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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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1,000,000
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Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Sur d’autres sites (5487)
-
Start of video is not labeled as "0" in QuickTime Video from GoPro
26 mars 2020, par John TerragnoliI’m trying to combine four GoPro videos into a single video, and then rotate it 90 degrees. However, the time scales on the bottom of the videos are all wrong. The videos are 17 minutes and 42 second. But the beginning time is labeled as 5:15:20:32 and the ending time is 5:33:01:32. It just looks really weird and I’d like to fix it. After I use ffmpeg to rotate and concatenate the videos, the problem persists. Could it possibly be fixed with Exiftool ?
ffmpeg -safe 0 -f concat -i list.txt -vcodec copy -acodec copy merged_videos.MP4
ffmpeg -i input.mov -vf "transpose=1" output.mov
Here is the exiftool information on one of the videos :
File Name : GOPR3023.MP4
Directory : .
File Size : 3.7 GB
File Modification Date/Time : 2018:04:12 14:56:16-05:00
File Access Date/Time : 2020:03:25 12:17:18-05:00
File Inode Change Date/Time : 2020:03:25 17:57:04-05:00
File Permissions : rwxrwxrwx
File Type : MP4
File Type Extension : mp4
MIME Type : video/mp4
Major Brand : MP4 v1 [ISO 14496-1:ch13]
Minor Version : 2013.10.18
Compatible Brands : mp41
Movie Data Size : 4001979951
Movie Data Offset : 28
Movie Header Version : 0
Create Date : 2018:04:12 14:38:32
Modify Date : 2018:04:12 14:38:32
Time Scale : 60000
Duration : 0:17:42
Preferred Rate : 1
Preferred Volume : 100.00%
Preview Time : 0 s
Preview Duration : 0 s
Poster Time : 0 s
Selection Time : 0 s
Selection Duration : 0 s
Current Time : 0 s
Next Track ID : 6
Firmware Version : HD5.03.02.51.00
Lens Serial Number : NAH6092300301117
Camera Serial Number Hash : 34676f2cdf49b86a1514817a93377bf7
Track Header Version : 0
Track Create Date : 2018:04:12 14:38:32
Track Modify Date : 2018:04:12 14:38:32
Track ID : 1
Track Duration : 0:17:42
Track Layer : 0
Track Volume : 0.00%
Image Width : 1920
Image Height : 1080
Graphics Mode : srcCopy
Op Color : 0 0 0
Compressor ID : avc1
Source Image Width : 1920
Source Image Height : 1080
X Resolution : 72
Y Resolution : 72
Compressor Name : GoPro AVC encoder
Bit Depth : 24
Color Representation : nclx 1 1 1
Video Frame Rate : 59.94
Time Code : 3
Balance : 0
Audio Format : mp4a
Audio Channels : 2
Audio Bits Per Sample : 16
Audio Sample Rate : 48000
Text Font : Unknown (21)
Text Face : Plain
Text Size : 10
Text Color : 0 0 0
Background Color : 65535 65535 65535
Font Name : Helvetica
Other Format : tmcd
Warning : [minor] The ExtractEmbedded option may find more tags in the movie data
Matrix Structure : 1 0 0 0 1 0 0 0 1
Media Header Version : 0
Media Create Date : 2018:04:12 14:38:32
Media Modify Date : 2018:04:12 14:38:32
Media Time Scale : 60000
Media Duration : 0:17:42
Handler Class : Media Handler
Handler Type : NRT Metadata
Handler Description : GoPro SOS
Gen Media Version : 0
Gen Flags : 0 0 0
Gen Graphics Mode : srcCopy
Gen Op Color : 0 0 0
Gen Balance : 0
Meta Format : fdsc
Image Size : 1920x1080
Megapixels : 2.1
Avg Bitrate : 30.1 Mbps
Rotation : 0Part 2
There is a pretty obvious "stutter" at the 17:42 mark where the two clips are combined. I’ve tried using ffmpeg and iMovie, but both give the same results. The GoPro broke up the event into multiple clips on it’s own so it seems weird that there would be any information missing. Is there any way to get rid of this stutter ?Thanks !
-
How to HLS-live-stream incoming batches of individual frames, "appending" to a m3u8 playlist in real time, with ffmpeg ?
20 novembre 2024, par RobMy overall goal :



Server-side :



- 

- I have batches of sequential, JPEG-encoded frames (8-16) arriving from time to time, generated at roughly 2 FPS.
- I would like to host an HLS live stream, where, when a new batch of frames arrives, I encode those new frames as h264
.ts
segments withffmpeg
, and have the new.ts
segments automatically added to an HLS stream (e.g..m3u8
file).







Client/browser-side :



- 

- When the
.m3u8
is updated, I would like the video stream being watched to simply "continue", advancing from the point where new.ts
segments have been added. - I do not need the user to scrub backwards in time, the client just needs to support live observation of the stream.










