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  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Revision 67e41fe2f6 : vp9 com/dec : avoid reading unavailable above/left in most cases at least the le

    16 octobre 2013, par James Zern

    Changed Paths :
     Modify /vp9/common/vp9_pred_common.c


     Modify /vp9/common/vp9_pred_common.h


     Modify /vp9/decoder/vp9_decodemv.c



    vp9 com/dec : avoid reading unavailable above/left

    in most cases at least the left column was a harmless race as it was
    left unused later in the code.

    Change-Id : I43211df66fb157c6feecf08c681add4fcf18b644

  • Being able to read the current audio frame using ffmpeg and python

    5 novembre 2020, par LambChopsAndSauce

    Is there a way to be able to read your current position in an audio file using FFmpeg ?

    


    I want to make it so my discord bot plays an audio clip and then on exit, it saves the current position and then when it rejoins the VC it can resume at that point. I know how to get it to resume at the correct time using -ss but I am not sure how to get the timestamp at the point ti leaves.
Any help would be appreciated :) !

    


  • Easing overlay animation with FFMPEG

    16 avril 2020, par Naved Khan

    I have an overlay on a video, that I need to move on the y axis from point A to B.

    



    I am using this function : if(gte(t,0.1), if(lte(t,2.0), (H-h-20-t*25), (H-h-20-50)), NAN) to do this.

    



    With this function, I am able to achieve linear animation. I need the animation to ease out, i.e it slows down as it approaches it's destination, point B.

    



    What would the mathematical equation for this would be ?

    



    The variables used in the formula are :

    



    H: Height of the video
h: Height of the overlay
t: Time of the video