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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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16 octobre 2011, par
Mis à jour : Février 2013
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16 octobre 2011, par
Mis à jour : Février 2013
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15 octobre 2011, par
Mis à jour : Février 2013
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (55)
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Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
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Sur d’autres sites (7981)
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Cutting a live stream into separate mp4 files
9 juin 2017, par FearhunterI am doing a research for cutting a live stream in piece and save it as mp4 files. I am using this source for the proof of concept :
And this is the example code I use :
using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using Microsoft.WindowsAzure.MediaServices.Client;
using Newtonsoft.Json.Linq;
namespace AMSLiveTest
{
class Program
{
private const string StreamingEndpointName = "streamingendpoint001";
private const string ChannelName = "channel001";
private const string AssetlName = "asset001";
private const string ProgramlName = "program001";
// Read values from the App.config file.
private static readonly string _mediaServicesAccountName =
ConfigurationManager.AppSettings["MediaServicesAccountName"];
private static readonly string _mediaServicesAccountKey =
ConfigurationManager.AppSettings["MediaServicesAccountKey"];
// Field for service context.
private static CloudMediaContext _context = null;
private static MediaServicesCredentials _cachedCredentials = null;
static void Main(string[] args)
{
// Create and cache the Media Services credentials in a static class variable.
_cachedCredentials = new MediaServicesCredentials(
_mediaServicesAccountName,
_mediaServicesAccountKey);
// Used the cached credentials to create CloudMediaContext.
_context = new CloudMediaContext(_cachedCredentials);
IChannel channel = CreateAndStartChannel();
// Set the Live Encoder to point to the channel's input endpoint:
string ingestUrl = channel.Input.Endpoints.FirstOrDefault().Url.ToString();
// Use the previewEndpoint to preview and verify
// that the input from the encoder is actually reaching the Channel.
string previewEndpoint = channel.Preview.Endpoints.FirstOrDefault().Url.ToString();
IProgram program = CreateAndStartProgram(channel);
ILocator locator = CreateLocatorForAsset(program.Asset, program.ArchiveWindowLength);
IStreamingEndpoint streamingEndpoint = CreateAndStartStreamingEndpoint();
GetLocatorsInAllStreamingEndpoints(program.Asset);
// Once you are done streaming, clean up your resources.
Cleanup(streamingEndpoint, channel);
}
public static IChannel CreateAndStartChannel()
{
//If you want to change the Smooth fragments to HLS segment ratio, you would set the ChannelCreationOptions’s Output property.
IChannel channel = _context.Channels.Create(
new ChannelCreationOptions
{
Name = ChannelName,
Input = CreateChannelInput(),
Preview = CreateChannelPreview()
});
//Starting and stopping Channels can take some time to execute. To determine the state of operations after calling Start or Stop, query the IChannel.State .
channel.Start();
return channel;
}
private static ChannelInput CreateChannelInput()
{
return new ChannelInput
{
StreamingProtocol = StreamingProtocol.RTMP,
AccessControl = new ChannelAccessControl
{
IPAllowList = new List<iprange>
{
new IPRange
{
Name = "TestChannelInput001",
// Setting 0.0.0.0 for Address and 0 for SubnetPrefixLength
// will allow access to IP addresses.
Address = IPAddress.Parse("0.0.0.0"),
SubnetPrefixLength = 0
}
}
}
};
}
private static ChannelPreview CreateChannelPreview()
{
return new ChannelPreview
{
AccessControl = new ChannelAccessControl
{
IPAllowList = new List<iprange>
{
new IPRange
{
Name = "TestChannelPreview001",
// Setting 0.0.0.0 for Address and 0 for SubnetPrefixLength
// will allow access to IP addresses.
Address = IPAddress.Parse("0.0.0.0"),
SubnetPrefixLength = 0
}
}
}
};
}
public static void UpdateCrossSiteAccessPoliciesForChannel(IChannel channel)
{
var clientPolicy =
@"<?xml version=""1.0"" encoding=""utf-8""?>
<policy>
<domain uri=""></domain>
<resource path=""></resource>"" include-subpaths=""true""/>
</policy>
";
var xdomainPolicy =
