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Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
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libvpx 0.9.1 and FFmpeg 0.6
18 juin 2010, par Multimedia Mike — VP8Great news : Hot on the heels of FFmpeg’s 0.6 release, the WebM project released version 0.9.1 of their libvpx. I can finally obsolete my last set of instructions on getting FFmpeg-svn working with libvpx 0.9.
Building libvpx 0.9.1
Do this to build libvpx 0.9.1 on Unix-like systems :- Download libvpx 0.9.1 from http://code.google.com/p/webm/downloads/list
- Unpack, chdir to the source dir, ’./configure && make && make install’
libvpx’s build system has been firmed up a bit since version 0.9. It’s now smart enough to install when said target is invoked and it also builds the assembly language optimizations. Be advised that on 32- and 64-bit x86 machines, Yasm must be present (install either from source or through your package manager).
Building FFmpeg 0.6
To build the newly-released FFmpeg 0.6 :- Install Vorbis through your package manager if you care to encode WebM files with audio ; e.g., ’libvorbis-dev’ is the package you want on Ubuntu
- Download FFmpeg 0.6 from the project’s download page
- Configure FFmpeg with at least these options :
./configure --enable-libvpx --enable-libvorbis --enable-pthreads
; the final link step still seems to fail on Linux if the pthreads option is disabled - ’make’
Verifying
Check this out :$ ./ffmpeg -formats 2> /dev/null | grep WebM E webm WebM file format
$ ./ffmpeg -codecs 2> /dev/null | grep libvpx
DEV libvpx libvpx VP8That means that this FFmpeg binary can mux a WebM file and can both decode and encode VP8 video via libvpx. If you’re wondering why the WebM format does not list a ’D’ indicating the ability to demux a WebM file, that’s because demuxing WebM is handled by the general Matroska demuxer.
Doing Work
Encode a WebM file :ffmpeg -i <input_file> <output_file.webm>
FFmpeg just does the right thing when it seems that .webm extension on the output file. It’s almost magical.
For instant gratification that the encoded file is valid, you can view it immediately using ’ffplay’, if that binary was built (done by default if the right support libraries are present). If ffplay is not present, you can always execute this command line to see some decode operation :
ffmpeg -i <output_file.webm> -f framecrc -
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How to import and use FFmpegInteropX.FFmpegUWP ?
14 janvier, par BorisI am writing a WinUI3 app. I need it to play a .mkv video file using MediaPlayerElement control. Out of box, .mkv file types are not supported. So I came upon a package FFmpegInteropX.FFmpegUWP (current v5.1.100) and installed it to the solution via Visual Studio NuGet Package Manager. The installation went fine and the package is definitely part of the project :


<packagereference include="FFmpegInteropX.FFmpegUWP" version="5.1.100"></packagereference>


The problem I have is that when I type
using FFmpegInteropX;
it is not recognized and I cannot use it. I've noticed there is also a FFmpegInteropX package (so without the ".FFmpegUWP" part) and I tried installing that one too, as I was trying to make the using statement work. However, it appears that that package is not intended for WinUI3 projects and NuGet removed it.

Now, I am clueless on how to use the FFmpegInteropX.FFmpegUWP in the project. Could anyone please explain why I might be experiencing this problem ?


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exec() not working for ffmpeg command while that working fine in cmd suggest any other way [on hold]
26 mars 2016, par Satyendra Kumari have install ffmpeg in my system. i’m using php exec() function to execute ffmpeg command then it is not working and return an empty array while that command execute from console prompt it is creating an image at target path. So i’m unable to find out where are problem.
$ex = exec("ffmpeg -ss 0.10 -i C:\xampp\htdocs\apps\application/../public\uploads\1458938503AnnhY.mp4 -t 1 -s 480x300 -f image2 C:\xampp\htdocs\apps\application/../public\uploads\1458938504ThhDd.png",$out);
print_r($out);