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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
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Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...) -
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Sur d’autres sites (6726)
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FFMPEG ERROR on streaming video generated from MediaRecorder API on RTMP url
20 février 2024, par Prince MishraRef : https://www.mux.com/blog/the-state-of-going-live-from-a-browser


The above blog states my problem in detail and presented a solution also.
I am trying to implement the solution which is using socketio


Here is the description of the problem :


I want to capture the video and audio from the browser using


navigator.mediaDevices
 .getUserMedia({ video: true, audio: true })



and i am using the


const options = {
 mimeType: "video/webm;codecs=vp8",
};
const mediaRecorder = new MediaRecorder(stream, options);



to record the video chunk by chunk from the stream given by getusermedia and then using the socket io to send the video to the backend. Where I am using the ffmpeg to stream the chunks on rtmp url.


I am using the following ffmpeg commands :


const { spawn } = require('child_process');

const ffmpegProcess = spawn('ffmpeg', [
 '-i', 'pipe:0',
 '-c:v', 'libx264',
 '-preset', 'veryfast',
 '-tune', 'zerolatency',
 '-c:a', 'aac',
 '-ar', '44100',
 '-f', 'flv',
 rtmpurl
]);



And I am getting the following errors :








Can anyone help me how to fix this. I am new to FFmpeg.


Here is the complete frontend and Backend code :


Frontend (App.jsx) :



import { useEffect } from "react";
import "./App.css";
import io from "socket.io-client";

function App() {
 let video;

 useEffect(() => {
 video = document.getElementById("video");
 }, []);

 const socket = io("http://localhost:3050");
 socket.on("connect", () => {
 console.log("Connected to server");
 });

 let stream;
 navigator.mediaDevices
 .getUserMedia({ video: true, audio: true })
 .then((strea) => {
 video.srcObject = strea;
 stream = strea;
 const options = {
 mimeType: "video/webm;codecs=vp8",
 };
 const mediaRecorder = new MediaRecorder(stream, options);
 console.log(mediaRecorder);
 let chunks = [];

 mediaRecorder.ondataavailable = function (e) {
 chunks.push(e.data);
 console.log(e.data);
 };
 mediaRecorder.onstop = function (e) {
 const blob = new Blob(chunks, { type: "video/webm;codecs=vp8" });
 console.log("emitted");
 socket.emit("videoChunk", blob);
 chunks = [];
 // const videoURL = URL.createObjectURL(blob);
 // const a = document.createElement('a');
 // a.href = videoURL;
 // a.download = 'video.mp4';
 // a.click();
 window.URL.revokeObjectURL(videoURL);
 };
 mediaRecorder.start();
 setInterval(() => {
 mediaRecorder.stop();
 mediaRecorder.start();
 }, 2000);
 })
 .catch((error) => {
 console.error("Error accessing camera:", error);
 });

 // Capture video after 10 seconds

 return (
 <>
 <video width="640" height="480" autoplay="autoplay"></video>
 <button>Capture</button>
 >
 );
}

export default App;



Backend Code :


const express = require('express');
const http = require('http');
const socketIo = require('socket.io');
const { spawn } = require('child_process');

const app = express();

const server = http.createServer(app);
const io = socketIo(server, {
 cors: {
 origin: "*",
 methods: ["GET", "POST"]
 }, maxhttpBufferSize: 1e8
 });

 const rtmpurl = 'rtmp://localhost/live/test';

io.on('connection', (socket) => {
 console.log('A user connected');

 const ffmpegProcess = spawn('ffmpeg', [
 '-i', 'pipe:0',
 '-c:v', 'libx264',
 '-preset', 'veryfast',
 '-tune', 'zerolatency',
 '-c:a', 'aac',
 '-ar', '44100',
 '-f', 'flv',
 rtmpurl
 ]);


 ffmpegProcess.stdin.on('error', (e) => {
 console.log(e);
 });
 
 ffmpegProcess.stderr.on('data', (data) => {
 console.log(data.toString());
 });

 ffmpegProcess.on('close', (code) => {
 console.log(`child process exited with code ${code}`);
 });


 socket.on('videoChunk', (chunk) => {
 console.log(chunk)
 ffmpegProcess.stdin.write(chunk);

 });

 socket.on('disconnect', () => {
 console.log('User disconnected');
 ffmpegProcess.stdin.end();
 });
});

const PORT = process.env.PORT || 3050;

app.get('/test', (req, res) => {
 res.send('Hello from /test route!');
});


server.listen(PORT, () => {
 console.log(`Server is running on port ${PORT}`);
});



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No audio in the final video when converting webm blobs to mp4 using ffmpeg
28 septembre 2024, par alpeccaI trying to record user camera and microphone and using MediaRecorder to convert the stream to blobs and sending the blobs every 2 second to the backend using websocket. Everything is working fine, but when I checked the final mp4 video in the backend, it doesn't have any audio to it, I try specifying the audio codec, but still no help.


