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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (11437)

  • Anomalie #3055 : Autorisation sur les listes d’objets

    6 juin 2018, par b b

    Voilà c’est intégré dans le trunk, savez-vous s’il reste d’autres plugins-dist à corriger sur ce point ?

  • WebRTC H264 video live streaming (w FFMPEG) from OpenGL

    25 novembre 2022, par OBI

    I am trying to make a peer-to-peer game streaming platform. At this point I managed to capture the OpenGL frames and I have a functional Java websockets server, I can have 2 clients that establish a peer to peer connection (I have solved the STUN/TURN servers part) and transfer text at this point.

    



    I do not quite understand how I could stream a video made out of the Opengl frames with a low latency (<100ms). The problem mainly lies in the FFMPEG part, I want to use this to encode the frames, get the result (stdin/stdout redirect for ffmpeg ?), somehow link to the the JS API of the host (maybe a local websocket to which the JS of the hoster will connect to).

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    I tried several FFMPEG arguements/commands with stdin and stdout pipes and they did not work.

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  • ffmpeg and iis smooth streaming

    19 février 2015, par Andrey Pietrov

    I have a local iis instance with configured publishing point. The point is good I’ve tested it by Expression Encoder 4 Pro IIS smooth streaming feature.
    But when I’m trying to stream to is using ffmpeg, Silverlight player can`t play my stream - just buffering action in process. Here is my ffmpeg command

    ffmpeg -f dshow -i video="WebCam SC-13HDL11431N":audio="Microphone (Realtek High Definition Audio)" -movflags isml+frag_keyframe -threads 2 -c:a libvo_aacenc -c:v libx264 -preset fast -b:v 64k -bufsize 64k -flags +global_header -f ismv http://localhost/lf.isml/Streams(lf)

    Manifest file (http://localhost/lf.isml/manifest) is correct and available for Silverlight streaming but unfortunately player doesn’t play my stream.
    Any suggestion or help ? Maybe I’ve forgot some parameter in command ?