@"<?xml version=""1.0"" ?>
";
channel.CrossSiteAccessPolicies.ClientAccessPolicy = clientPolicy;
channel.CrossSiteAccessPolicies.CrossDomainPolicy = xdomainPolicy;
channel.Update();
}
public static IProgram CreateAndStartProgram(IChannel channel)
{
IAsset asset = _context.Assets.Create(AssetlName, AssetCreationOptions.None);
// Create a Program on the Channel. You can have multiple Programs that overlap or are sequential;
// however each Program must have a unique name within your Media Services account.
IProgram program = channel.Programs.Create(ProgramlName, TimeSpan.FromHours(3), asset.Id);
program.Start();
return program;
}
public static ILocator CreateLocatorForAsset(IAsset asset, TimeSpan ArchiveWindowLength)
{
// You cannot create a streaming locator using an AccessPolicy that includes write or delete permissions.
var locator = _context.Locators.CreateLocator
(
LocatorType.OnDemandOrigin,
asset,
_context.AccessPolicies.Create
(
"Live Stream Policy",
ArchiveWindowLength,
AccessPermissions.Read
)
);
return locator;
}
public static IStreamingEndpoint CreateAndStartStreamingEndpoint()
{
var options = new StreamingEndpointCreationOptions
{
Name = StreamingEndpointName,
ScaleUnits = 1,
AccessControl = GetAccessControl(),
CacheControl = GetCacheControl()
};
IStreamingEndpoint streamingEndpoint = _context.StreamingEndpoints.Create(options);
streamingEndpoint.Start();
return streamingEndpoint;
}
private static StreamingEndpointAccessControl GetAccessControl()
{
return new StreamingEndpointAccessControl
{
IPAllowList = new List<iprange>
{
new IPRange
{
Name = "Allow all",
Address = IPAddress.Parse("0.0.0.0"),
SubnetPrefixLength = 0
}
},
AkamaiSignatureHeaderAuthenticationKeyList = new List<akamaisignatureheaderauthenticationkey>
{
new AkamaiSignatureHeaderAuthenticationKey
{
Identifier = "My key",
Expiration = DateTime.UtcNow + TimeSpan.FromDays(365),
Base64Key = Convert.ToBase64String(GenerateRandomBytes(16))
}
}
};
}
private static byte[] GenerateRandomBytes(int length)
{
var bytes = new byte[length];
using (var rng = new RNGCryptoServiceProvider())
{
rng.GetBytes(bytes);
}
return bytes;
}
private static StreamingEndpointCacheControl GetCacheControl()
{
return new StreamingEndpointCacheControl
{
MaxAge = TimeSpan.FromSeconds(1000)
};
}
public static void UpdateCrossSiteAccessPoliciesForStreamingEndpoint(IStreamingEndpoint streamingEndpoint)
{
var clientPolicy =
@"<?xml version=""1.0"" encoding=""utf-8""?>
<policy>
<domain uri=""></domain>
<resource path=""></resource>"" include-subpaths=""true""/>
</policy>
";
var xdomainPolicy =
@"<?xml version=""1.0"" ?>
";
streamingEndpoint.CrossSiteAccessPolicies.ClientAccessPolicy = clientPolicy;
streamingEndpoint.CrossSiteAccessPolicies.CrossDomainPolicy = xdomainPolicy;
streamingEndpoint.Update();
}
public static void GetLocatorsInAllStreamingEndpoints(IAsset asset)
{
var locators = asset.Locators.Where(l => l.Type == LocatorType.OnDemandOrigin);
var ismFile = asset.AssetFiles.AsEnumerable().FirstOrDefault(a => a.Name.EndsWith(".ism"));
var template = new UriTemplate("{contentAccessComponent}/{ismFileName}/manifest");
var urls = locators.SelectMany(l =>
_context
.StreamingEndpoints
.AsEnumerable()
.Where(se => se.State == StreamingEndpointState.Running)
.Select(
se =>
template.BindByPosition(new Uri("http://" + se.HostName),
l.ContentAccessComponent,
ismFile.Name)))
.ToArray();
}
public static void Cleanup(IStreamingEndpoint streamingEndpoint,
IChannel channel)
{
if (streamingEndpoint != null)
{
streamingEndpoint.Stop();
streamingEndpoint.Delete();
}
IAsset asset;
if (channel != null)
{
foreach (var program in channel.Programs)
{
asset = _context.Assets.Where(se => se.Id == program.AssetId)
.FirstOrDefault();
program.Stop();
program.Delete();
if (asset != null)
{
foreach (var l in asset.Locators)
l.Delete();
asset.Delete();
}
}
channel.Stop();
channel.Delete();
}
}
}
}
</akamaisignatureheaderauthenticationkey></iprange></iprange></iprange>Now I want to make a method to cut a live stream for example every 15 minutes and save it as mp4 but don’t know where to start.
Can someone point me in the right direction ?
Kind regards
UPDATE :
I want to save the mp4 files on my hard disk.
-
Need help on handling MPEG4V1 data
31 janvier 2021, par GediminasI'm in situation where I need to get a chunk of MPEG4V1 (Microsoft MPEG-4 VKI
Codec V1) data located in the beginning of a packet (that was sent by some DVR unit).



