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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (91)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
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Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
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Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (4870)
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Build ffmpeg on a build machine
18 juillet 2019, par RDIBuild ffmpeg on build PC using libx264 and shared libraries (not static).
I am building on a Red Hat 6.6 Server and final target machine is CentOS 6.6.
I am trying, as said, to build ffmpeg with encoding enabled (with libx264) and shared libraries ; of course I do not want to install the libraries on the build PC, they should be only extracted and then delivered together with the final RPM.
After the "./configure" I get all RPMs (related to ffmpeg) but when trying to installing ffmpeg-libs on the build pc it fails because the libx264.so.157 is not found, even if as test I installed it (configure/make/make install) and present at /usr/local/lib.Where am I wrong ?
Thanks
This is my SPEC file at the moment :
ldconfig /usr/local/lib
export LD_LIBRARY_PATH=/usr/local/lib:$LD_LIBRARY_PATH
# configure
./configure \
--enable-gpl --disable-static --enable-shared --extra-cflags="-I/usr/local/include" --extra-ldflags="-L/usr/local/lib" --extra-libs=-ldl --disable-autodetect --disable-doc --disable-postproc --disable-ffplay --disable-everything --enable-encoder=aac --enable-encoder=png --enable-encoder=mjpeg --enable-encoder=libx264 --enable-decoder=aac --enable-decoder=h264 --enable-decoder=mpeg4 --enable-decoder=rawvideo --enable-decoder=png --enable-muxer=mp4 --enable-muxer=stream_segment --enable-muxer=image2 --enable-demuxer=aac --enable-demuxer=h264 --enable-demuxer=mov --enable-demuxer=rtp --enable-parser=aac --enable-parser=h264 --enable-parser=mpeg4video --enable-bsf=aac_adtstoasc --enable-protocol=file --enable-protocol=http --enable-protocol=tcp --enable-protocol=rtp --enable-protocol=udp --enable-indev=xcbgrab --disable-alsa --enable-libxcb --enable-libxcb-xfixes --enable-libxcb-shape --enable-zlib --prefix=%{_prefix} --bindir=%{_bindir} --datadir=%{_datadir}/%{name} --shlibdir=%{_libdir} --enable-alsa --enable-avfilter --enable-avresample --enable-libx264 --enable-filter=scale \ -
MediaCodec AV Sync when decoding
12 juin 2020, par ClassAAll of the questions regarding syncing audio and video, when decoding using
MediaCodec
, suggests that we should use an "AV Sync" mechanism to sync the video and audio using their timestamps.


Here is what I do to achieve this :



I have 2 threads, one for decoding video and one for audio. To sync the video and audio I'm using
Extractor.getSampleTime()
to determine if I should release the audio or video buffers, please see below :


//This is called after configuring MediaCodec(both audio and video)
private void startPlaybackThreads(){
 //Audio playback thread
 mAudioWorkerThread = new Thread("AudioThread") {
 @Override
 public void run() {
 if (!Thread.interrupted()) {
 try {
 //Check info below
 if (shouldPushAudio()) {
 workLoopAudio();
 }
 } catch (Exception e) {
 e.printStackTrace();
 }
 }
 }
 };
 mAudioWorkerThread.start();

 //Video playback thread
 mVideoWorkerThread = new Thread("VideoThread") {
 @Override
 public void run() {
 if (!Thread.interrupted()) {
 try {
 //Check info below
 if (shouldPushVideo()) {
 workLoopVideo();
 }
 } catch (Exception e) {
 e.printStackTrace();
 }
 }
 }
 };
 mVideoWorkerThread.start();
}

//Check if more buffers should be sent to the audio decoder
private boolean shouldPushAudio(){
 int audioTime =(int) mAudioExtractor.getSampleTime();
 int videoTime = (int) mExtractor.getSampleTime();
 return audioTime <= videoTime;
}
//Check if more buffers should be sent to the video decoder
private boolean shouldPushVideo(){
 int audioTime =(int) mAudioExtractor.getSampleTime();
 int videoTime = (int) mExtractor.getSampleTime();
 return audioTime > videoTime;
}




Inside
workLoopAudio()
andworkLoopVideo()
is all myMediaCodec
logic (I decided not to post it because it's not relevant).


So what I do is, I get the sample time of the video and the audio tracks, I then check which one is bigger(further ahead). If the video is "ahead" then I pass more buffers to my audio decoder and visa versa.



This seems to be working fine - The video and audio are playing in sync.





My question :


I would like to know if my approach is correct(is this how we should be doing it, or is there another/better way) ? I could not find any working examples of this(written in java/kotlin), thus the question.




EDIT 1 :



I've found that the audio trails behind the video (very slightly) when I decode/play a video that was encoded using
FFmpeg
. If I use a video that was not encoded usingFFmpeg
then the video and audio syncs perfectly.


