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Autres articles (59)

  • Personnaliser les catégories

    21 juin 2013, par

    Formulaire de création d’une catégorie
    Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
    Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
    On peut modifier ce formulaire dans la partie :
    Administration > Configuration des masques de formulaire.
    Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
    Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (9326)

  • Revision e4d2c255f1 : test_libvpx : disable pthreads in gtest for win targets currently threading is i

    27 juin 2013, par James Zern

    Changed Paths :
     Modify /configure


     Modify /libs.mk



    test_libvpx : disable pthreads in gtest for win targets

    currently threading is internal to libvpx so thread safety is unneeded
    in libgtest — visual studio builds already operate in this way as they
    do not have pthread.h available by default.

    this removes an unconditional link to libpthread using $(extralibs)
    should libvpx require it.

    Change-Id : I2f278b711f533d0f4d8a6c896833e3e2237d1f45

  • ffmpeg compiling on MSVC9 (Visual C++ 2008)

    9 février 2012, par Dr Deo

    i want to compile ffmpeg on windows MSVC9 (Visual C++ 2008) because i want to use it in wamp server 2 which is compiled using the same compiler however am currently at a loss of how to do this as there are no visual studio solution files. I know it is possible because people have compiled dlls but i cant seem to find just how they did it . There are also some precompiled dlls here but they are incompatible with my php version 5.38. Please help

  • Further SMC Encoding Work

    25 août 2011, par Multimedia Mike — General

    Sometimes, when I don’t feel like doing anything else, I look at that Apple SMC video encoder again.

    8-bit Encoding
    When I last worked on the encoder, I couldn’t get the 8-color mode working correctly, even though the similar 2- and 4-color modes were working fine. I chalked the problem up to the extreme weirdness in the packing method unique to the 8-color mode. Remarkably, I had that logic correct the first time around. The real problem turned out to be with the 8-color cache and it was due to the vagaries of 64-bit math in C. Bit shifting an unsigned 8-bit quantity implicitly results in a signed 32-bit quantity, or so I discovered.

    Anyway, the 8-color encoding works correctly, thus shaving a few more bytes off the encoding size.

    Encoding Scheme Oddities
    The next step is to encode runs of data. This is where I noticed some algorithmic oddities in the scheme that I never really noticed before. There are 1-, 2-, 4-, 8-, and 16-color modes. Each mode allows encoding from 1-256 blocks of that same encoding. For example, the byte sequence :

      0x62 0x45
    

    Specifies that the next 3 4×4 blocks are encoded with single-color mode (of byte 0×62, high nibble is encoding mode and low nibble is count-1 blocks) and the palette color to be used is 0×45. Further, opcode 0×70 is the same except the following byte allows for specifying more than 16 (i.e., up to 256) blocks shall be encoded in the same matter. In light of this repeat functionality being built into the rendering opcodes, I’m puzzled by the existence of the repeat block opcodes. There are opcodes to repeat the prior block up to 256 times, and there are opcodes to repeat the prior pair of blocks up to 256 times.

    So my quandary is : What would the repeat opcodes be used for ? I hacked the FFmpeg / Libav SMC decoder to output a histogram of which opcodes are used. The repeat pair opcodes are never seen. However, the single-repeat opcodes are used a few times.

    Puzzle Solved ?
    I’m glad I wrote this post. Just as I was about to hit “Publish”, I think I figured it out. I haven’t mentioned the skip opcodes yet– there are opcodes that specify that 1-256 4×4 blocks are unchanged from the previous frame. Conceivably, a block could be unchanged from the previous frame and then repeated 1-256 times from there.

    That’s something I hadn’t thought of up to this point for my proposed algorithm and will require a little more work.

    Further reading