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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (12784)
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Matplotlib pipe canvas.draw() to ffmpeg - unexpected result [duplicate]
31 juillet 2022, par NarusanI'm using this code from here to try and pipe multiple matplotlib plots into ffmpeg to write a video file :


import numpy as np
import matplotlib.pyplot as plt
import subprocess

xlist = np.random.randint(100,size=100)
ylist = np.random.randint(100, size=100)
color = np.random.randint(2, size=100)

f = plt.figure(figsize=(5,5), dpi = 300)
canvas_width, canvas_height = f.canvas.get_width_height()
ax = f.add_axes([0,0,1,1])
ax.axis('off')


# Open an ffmpeg process
outf = 'ffmpeg.mp4'
cmdstring = ('ffmpeg',
 '-y', '-r', '30', # overwrite, 30fps
 '-s', '%dx%d' % (canvas_width, canvas_height), # size of image string
 '-pix_fmt', 'argb', # format
 '-f', 'rawvideo', '-i', '-', # tell ffmpeg to expect raw video from the pipe
 '-vcodec', 'mpeg4', outf) # output encoding
p = subprocess.Popen(cmdstring, stdin=subprocess.PIPE)

# Draw 1000 frames and write to the pipe
for frame in range(10):
 print("Working on frame")
 # draw the frame
 f = plt.figure(figsize=(5,5), dpi=300)
 ax = f.add_axes([0,0,1,1])
 ax.scatter(xlist, ylist,
 c=color, cmap = 'viridis')
 f.canvas.draw()
 plt.show()

 # extract the image as an ARGB string
 string = f.canvas.tostring_argb()
 # write to pipe
 p.stdin.write(string)

# Finish up
p.communicate()



While
plt.show()
does show the correct plot (see image below), the video that ffmpeg creates is a bit different than whatplt.show()
shows. I am presuming the issue is withf.canvas.draw()
, but I'm not sure how to get a look at whatcanvas.draw()
actually plots.



ffmpeg video (imgur link)


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command line audio equalizer ffmpeg sox
5 novembre 2016, par user1320370I need to add equalizer effect on some flac files :
f=4043, 1.65q, g=9.5; f=7024, 1.09q, g=3.7; f=9254, 0.94q, g=-2.5
I was tried ffmpeg :
ffmpeg -i solovoce_compress.flac -af equalizer=f=4043:width_type=q:w=1.65:g=9.5, equalizer=f=7024:width_type=q:w=1.09:g=3.7,equalizer=f=9254:width_type=q:w=0.94:g=-2.5 solovoce_equalizzato.flac
but the result is much different then what I expect, this values was calculated by izotope ozone (professional audio editor software) and tested.
I used the equivalent with sox and the result is some.
A this point I like to try ffmpeg ’anequalizer’ filter that show the graph so I can ’see’ the difference, but I the documentation to show the graph is not clear and I was not found nothing about on web.
Someone can please send me an example of ’anequalizer’ with plot enabled ?
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Is there a set of working P/Invoke declarations for FFMpeg, libavutil, libavformat and libavcodec in .NET ?
11 février 2014, par casperOneI'm currently looking to access libavutil, libavformat and libavcodec (all part of FFMpeg) from .NET.
Currently, I'm getting the libraries from the automated builds of the shared FFMpeg package performed every night for Windows 32-bit.
I am also using the code from the ffmpeg-sharp project. In that project, I have removed a number of classes that were not compiling (they are wrapper classes not the P/Invoke declarations).
The code compiles fine, but I am running into a few issues.
First, it appears that the build of av*.dll uses the cdecl calling convention, as I was receiving a number of
PInvokeStackImbalanceException
when trying to callav_open_input_file
. This was easy enough to change to get it to work right. TheAVFormatContext
structure is populated.After that, I want to call
av_find_stream_info
to get information about the streams in the file. However, when calling that with theAVFormatContext
retrieved from the call toav_open_input_file
, anAccessViolationException
is thrown indicating that I am trying to read or write from protected memory.Has anyone used P/Invoke to access the libavutil, libavformat and libavcodec dll libraries through P/Invoke and have gotten it to work ?
I should mention that working with the command-line version of FFMpeg, while a solution, is not a viable solution in this case, access needs to occur through the libraries. The reason for this is that I'd have to thrash the disk way too much to do what I need to do (I have to do a frame-by-frame analysis of some very high definition video) and I want to avoid the disk as much as possible.