The
FFmpeg
command is nothing out of the ordinary :


-i inputPath -crf 18 -c:v libx264 -preset ultrafast OutputPath




I will be providing additional information below :



I initialize/create
AudioTrack
like this :


//Audio
mAudioExtractor = new MediaExtractor();
mAudioExtractor.setDataSource(mSource);
int audioTrackIndex = selectAudioTrack(mAudioExtractor);
if (audioTrackIndex < 0){
 throw new IOException("Can't find Audio info!");
}
mAudioExtractor.selectTrack(audioTrackIndex);
mAudioFormat = mAudioExtractor.getTrackFormat(audioTrackIndex);
mAudioMime = mAudioFormat.getString(MediaFormat.KEY_MIME);

mAudioChannels = mAudioFormat.getInteger(MediaFormat.KEY_CHANNEL_COUNT);
mAudioSampleRate = mAudioFormat.getInteger(MediaFormat.KEY_SAMPLE_RATE);

final int min_buf_size = AudioTrack.getMinBufferSize(mAudioSampleRate, (mAudioChannels == 1 ? AudioFormat.CHANNEL_OUT_MONO : AudioFormat.CHANNEL_OUT_STEREO), AudioFormat.ENCODING_PCM_16BIT);
final int max_input_size = mAudioFormat.getInteger(MediaFormat.KEY_MAX_INPUT_SIZE);
mAudioInputBufSize = min_buf_size > 0 ? min_buf_size * 4 : max_input_size;
if (mAudioInputBufSize > max_input_size) mAudioInputBufSize = max_input_size;
final int frameSizeInBytes = mAudioChannels * 2;
mAudioInputBufSize = (mAudioInputBufSize / frameSizeInBytes) * frameSizeInBytes;

mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC,
 mAudioSampleRate,
 (mAudioChannels == 1 ? AudioFormat.CHANNEL_OUT_MONO : AudioFormat.CHANNEL_OUT_STEREO),
 AudioFormat.ENCODING_PCM_16BIT,
 AudioTrack.getMinBufferSize(mAudioSampleRate, mAudioChannels == 1 ? AudioFormat.CHANNEL_OUT_MONO : AudioFormat.CHANNEL_OUT_STEREO, AudioFormat.ENCODING_PCM_16BIT),
 AudioTrack.MODE_STREAM);

try {
 mAudioTrack.play();
} catch (final Exception e) {
 Log.e(TAG, "failed to start audio track playing", e);
 mAudioTrack.release();
 mAudioTrack = null;
}




And I write to the
AudioTrack
like this :


//Called from within workLoopAudio, when releasing audio buffers
if (bufferAudioIndex >= 0) {
 if (mAudioBufferInfo.size > 0) {
 internalWriteAudio(mAudioOutputBuffers[bufferAudioIndex], mAudioBufferInfo.size);
 }
 mAudioDecoder.releaseOutputBuffer(bufferAudioIndex, false);
}

private boolean internalWriteAudio(final ByteBuffer buffer, final int size) {
 if (mAudioOutTempBuf.length < size) {
 mAudioOutTempBuf = new byte[size];
 }
 buffer.position(0);
 buffer.get(mAudioOutTempBuf, 0, size);
 buffer.clear();
 if (mAudioTrack != null)
 mAudioTrack.write(mAudioOutTempBuf, 0, size);
 return true;
}




"NEW" Question :



The audio trails about 200ms behind the video if I use a video that was encoded using
FFmpeg
, is there a reason why this could be happening ?

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Can VideoView be detach and reattached without stopping the it ?
31 octobre 2013, par Thierry-Dimitri RoyI'm building an app where the user clicks on a button to show a video full screen. Initially the video is attached to a view inside a ViewPager. To be able to show it fullscreen I detach it from its parent and reattach it to the root view. This works fine, except when the video is switched to fullscreen while playing. When I detach a playing VideoView it just stop and I need to restart it. This is not acceptable since the video starts buffering before resume. Here the part of the code where the detach is done :
final ViewGroup parent = (ViewGroup) findViewById(R.id.parent);
final ViewGroup root = (ViewGroup) findViewById(R.id.root);
Button b = (Button) findViewById(R.id.button);
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
parent.removeView(mVideoView);
LayoutParams lp = new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
root.addView(mVideoView, lp);
}
});Depending of the device, I have a different log error. Probably because the actual video player is provided by the manufacturer and not the Android SDK. Here are the error logs for a Nexus 7 :
10-30 20:26:18.618 : D/NvOsDebugPrintf(124) : NvMMDecTVMRDestroyParser Begin
10-30 20:26:18.618 : D/NvOsDebugPrintf(124) : --------- Closing TVMR Frame Delivery Thread -------------
10-30 20:26:18.678 : D/NvOsDebugPrintf(124) : ------- NvAvpClose -------
10-30 20:26:18.678 : D/NvOsDebugPrintf(124) : NvMMDecTVMRDestroyParser Done
10-30 20:26:18.678 : D/NvOsDebugPrintf(124) : NvMMLiteTVMRDecPrivateClose DoneI haven't been able to detach the video without stopping it. I tried using SurfaceView or TextureView without success.
I also tried finding a third party video player. I found a commercial one (http://www.vitamio.org/) that I can't really use for business reason. I found an open source one, that hasn't been updated in the last year (https://code.google.com/p/dolphin-player/).
I'm currently targeting Android 4.2 or better on tablet only.