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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

Sur d’autres sites (11254)

  • Appending Video Stream to Existing or New File Using FFmpeg

    10 septembre 2013, par petre

    I can record 320x240 5-fps h264-encoded grayscale stream from internal webcam of my laptop to avi file. Beside this function, i can manage to extract a grayscale jpeg file every 5 seconds.

    I do want to record from webcam to file cumulatively to the file. If file (output avi) exists, script should append stream to end of file. If file does not exist, script should create file and then write.

    My code (script) overwrites the existing file, not appends to the end of file.

    How can i achieve this functionality ?

    Here is my design :

    ffmpeg -f video4linux2 -i /dev/video0 -c:v libx264 -r 5 -s 320x240 -vf format=gray /home/aydu/Desktop/demo/cam0.avi -r 1/5 -vf format=gray -f image2 -updatefirst 1 /home/aydu/Desktop/demo/image.jpeg

  • How to build ffmpeg in android app ?

    24 mars 2014, par Sandeep Tiwari

    After successfully build ffmpeg by bellow steps

     http://stackoverflow.com/questions/22471514/ffmpeg-build-output-is-not-showing

     Now I have copy include and all .a file into my JNI folder. and my Android.mk
     file is as:-



         LOCAL_PATH := $(call my-dir)

           include $(CLEAR_VARS)

           LOCAL_MODULE    := ffmpegutils
          LOCAL_SRC_FILES := tutorial02.c

         LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
         LOCAL_LDLIBS := -L$(NDK_PLATFORMS_ROOT)/$(TARGET_PLATFORM)/arch-arm/usr/lib -L$(LOCAL_PATH) -lavformat -lavcodec  -lavfilter -lavutil -lswscale -llog -ljnigraphics -lz -ldl -lgcc

    include $(BUILD_SHARED_LIBRARY)

    but my project giving error as :-

        Description    Resource    Path    Location    Type
    make: *** [obj/local/armeabi/libffmpegutils.so] Error 1 MainActivity            C/C++ Problem
    undefined reference to 'ANativeWindow_unlockAndPost'    MainActivity        line 231, external location: /home/kiwitech/Documents/development/tools/ndk/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/arm-linux-androideabi/bin/ld: ./obj/local/armeabi/objs/ffmpegutils/tutorial02.o: in function decodeAndRender:jni/tutorial02.c   C/C++ Problem
    undefined reference to 'ANativeWindow_lock' MainActivity        line 222, external location: /home/kiwitech/Documents/development/tools/ndk/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/arm-linux-androideabi/bin/ld: ./obj/local/armeabi/objs/ffmpegutils/tutorial02.o: in function decodeAndRender:jni/tutorial02.c   C/C++ Problem
    undefined reference to 'ANativeWindow_release'  MainActivity        line 150, external location: /home/kiwitech/Documents/development/tools/ndk/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/arm-linux-androideabi/bin/ld: ./obj/local/armeabi/objs/ffmpegutils/tutorial02.o: in function naSetSurface:jni/tutorial02.c  C/C++ Problem
    undefined reference to 'ANativeWindow_setBuffersGeometry'   MainActivity        line 147, external location: /home/kiwitech/Documents/development/tools/ndk/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/arm-linux-androideabi/bin/ld: ./obj/local/armeabi/objs/ffmpegutils/tutorial02.o: in function naSetSurface:jni/tutorial02.c  C/C++ Problem
    undefined reference to 'ANativeWindow_fromSurface'  MainActivity        line 145, external location: /home/kiwitech/Documents/development/tools/ndk/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/arm-linux-androideabi/bin/ld: ./obj/local/armeabi/objs/ffmpegutils/tutorial02.o: in function naSetSurface:jni/tutorial02.c  C/C++ Problem

    please anyone help me.

  • How to put a video inside a frame and record whole thing as a video ?

    7 octobre 2024, par crysis

    I have a video. I want to create a new video such that the video plays inside a frame similar to this screenshot. Loom recording does this. Most of the screen recorders do this.

    


    enter image description here

    


    This screenshot is of the video. This is done in most of the screen recorders. Here is what I'm thinking

    


      

    • render video on a canvas with the background.
    • 


    • Play the video
    • 


    • Use mediarecorder API to record a new video.
    • 


    


    I don't have good understanding of frontend development. Is that how it is generally done or I need to use ffmpeg ? I would really appreciate any guidance here.