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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

  • Installation en mode standalone

    4 février 2011, par

    L’installation de la distribution MediaSPIP se fait en plusieurs étapes : la récupération des fichiers nécessaires. À ce moment là deux méthodes sont possibles : en installant l’archive ZIP contenant l’ensemble de la distribution ; via SVN en récupérant les sources de chaque modules séparément ; la préconfiguration ; l’installation définitive ;
    [mediaspip_zip]Installation de l’archive ZIP de MediaSPIP
    Ce mode d’installation est la méthode la plus simple afin d’installer l’ensemble de la distribution (...)

Sur d’autres sites (4353)

  • FFmpeg - Finally compiled. Now what ?

    1er juin 2016, par Gopgop

    OK So here is my story :

    I am creating an app that requires me to take a couple images and a video and merge them together. At first I had no idea what to use, never heard of ffmpeg or ndk.. After around 5 days of battling NDK, switching to Ubuntu and going crazy with ndk-build commands I finally got FFmpeg to compile using the dolphin-player example. Now that I can run ffmpeg on my computer and android device I have no idea what to do next.

    Here are the main questions I have :

    • To use FFmpeg, I saw that I need to use some sort of commands. First off what are these commands, where do I run them ?

    • Second of all, Are the commands all I need ? By that I mean can i just run my application normally, somewhere in it execute the commands in some way and it will do the rest for me ? or do I need some sort of element in the code, for example VideoEncoder instance or something..

    • Third of all, I saw people using NDK to use FFmpeg, Do I have to ? Or is it optional ? I would like to avoid using C if possible as I don’t know it at all..

    • OPTIONAL : Last but not least, Is this the best way of handling what I need to do in my application ? If so, can someone guide me in a brief manner of how to use FFmpeg to accomplish said task (mention commands or anything like this)..

    I know it’s a wall of text but every question is important to me !

    Thank you very much stackoverflow community !

  • ffmpeg - recode to lower bitrate + remove audio + watermark

    26 avril 2014, par Ove Sundberg

    I’m a complete noob to ffmpeg and I’m trying to do a couple of things in the same call :

    1) recode a video to a lower bitrate

    2) remove audio

    3) add a watermark center bottom

    4) save output as .webm

    With a bit of RTFM and scouring for examples I have managed to achieve of 1, 2 and 4 with :

    ffmpeg -i hires.mp4 -c:v libvpx -crf 10 -b:v 128k -r 24 -an -c:a libvorbis output-file.webm

    This call adds a watermark center bottom :

    ffmpeg -i hires.mp4 -i watermark.png -filter_complex "overlay=main_w/2-overlay_w/2:main_h-overlay_h-10" output-file.webm

    Now I struggle to combine the two. The second -i option is the watermark. Therefore I would have thought that

    ffmpeg -i hires.mp4 -c:v libvpx -crf 10 -b:v 128k -r 24 -an -c:a libvorbis -i watermark.png -filter_complex "overlay=main_w/2-overlay_w/2:main_h-overlay_h-10"  output-file.webm

    would do the trick. It does not off course, the error I get is

    Option b:v (video bitrate (please use -b:v)) cannot be applied to input file watermark.png -- you are trying to apply an input option to an output file or vice versa. Move this option before the file it belongs to. Error parsing options for input file watermark.png. Error opening input files: Error number -22 occurred

    So I have the options all messed up. I’ve tried moving the options around but with no luck. I’d really appreciate some help here.

  • x86/hevc_deblock : remove some duplicated instructions

    18 mai 2014, par James Almer
    x86/hevc_deblock : remove some duplicated instructions
    

    Also remove a couple unnecessary cmps

    Signed-off-by : James Almer <jamrial@gmail.com>
    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavcodec/x86/hevc_deblock.asm