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  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (8831)

  • Ways to create animations in python ?

    21 mai 2017, par Allison123

    What is the best way to create a small animation in python ?
    So far, I have tried : tkinter and FuncAnimation (from animation in matplotlib- this is what is used in A Student’s Guide to Python for Physical Modeling).

    The goal is to make a set of simple animations, but FuncAnimation is having me install apt-get so that I can get ffmpeg so I can run the animation. It seems like a lot of downloading, which I don’t prefer if there is a similarly powerful alternative.

    If possible, I was hoping to integrate these animations into Pygame at a later time. Will that be possible ?

    YES, this is a subjective question, but I am looking for guidance from experienced python animators. What are the objective strengths and weaknesses of different methods of animating in Python ?

  • Debugging Gstreamer pipeline with tee and a filesink in C

    28 septembre 2020, par NicolasBourbaki

    There is an excellent example on how to construct a C program using GStreamer and its tee and filesink elements on https://gist.github.com/crearo/a49a8805857f1237c401be14ba6d3b03.
(Another one can be found on https://gstreamer.freedesktop.org/documentation/tutorials/basic/multithreading-and-pad-availability.html?gi-language=c).

    


    The idea of the tee element in a pipeline is similar like the tee program in Unix : Like a T-shaped tube, it allows to add a bifurcation to a pipeline, which is in my case used to display a video stream to the screen (which works perfectly) and writing it at the same time to a file (which doesn't work - the file is created but stays empty, i.e. has a size of 0 bytes after closing the program).

    


    I deviated from the examples mentioned above by neither having a queue element for recording (because I also don't have one for displaying, which works) as well as neither having an encoder nor a muxer. Although this might be a problem for what gets written to the file in the end, I would expect that there is written something to the file at all.

    


    The program does compile. What additional diagnostics could I run in order to pin down the problem ?

    


  • Add VUI parameters to h.264 post encode

    20 septembre 2016, par Dustin Kerstein

    Apparently ffmpeg/libx264 doesn’t add these VUI parameters and this is causing issues with my decoder. Avidemux 2.5 does (2.6 does not) but I would very much like to avoid preparing/re-encoding the hundreds of files.

    The VUI parameters I am looking to add are :

    • max_num_reorder_frames=0
    • bitstream_restriction_flag=1

    Is anyone aware of any tools that could accomplish this without re-encoding ? If this is something that would need to be custom written, where would be a good place to find the right person ?

    Thanks,
    Dustin