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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Librairies et binaires spécifiques au traitement vidéo et sonore

    31 janvier 2010, par

    Les logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
    Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
    Binaires complémentaires et facultatifs flvtool2 : (...)

Sur d’autres sites (6605)

  • android ffmpeg halfninja Could not find input stream matching output stream

    2 octobre 2013, par Nguyen

    I need your help about Android FFMPEG .

    I tried to run halfninja's projectTest but some errors are occurred.

    First error is occurred and it has been fixed by following suggestion : android ffmpeg halfninja av_open_input_file returns -2 (no such file or directory)

    Then after run again, I have this error :

    10-03 00:38:48.070 : E/Videokit(10474) : Could not find input stream matching output stream #0.0

    Full error :

    10-03 00:38:47.340 : E/Videokit(10474) : ffmpeg version N-30996-gf925b24, Copyright (c) 2000-2011 the FFmpeg developers
    10-03 00:38:47.340 : E/Videokit(10474) : built on Oct 2 2013 10:32:27 with gcc 4.4.3
    10-03 00:38:47.340 : E/Videokit(10474) : configuration : —enable-cross-compile —arch=arm5te —enable-armv5te —target-os=linux —disable-stripping —prefix=../output —disable-neon —enable-version3 —disable-shared —enable-static —enable-gpl —enable-memalign-hack —cc=arm-linux-androideabi-gcc —ld=arm-linux-androideabi-ld —extra-cflags='-fPIC -DANDROID -D_thumb_ -mthumb -Wfatal-errors -Wno-deprecated' —disable-everything —enable-decoder=mjpeg —enable-demuxer=mjpeg —enable-parser=mjpeg —enable-demuxer=image2 —enable-muxer=mp4 —enable-encoder=libx264 —enable-libx264 —enable-decoder=rawvideo —enable-protocol=file —enable-hwaccels —disable-ffmpeg —disable-ffplay —disable-ffprobe —disable-ffserver —disable-network —enable-filter=buffer —enable-filter=buffersink —disable-demuxer=v4l —disable-demuxer=v4l2 —disable-indev=v4l —disable-indev=v4l2 —extra-cflags='-I../x264 -Ivideokit' —extra-ldflags=-L../x264
    10-03 00:38:48.070 : E/Videokit(10474) : Could not find input stream matching output stream #0.0
    10-03 00:38:48.070 : E/Videokit(10474) : ffmpeg_exit(1) called !

    please help me.Thanks so much

  • Couldn't find platform family in Info.plist for dylib

    7 avril 2016, par user2331687

    enter image description here

    I have developed a App (Mac OS) and I want release it to Mac App Store, and my App use the FFMPEG library, so there are many .dylib (as you can see, for example, libSDL-1.2.0.dylib), when I upload my App, and I got this error, I have googled several days, but I don’t know how to add the "platform family" to a .dylib, since the dylib is build from command line. Can anyone help me to solve this problem, thanks very much !

  • Find the library calls from FFMPEG command line

    6 octobre 2013, par Budius

    I'm trying to create an Android app that will use video edition, thou, using FFMPEG for the task. I already successfully compiled FFMPEG as a library (libavcodec, libavformat, etc) and included them in the Android project.

    Note that it does not contain the ffmpeg.c that can be called as a command line and the problem is that I only know the command lines to be used for all different things I want to accomplish.

    So the question is :

    from my Linux machine, how would I call ffmpeg main() in a "debug mode" to follow line-by-line what is being calling on those libraries, so I can write methods to mimic what I need to get done ? (currently I only have Android Studio installed, but I'm open to install whatever IDE ppl might suggest)