My frontend code :-


const micStream = await navigator.mediaDevices.getUserMedia({ audio: true });

const recorder = new MediaRecorder(stream, {
 mimeType: 'video/webm;codecs=H264',
 videoBitsPerSecond: 8000000,
 audioBitsPerSecond : 8000000
});

recorder.ondataavailable = (e: BlobEvent) => {
 websocket.send(e.data) 
} 
recorder.start(2000);



And here is the backend code :-


@router.websocket("/streamaudio")
async def websocket_endpoint(websocket: WebSocket):
 await manager.connect(websocket)

 recordingFile = os.path.join(os.getcwd(), f"recording_.mp4")

 command = [
 'ffmpeg', 
 '-y',
 '-i', 
 '-', 
 '-codec:v', 
 'copy', 
 '-c:a', 'aac', 
 '-y',
 '-f', 'mp4',
 recordingFile,
 # "-"
 # f'output{queueNumber}.mp4',
 ] 

 
 try:
 while True:
 try:
 
 data = await websocket.receive_bytes()
 
 process.stdin.send(data)
 
 except RuntimeError:
 break 
 except WebSocketDisconnect:
 print(f"Client disconnected: {websocket.client.host}")
 finally:
 manager.disconnect(websocket)
 await process.stdin.aclose()
 await process.wait() 



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Unable to read video streams on FFMPEG and send it to youTube RTMP server
29 août 2024, par Rahul BundeleI'm trying to send two video stream from browser as array buffer (webcam and screen share video) to server via Web RTC data channels and want ffmpeg to add webcam as overlay on screen share video and send it to youtube RTMP server, the RTC connections are established and server does receives buffer , Im getting error in Ffmpeg..error is at bottom , any tips on to add overlay and send it to youtube RTMP server would be appreciated.


Client.js


`
const webCamStream = await navigator.mediaDevices.getUserMedia( video : true ,audio:true ) ;
const screenStream = await navigator.mediaDevices.getDisplayMedia( video : true ) ;


const webcamRecorder = new MediaRecorder(webCamStream, { mimeType: 'video/webm' });
webcamRecorder.ondataavailable = (event) => {
 if (event.data.size > 0 && webcamDataChannel.readyState === 'open') {
 const reader = new FileReader();
 reader.onload = function () {
 const arrayBuffer = this.result;
 webcamDataChannel.send(arrayBuffer);
 };
 reader.readAsArrayBuffer(event.data);
 }
};
webcamRecorder.start(100); // Adjust the interval as needed

// Send screen share stream data
const screenRecorder = new MediaRecorder(screenStream, { mimeType: 'video/webm' });
screenRecorder.ondataavailable = (event) => {
 if (event.data.size > 0 && screenDataChannel.readyState === 'open') {
 const reader = new FileReader();
 reader.onload = function () {
 const arrayBuffer = this.result;
 screenDataChannel.send(arrayBuffer);
 };
 reader.readAsArrayBuffer(event.data);
 }
};
screenRecorder.start(100); 



`


Server.js


const youtubeRTMP = 'rtmp://a.rtmp.youtube.com/live2/youtube key';

// Create PassThrough streams for webcam and screen
const webcamStream = new PassThrough();
const screenStream = new PassThrough();

// FFmpeg arguments for processing live streams
const ffmpegArgs = [
 '-re',
 '-i', 'pipe:3', // Webcam input via pipe:3
 '-i', 'pipe:4', // Screen share input via pipe:4
 '-filter_complex', // Complex filter for overlay
 '[0:v]scale=320:240[overlay];[1:v][overlay]overlay=10:10[out]',
 '-map', '[out]', // Map the output video stream
 '-c:v', 'libx264', // Use H.264 codec for video
 '-preset', 'ultrafast', // Use ultrafast preset for low latency
 '-crf', '25', // Set CRF for quality/size balance
 '-pix_fmt', 'yuv420p', // Pixel format for compatibility
 '-c:a', 'aac', // Use AAC codec for audio
 '-b:a', '128k', // Set audio bitrate
 '-f', 'flv', // Output format (FLV for RTMP)
 youtubeRTMP // Output to YouTube RTMP server
];

// Spawn the FFmpeg process
const ffmpegProcess = spawn('ffmpeg', ffmpegArgs, {
 stdio: ['pipe', 'pipe', 'pipe', 'pipe', 'pipe']
});

// Pipe the PassThrough streams into FFmpeg
webcamStream.pipe(ffmpegProcess.stdio[3]);
screenStream.pipe(ffmpegProcess.stdio[4]);

ffmpegProcess.on('close', code => {
 console.log(`FFmpeg process exited with code ${code}`);
});

ffmpegProcess.on('error', error => {
 console.error(`FFmpeg error: ${error.message}`);
});

const handleIncomingData = (data, stream) => {
 const buffer = Buffer.from(data);
 stream.write(buffer);
};



the server gets the video buffer via webrtc data channels


pc.ondatachannel = event => {
 const dataChannel = event.channel;
 pc.dc = event.channel;
 pc.dc.onmessage = event => {
 // Spawn the FFmpeg process
 // console.log('Message from client:', event.data);
 const data = event.data;

 if (dataChannel.label === 'webcam') {
 handleIncomingData(data, webcamStream);
 } else if (dataChannel.label === 'screen') {
 handleIncomingData(data, screenStream);
 }
 
 };
 pc.dc.onopen = e=>{
 // recHead.innerText = "Waiting for user to send files"
 console.log("channel opened!")
 }
 };



Im getting this error in ffmpeg


[in#0 @ 0000020e585a1b40] Error opening input: Bad file descriptor
Error opening input file pipe:3.
Error opening input files: Bad file descriptor