
Recherche avancée
Médias (91)
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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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avec chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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sans chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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config chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (92)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (4306)
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lavu/vulkan : add support for using libshaderc as a GLSL compiler
19 novembre 2021, par Lynnelavu/vulkan : add support for using libshaderc as a GLSL compiler
It's got a much better API that's actually maintained, it eliminates
race conditions, it comes with a pkg-config file by default, and
unfortunately isn't currently packaged by Debian or other large
distributions. -
avcodec/ffv1dec : Remove redundant writes, fix races
21 avril 2021, par Andreas Rheinhardtavcodec/ffv1dec : Remove redundant writes, fix races
Every modification of the data that is copied in update_thread_context()
is a data race if it happens after ff_thread_finish_setup. ffv1dec's
update_thread_context() simply uses memcpy for updating the new context,
so that every modification of the src's context is a race.
Some of these modifications are unnecessary : picture_number is write-only
for the decoder and cur will be reset when decoding the next frame anyway.
So remove them. And while just at it, also don't set cur for the slice
contexts as this variable is write-only.Reviewed-by : Anton Khirnov <anton@khirnov.net>
Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com> -
Speech recognition with python-telegram-bot without downloading an audio file
25 juin 2022, par linzI'm developing a telegram bot in which the user sends a voice message, the bot transcribes it and sends back what was said in text.
For that I am using the python-telegram-bot library and the speech_recognition library with the google engine.
My problem is, the voice messages sent by the users are .mp3, however in order to transcribe them i need to convert them to .wav. In order to do that I have to download the file sent to the bot.
Is there a way to avoid that ? I understand this is not an efficient and a safe way to do this since many active users at once will result in race conditions and takes a lot of space.



def voice_handler(update, context):
 bot = context.bot
 file = bot.getFile(update.message.voice.file_id)
 file.download('voice.mp3')
 filename = "voice.wav"
 
 # convert mp3 to wav file
 subprocess.call(['ffmpeg', '-i', 'voice.mp3',
 'voice.wav', '-y'])

 # initialize the recognizer
 r = sr.Recognizer()
 
 # open the file
 with sr.AudioFile(filename) as source:
 
 # listen for the data (load audio to memory)
 audio_data = r.record(source)
 # recognize (convert from speech to text)
 text = r.recognize_google(audio_data, language='ar-AR')
 
 
def main() -> None:
 updater.dispatcher.add_handler(MessageHandler(Filters.voice, voice_handler))