My current approach :



Server-side :



To generate the "first" few segments of the stream, I'm attempting the below (just command-line for now to get ffmpeg working right, but ultimately will be automated via a Python script) :



For reference, I'm using ffmpeg version 3.4.6-0ubuntu0.18.04.1.



ffmpeg -y -framerate 2 -i /frames/batch1/frame_%d.jpg \
 -c:v libx264 -crf 21 -preset veryfast -g 2 \
 -f hls -hls_time 4 -hls_list_size 4 -segment_wrap 4 -segment_list_flags +live video/stream.m3u8




where the
/frames/batch1/
folder contains a sequence of frames (e.g. frame_01.jpg, frame_02.jpg, etc...). This already doesn't appear to work correctly, because it keeps adding#EXT-X-ENDLIST
to the end of the.m3u8
file, which as I understand is not correct for a live HLS stream - here's what that generates :


#EXTM3U
#EXT-X-VERSION:3
#EXT-X-TARGETDURATION:4
#EXT-X-MEDIA-SEQUENCE:0
#EXTINF:4.000000,
stream0.ts
#EXTINF:4.000000,
stream1.ts
#EXTINF:2.000000,
stream2.ts
#EXT-X-ENDLIST




I can't figure out how to suppress
#EXT-X-ENDLIST
here - this is problem #1.


Then, to generate subsequent segments (e.g. when new frames become available), I'm trying this :



ffmpeg -y -framerate 2 -start_number 20 -i /frames/batch2/frame_%d.jpg \
 -c:v libx264 -crf 21 -preset veryfast -g 2 \
 -f hls -hls_time 4 -hls_list_size 4 -segment_wrap 4 -segment_list_flags +live video/stream.m3u8




Unfortunately, this does not work the way I want it to. It simply overwrites
stream.m3u8
, does and does not advance#EXT-X-MEDIA-SEQUENCE
, it does not index the new.ts
files correctly, and it also includes the undesirable#EXT-X-ENDLIST
- this is the output of that command :


#EXTM3U
#EXT-X-VERSION:3
#EXT-X-TARGETDURATION:4
#EXT-X-MEDIA-SEQUENCE:0
#EXTINF:4.000000,
stream0.ts
#EXTINF:4.000000,
stream1.ts
#EXTINF:3.000000,
stream2.ts
#EXT-X-ENDLIST




Fundamentally, I can't figure out how to "append" to an existing
.m3u8
in a way that makes sense for HLS live streaming. That's essentially problem #2.


For hosting the stream, I'm using a simple Flask app - which appears to be working the way I intend - here's what I'm doing for reference :



@app.route('/video/')
def stream(file_name):
 video_dir = './video'
 return send_from_directory(directory=video_dir, filename=file_name)




Client-side :



I'm trying HLS.js in Chrome - basically boils down to this :



<video></video>

...

<code class="echappe-js"><script src="https://cdn.jsdelivr.net/npm/hls.js@latest"></script>

<script>&#xA; var video = document.getElementById(&#x27;video1&#x27;);&#xA; if (Hls.isSupported()) {&#xA; var hls = new Hls();&#xA; hls.loadSource(&#x27;/video/stream.m3u8&#x27;);&#xA; hls.attachMedia(video);&#xA; hls.on(Hls.Events.MANIFEST_PARSED, function() {&#xA; video.play();&#xA; });&#xA; }&#xA; else if (video.canPlayType(&#x27;application/vnd.apple.mpegurl&#x27;)) {&#xA; video.src = &#x27;/video/stream.m3u8&#x27;;&#xA; video.addEventListener(&#x27;loadedmetadata&#x27;, function() {&#xA; video.play();&#xA; });&#xA; }&#xA;</script>




I'd like to think that what I'm trying to do doesn't require a more complex approach than what I'm trying above, but since what I'm trying to far definitely isn't working, I'm starting to think I need to come at this from a different angle. Any ideas on what I'm missing ?



Edit :



I've also attempted the same (again in Chrome) with
video.js
, and am seeing similar behavior - in particular, when I manually update the backingstream.m3u8
(with no#EXT-X-ENDLIST
tag),videojs
never picks up the new changes to the live stream, and just buffers/hangs indefinitely.


<video class="video-js vjs-default-skin" muted="muted" controls="controls">
 <source type="application/x-mpegURL" src="/video/stream.m3u8">
</source></video>

...

<code class="echappe-js"><script>&#xA; var player = videojs(&#x27;video1&#x27;);&#xA; player.play();&#xA;</script>




For example, if I start with this initial version of
stream.m3u8
:


#EXTM3U
#EXT-X-PLAYLIST-TYPE:EVENT
#EXT-X-VERSION:3
#EXT-X-TARGETDURATION:8
#EXT-X-MEDIA-SEQUENCE:0
#EXTINF:4.000000,
stream0.ts
#EXTINF:4.000000,
stream1.ts
#EXTINF:2.000000,
stream2.ts




and then manually update it server-side to this :



#EXTM3U
#EXT-X-PLAYLIST-TYPE:EVENT
#EXT-X-VERSION:3
#EXT-X-TARGETDURATION:8
#EXT-X-MEDIA-SEQUENCE:3
#EXTINF:4.000000,
stream3.ts
#EXTINF:4.000000,
stream4.ts
#EXTINF:3.000000,
stream5.ts




the video.js control just buffers indefinitely after only playing the first 3 segments (stream*.ts 0-2), which isn't what I'd expect to happen (I'd expect it to continue playing stream*.ts 3-5 once
stream.m3u8
is updated andvideo.js
makes a request for the latest version of the playlist).

