thehelp-policy
, thehelp-variable
, or something else.

It seemed to me, in reading, that a "binary directory" is the top of the "build", whereas I thought it would be the dir named
bin
... I couldn't tell what things were meant to be used by the person creating the package rather than by me, who am trying to make/build the package from the command line.

I looked through what seemed to be a
cmake
wiki's Useful Variables page (archived), as well as at this thread at cmake.org (archived), which, along with this SO source and this and this and this and this SO sources, seemed to suggest using theCMAKE_RUNTIME_OUTPUT_DIRECTORY
variable (since theEXECUTABLE_OUTPUT-DIRECTORY
variable has been superseded by it). By the way, I couldn't tell which things should be used by the creator of the package vs. the consumer of the package - the consumer being me. I tried with

PATH="$HOME/programs/ffmpeg/bin:$PATH" \
 cmake -G "Unix Makefiles" \
 -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \
 -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="$HOME/programs/ffmpeg/bin" \
 -DENABLE_SHARED=OFF \
 -DCMAKE_EXE_LINKER_FLAGS="-static" 
 ../../source
PATH="$HOME/



and have thought about fifty-or-so other -DVAR variables, but with any I have tried, I still get the same result. I still get the executable in what seems to be the wrong place.



System Details


$ date && date +'%s'
Tue, May 5, 2020 11:14:40 AM
1588698880
$ uname -a
CYGWIN_NT-10.0 MACHINE 3.1.4(0.340/5/3) 2020-02-19 08:49 x86_64 Cygwin
$ cmake --version
cmake version 3.14.5

CMake suite maintained and supported by Kitware (kitware.com/cmake).
$ bash --version | head -n 1
GNU bash, version 4.4.12(3)-release (x86_64-unknown-cygwin)
$ gcc --version | head -n 1
gcc (GCC) 9.3.0
$ g++ --version | head -n 1
g++ (GCC) 9.3.0
$ make --version | head -n 2
GNU Make 4.3
Built for x86_64-pc-cygwin



-