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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (74)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)
Sur d’autres sites (12280)
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ffmpeg - cuda encode - OpenEncodeSessionEx failed : out of memory
31 janvier 2020, par VelDevI’m having a problem with ffmpeg video encoding using GPU (CUDA).
I have 2x nVidia GTX 1050 Ti
The problem comes when i try to do multiple parallel encodings. More than 2 processes and ffmpeg dies like this :
[h264_nvenc @ 0xcc1cc0] OpenEncodeSessionEx failed: out of memory (10)
The problem is nvidia-smi shows there are a lot of resources available on the gpu :
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 384.66 Driver Version: 384.66 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 105... Off | 00000000:41:00.0 Off | N/A |
| 40% 37C P0 42W / 75W | 177MiB / 4038MiB | 30% Default |
+-------------------------------+----------------------+----------------------+
| 1 GeForce GTX 105... Off | 00000000:42:00.0 Off | N/A |
| 40% 21C P8 35W / 75W | 10MiB / 4038MiB | 0% Default |
+-------------------------------+----------------------+----------------------+the second GPU doesn’t seem to be used at all, and there’s more than enough memory left on the first one, to support the 3rd file.
Any ideas would be extremely helpful !
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ffmpeg - cuda encode - OpenEncodeSessionEx failed : out of memory
31 janvier 2020, par VelDevI'm having a problem with ffmpeg video encoding using GPU (CUDA).



I have 2x nVidia GTX 1050 Ti



The problem comes when i try to do multiple parallel encodings. More than 2 processes and ffmpeg dies like this :



[h264_nvenc @ 0xcc1cc0] OpenEncodeSessionEx failed: out of memory (10)




The problem is nvidia-smi shows there are a lot of resources available on the gpu :



+-----------------------------------------------------------------------------+
| NVIDIA-SMI 384.66 Driver Version: 384.66 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 105... Off | 00000000:41:00.0 Off | N/A |
| 40% 37C P0 42W / 75W | 177MiB / 4038MiB | 30% Default |
+-------------------------------+----------------------+----------------------+
| 1 GeForce GTX 105... Off | 00000000:42:00.0 Off | N/A |
| 40% 21C P8 35W / 75W | 10MiB / 4038MiB | 0% Default |
+-------------------------------+----------------------+----------------------+




the second GPU doesn't seem to be used at all, and there's more than enough memory left on the first one, to support the 3rd file.



Any ideas would be extremely helpful !


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The First Problem
19 janvier 2011, par Multimedia Mike — HTML5A few years ago, The Linux Hater made the following poignant observation regarding Linux driver support :
Drivers are only just the beginning... But for some reason y’all like to focus on the drivers. You know why lusers do that ? Because it just happens to be the problem that people notice first.
And so it is with the HTML5 video codec debate, re-invigorated in the past week by Google’s announcement of dropping native H.264 support in their own HTML5 video tag implementation. As I read up on the fiery debate, I kept wondering why people are so obsessed with this issue. Then I remembered the Linux Hater’s post and realized that the video codec issue is simply the first problem that most people notice regarding HTML5 video.
I appreciate that the video codec debate has prompted Niedermayer to post on his blog once more. Otherwise, I’m just munching popcorn on the sidelines, amused and mildly relieved that the various factions are vociferously attacking each other rather than that little project I help with at work.
Getting back to the "first problem" aspect— there’s so much emphasis on the video codec ; I wonder why no one ever, ever mentions word one about an audio codec. AAC is typically the codec that pairs with H.264 in the MPEG stack. Dark Shikari once mentioned that "AAC’s licensing terms are exponentially more onerous than H.264′s. If Google didn’t want to use H.264, they would sure as hell not want to use AAC." Most people are probably using "H.264" to refer to the entire MPEG/H.264/AAC stack, even if they probably don’t understand what all of those pieces mean.
Anyway, The Linux Hater’s driver piece continues :
Once y’all have drivers, the fight will move to the next layer up. And like I said, it’s a lot harder at that layer.
A few months ago, when I wanted to post the WebM output of my new VP8 encoder and thought it would be a nice touch to deliver it via a video tag, I ignored the video codec problem (just encoded a VP8/WebM file) only to immediately discover a problem at a different layer— specifically, embedding a file using a video tag triggers a full file download when the page is loaded, which is unacceptable from end user and web hosting perspectives. This is a known issue but doesn’t get as much attention, I guess because there are bigger problems to solve first (c.f. video codec issue).
For other issues, check out the YouTube blog’s HTML5 post or Hulu’s post that also commented on HTML5. Issues such as video streaming flexibility, content protection, fullscreen video, webcam/microphone input, and numerous others are rarely mentioned in the debates. Only "video codec" is of paramount importance.
But I’m lending too much weight to the cacophony of a largely uninformed internet debate. Realistically, I know there are many talented engineers down in the trenches working to solve at least some of these problems. To tie this in with the Linux driver example, I’m consistently stunned these days regarding how simple it is to get Linux working on a new computer— most commodity consumer hardware really does just work right out of the box. Maybe one day, we’ll wake up and find that HTML5 video has advanced to the point that it solves all of the relevant problems to make it the simple and obvious choice for delivering web video in nearly all situations.
It won’t be this year.