-
Discord.js "Error : FFMPEG not found" but I'm pretty sure I have it
21 février 2020, par Cole PerryI’m learning Discord.js and following this tutorial : https://discord.js.org/#/docs/main/stable/topics/voice . From the start, when I try to run- npm install ffmpeg-binaries I get a huge error message but it tells me to just use install ffmpeg so I did.
Here is my Index.js page(I’ve replaced my token with * here) :
const Discord = require('discord.js');
const Colesbot = new Discord.Client();
const token = '**********************************';
Colesbot.on('ready', () =>{
console.log('Slamsbot is online.');
})
Colesbot.on('message', msg=>{
if(msg.content == "What up bot?"){
msg.reply("Whats good pimp?")
}
});
Colesbot.on('message', message=>{
if (message.content === '/join') {
// Only try to join the sender's voice channel if they are in one themselves
if (message.member.voiceChannel) {
message.member.voiceChannel.join().then(connection => {
message.reply('I have successfully connected to the channel!');
}).catch(console.log);
} else {
message.reply('You need to join a voice channel first!');
}
}
});
//Event listener for new guild members
Colesbot.on('guildMemberAdd', member =>{
// Send the message to a designated channel on a server:
const channel = member.guild.channels.find(ch => ch.name === 'general');
// Do nothing if the channel wasn't found on this server
if (!channel) return;
// Send the message, mentioning the member
channel.send(`Welcome to the server, ${member}. Please use the bot-commands channel to assign yourself a role.`);
})
Colesbot.login(token);
exports.run = (client, message, args) => {
let user = message.mentions.users.first || message.author;
}If I type "/join" while not connected to a voice channel I get the proper message. However, if I try while I am I get this error message :
Error: FFMPEG not found
task_queues.js:94
message:"FFMPEG not found"
stack:"Error: FFMPEG not found\n at Function.selectFfmpegCommand (c:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\prism-media\src\transcoders\ffmpeg\Ffmpeg.js:46:13)\n at new FfmpegTranscoder (c:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\prism-media\src\transcoders\ffmpeg\Ffmpeg.js:7:37)\n at new MediaTranscoder (c:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\prism-media\src\transcoders\MediaTranscoder.js:10:19)\n at new Prism (c:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\prism-media\src\Prism.js:5:23)\n at new VoiceConnection (c:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\discord.js\src\client\voice\VoiceConnection.js:46:18)\n at c:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\discord.js\src\client\voice\ClientVoiceManager.js:63:22\n at new Promise (<anonymous>)\n at ClientVoiceManager.joinChannel (c:\Users\bobal\Documents\GitHub\Spotif...
</anonymous>So I went to that folder and the file Ffmpeg.js is there and here is its contents :
const ChildProcess = require('child_process');
const FfmpegProcess = require('./FfmpegProcess');
class FfmpegTranscoder {
constructor(mediaTranscoder) {
this.mediaTranscoder = mediaTranscoder;
this.command = FfmpegTranscoder.selectFfmpegCommand();
this.processes = [];
}
static verifyOptions(options) {
if (!options) throw new Error('Options not provided!');
if (!options.media) throw new Error('Media must be provided');
if (!options.ffmpegArguments || !(options.ffmpegArguments instanceof Array)) {
throw new Error('FFMPEG Arguments must be an array');
}
if (options.ffmpegArguments.includes('-i')) return options;
if (typeof options.media === 'string') {
options.ffmpegArguments = ['-i', `${options.media}`].concat(options.ffmpegArguments).concat(['pipe:1']);
} else {
options.ffmpegArguments = ['-i', '-'].concat(options.ffmpegArguments).concat(['pipe:1']);
}
return options;
}
/**
* Transcodes an input using FFMPEG
* @param {FfmpegTranscoderOptions} options the options to use
* @returns {FfmpegProcess} the created FFMPEG process
* @throws {FFMPEGOptionsError}
*/
transcode(options) {
if (!this.command) this.command = FfmpegTranscoder.selectFfmpegCommand();
const proc = new FfmpegProcess(this, FfmpegTranscoder.verifyOptions(options));
this.processes.push(proc);
return proc;
}
static selectFfmpegCommand() {
try {
return require('ffmpeg-binaries');
} catch (err) {
for (const command of ['ffmpeg', 'avconv', './ffmpeg', './avconv']) {
if (!ChildProcess.spawnSync(command, ['-h']).error) return command;
}
throw new Error('FFMPEG not found');
}
}
}
module.exports = FfmpegTranscoder;I also added ffmpeg to system path and it didn’t help :
C:\ffmpeg
C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\ffmpegI’m not quite sure what to do from here. If you need any other info I’d be glad to give it.