Packet structure looks something like this :



- 

- Compressed MPEG4 data.
- Long integer - Number of events and tripwires.
- Long integer - Number of events.
- Event - Event's sequence.
- Long integer - Number of tripwires.
- Tripwire - Tripwires sequence.
- Long integer - Cyclical redundant code (CRC).

















So there is no indication of how to know where does the MPEG4 data ends (Or is there ?),
and from where should I start reading this additional data like "Number of events and tripwires" and etc...



I uploaded two packet's so you could see how the actual data looks like :
recvData1.txt,
recvData2.txt.



I've tried to decode those packets using FFmpeg library with avcodec_decode_video function and by removing byte by byte from the end of my recvData buffer in a hope for any results,

but FFmpeg just allways returned with an error messages like this :




"[msmpeg4v1 @ 038865a0] invalid startcode",
 "[msmpeg4v1 @ 038865a0] header damaged".





I'm not that good specialist on knowing of how does the MPEG4 works from the inside,
but judging by the error messages it's clearly seen that I'm missing some data for decoding at the start of the buffer.



So I'm not sure of what part / kind of MPEG data I'm getting here..

Maybe it's some kind of MPEG's "frame" data with it's "end" indication or something ?


I've even compared the start of my recvData buffer to some of MPEG4V1 encoded video files I found on the net "http://www.trekmania.net/clips/video_clips4.htm" to check if the start of my buffer really contains the MPEG data ..and not some kind of DVR vendor specific stuff..



And I noticed that there are about 20bytes of data 
(at the start of my packet data, and in .avi files right after about 180bytes..) 
that looks like some kind of header or something..



Please check this image : "http://ggodis.gamedev.lt/stackOverflow/recvData.jpg"



Maybe someone knows what this part of MPEG4V1 data represents ?



P.S. ..I've checked the CRC values for my received packets and they were correct..


-
Need help on handling MPEG4V1 data
14 septembre 2011, par GediminasI'm in situation where I need to get a chunk of MPEG4V1 (Microsoft MPEG-4 VKI
Codec V1) data located in the beginning of a packet (that was sent by some DVR unit).Packet structure looks something like this :
- Compressed MPEG4 data.
- Long integer - Number of events and tripwires.
- Long integer - Number of events.
- Event - Event's sequence.
- Long integer - Number of tripwires.
- Tripwire - Tripwires sequence.
- Long integer - Cyclical redundant code (CRC).
So there is no indication of how to know where does the MPEG4 data ends (Or is there ?),
and from where should I start reading this additional data like "Number of events and tripwires" and etc...I uploaded two packet's so you could see how the actual data looks like :
recvData1.txt,
recvData2.txt.I've tried to decode those packets using FFmpeg library with avcodec_decode_video function and by removing byte by byte from the end of my recvData buffer in a hope for any results,
but FFmpeg just allways returned with an error messages like this :"[msmpeg4v1 @ 038865a0] invalid startcode",
"[msmpeg4v1 @ 038865a0] header damaged".I'm not that good specialist on knowing of how does the MPEG4 works from the inside,
but judging by the error messages it's clearly seen that I'm missing some data for decoding at the start of the buffer.So I'm not sure of what part / kind of MPEG data I'm getting here..
Maybe it's some kind of MPEG's "frame" data with it's "end" indication or something ?I've even compared the start of my recvData buffer to some of MPEG4V1 encoded video files I found on the net "http://www.trekmania.net/clips/video_clips4.htm" to check if the start of my buffer really contains the MPEG data ..and not some kind of DVR vendor specific stuff..
And I noticed that there are about 20bytes of data
(at the start of my packet data, and in .avi files right after about 180bytes..)
that looks like some kind of header or something..Please check this image : "http://ggodis.gamedev.lt/stackOverflow/recvData.jpg"
Maybe someone knows what this part of MPEG4V1 data represents ?
P.S. ..I've checked the CRC values for my received packets and they were correct..