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Other articles (44)

  • HTML5 audio and video support

    13 April 2011, by

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 January 2010, by

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier; La génération d’une vignette : extraction d’une (...)

  • Support audio et vidéo HTML5

    10 April 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

On other websites (5723)

  • How to make HLS start from the begining

    15 July 2016, by Ariel Argañaraz

    I need some help with HLS streaming, I’m trying to create a playlist for streaming,

    I’m using ffmpeg to generate the files and the .m3u8 files. And for playing i’m using a web page with videojs player

    The idea is to simulate a live streaming using files already created.

    The problem is that in some version of iphone works and in another does not work.
    The problem is that when I start play the video in the Safari browser of my phone it freezes for a while and then download and play the last segment.

    for example if the video is split in 4 differents .ts files.
    It starts playing from the 4th .ts file and then stop.

    The problem is that I have 2 iphone mobile phone, one of them works perfectly but the other one not

    The not working cell phone is a iphone 6 (version 9.2.1)

    Here is my m3u8 file. Note that I’m using the #EXT-X-PLAYLIST-TYPE:EVENT and I remove the #EXT-X-ENDLIST from the botton. So it should be played as an live streaming.

    It works for another phones, it begins from the 0 second when I set the #EXT-X-START:TIME-OFFSET=0

    but in this version (9.2.1) the video freezes and then jumps to the last segment (webinar-3.ts) plays that segment and finally stop.

    #EXTM3U
    #EXT-X-VERSION:4
    #EXT-X-MEDIA-SEQUENCE:0
    #EXT-X-ALLOW-CACHE:NO
    #EXT-X-PLAYLIST-TYPE:EVENT
    #EXT-X-START:TIME-OFFSET=0
    #EXT-X-TARGETDURATION:6
    #EXTINF:5.046444,
    webinar-0.ts
    #EXTINF:5,
    webinar-1.ts
    #EXTINF:5,
    webinar-2.ts
    #EXTINF:5,
    webinar-3.ts

    Have anybody got an idea of what i’m doing wrong or how to get a m3u8 config that works for this iphone version?

  • ffmpeg-Error "Buffer queue overflow, dropping." when merging two videos with delay

    20 September 2016, by Stefan Urbansky

    I want to merge two videos (as example the iphone video from https://peach.blender.org/trailer-page/). The videos are placed on an background image with the overlay filter and the second video starts 3 seconds later.

    And I need that the audio is mixed.

    Here is my code:

    ffmpeg \
       -loop 1 -i background.png  \
       -itsoffset 0  -i trailer_iphone.m4v \
       -itsoffset 3  -i trailer_iphone.m4v \
       \
       -y \
       -t 36 \
       -filter_complex "
           [2:a] adelay=3000 [2delayed];
           [1:a][2delayed] amerge=inputs=2 [audio];
           [0][1:v] overlay=10:10:enable='between(t,0,33)' [lv1];
           [lv1][2:v] overlay=10:300:enable='between(t,0,36)' [video]
       " \
       \
       -threads 0 \
       -map "[video]" -map "[audio]" \
       -vcodec libx264 -acodec aac \
       merged-video.mp4

    I get the error message:

    [Parsed_overlay_3 @ 0x7fe892502ac0] [framesync @ 0x7fe892502b88] Buffer queue overflow, dropping.

    And the merged video has many dropped frames.

    I know that are some other posting with this error message. But the suggested solutions doesn’t work for me.

    How can I fix the problem?

  • Convert video from FFMPEG than video is rotated [duplicate]

    25 October 2016, by user7050166

    This question already has an answer here:

    I have created one Application API, in this Application API When i have upload video from file manager than video is rotated but when i have capture and direct upload than video is perfect work.

    i have use this command transpose=1 but capture video is rotated 90 degree when upload and if i have remove this command than file manager video is rotated.

    so please give me solutions.

    /usr/bin/ffmpeg -i video.mp4 -i watermark.png -filter_complex 'overlay=10:10' -s 640x1280 -b 512k -vcodec mpeg1video -acodec copy -vcodec h264 -acodec aac -strict -2 output_video.mp4

    file manager upload video is auto rotated on 270 degree, i have not use any rotated command but capture video is work perfect.