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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (51)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...) -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...)
Sur d’autres sites (11067)
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hevc : Track long and short term RPS size for VDPAU
12 février 2016, par Philip Langdalehevc : Track long and short term RPS size for VDPAU
Today, we track the short term RPS size for DXVA, but only if the
SliceHeader RPS is being used. Otherwise it’s left uninitialized.NVIDIA’s VDPAU implementation requires that the size be accurately
tracked even if an SPS RPS is being used. In this case, it’s really
counting the size of the RPS idx information, but you end up with
mangled output if the value is not accurate.VDPAU also needs the size of the long term RPS.
Signed-off-by : Philip Langdale <philipl@overt.org>
Signed-off-by : Rémi Denis-Courmont <remi@remlab.net>
Signed-off-by : Luca Barbato <lu_zero@gentoo.org> -
avcodec/nvenc : Declare support for P016
25 février 2018, par Philip Langdaleavcodec/nvenc : Declare support for P016
nvenc doesn't support P016, but we have two problems today :
1) We declare support for YUV444P16 which nvenc also doesn't support.
We do this because it's the only pix_fmt we have that can
approximate nvenc's internal format that is YUV444P10 with data in
MSBs instead of LSBs. Because the declared format is a 16bit one,
it will be preferrentially chosen when encoding >10bit content,
but that content will normally be YUV420P12 or P016 which should
get mapped to P010 and not YUV444P10.2) Transcoding P016 content with nvenc should be possible in a pure
hardware pipeline, and that can't be done if nvenc doesn't say it
accepts P016. By mapping it to P010, we can use it, albeit with
truncation. I have established that swscale doesn't know how to
dither to 10bits so we'd get truncation anyway, even if we tried
to do this 'properly'. -
How to get iOS App Preview video bitrate in range
29 avril 2019, par JKazCreating new App Previews for App Store Connect has always been difficult. Time to do it again (new app version) and running into same issue without resolution this time.
Making the video is easy enough, recording it with Quicktime and either a connected device or through Simulator (and the
xcrun simctl io booted recordVideo <filename>.<file extension="extension"></file></filename>
Terminal command).I can open that in iMovie, create a new App Preview, and export/share the preview with proper size, length, frame rate per Apple specs. But the bit rate is always too low ( 4 mbps) and it’s required to be 10-12 mbps (and I’ve had video reject be/c of that). In the past I could always make some change to the .mp4, in conjunction with something like
ffmpeg -i ~/appVideo.mp4 -b:v 11M ~/appPreview.mp4
to get the file into the target range, but that’s not helping today, and neither is Developer Tech Support.Apple’s documentation says :
To export the final video, click Share in the toolbar, then choose App
Preview. The export settings are automatically configured to meet App
Store requirements. iMovie exports the final video at the correct
resolution based on the device from which your clips were captured.I’ve done that and more, and bit rate is still out of range (every other attribute is in spec). I’ve tried the recommendations from a bunch of other threads here for http://video.online-convert.com/convert-to-mp4 and others, and none seem to do the trick. Am I missing something obvious re bitrate ? Is it this hard for everyone ?
Thank you.