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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (6192)

  • Amazon Alexa Audio Encoding- Few audios are not playing [closed]

    3 mars 2023, par Vijayanath Viswanathan

    I am encoding audio for Alexa audio using ffmpeg like below,

    



    ffmpeg -i  -ac 2 -codec:a libmp3lame -b:a 48k -ar 16000 


    



    The problem is few of the audios are playing properly but few are not. I am using same Project Rate and Quality (Project Rate 16000 and Quality to 48 kbps) for all audios which needs to be converted. Anybody knows is there any basic quality for source.mp3 to encode to Project Rate 16000 and Quality to 48 kbps ?

    



    The response I am getting from alexa for faulty file is, "There is a problem with skill response".

    


  • Best practices for developing scalable video transcoding server on Amazon Web Services ?

    6 septembre 2016, par undefined

    What do people think are the most important issues when developing an application that is going to allow users to upload video and images to a server and have them transcoded by FFMPEG and stored in amazon S3 ? I have a couple of options ;

    1) install FFMPEG on the same server that handles file uploads, when a video is uploaded and stored on EC2 instance, call FFMPEG to convert it then when done, write the file to S3 bucket and dispose of the original.

    How scalable is this ? What happens when many users upload at the same time ? How do I manage multiple processes at once ? How do I know when to start another instance and load balance this configuration ?

    2) Have one server for processing uploads (updating database, renaming files etc) and one server for doing transcoding. Again what is the best way to manage multiple processes ? should I be looking at Amazon SQS for this ? Can I tell the transcoding server to get the file from the upload server or should I copy the file to the transcoding server ? Should I just store all files on S3 and SQS can read from there. I am trying to have as little traffic as possible.

    I am running a linux box as the upload server and have FFMPEG running on this.

    Any advice on best practices for setting up such a configuration would be appreciated. Many thanks

  • ffplay is not getting compiled on Amazon EC2

    12 septembre 2017, par Durgesh

    Asking this question as similar questions of stackoverflow didn’t help me.

    I wanted to install ffplay tool on my Amazon EC2 (Linux) instance. I have cloned the code from FFmpeg’s official git repository.

    executed ./configure and make. After these commands, there was no ffplay binary created. Only ffmpeg, ffprobe and ffserver binaries were generated.

    Later tried with executing ’./configure —enable-ffplay’ as suggested in few posts of web. Even this didn’t work. Also i did not found any static binaries of ffplay which i could use for my testing

    Can anyone suggest what was wrong with my build procedure ?