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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Librairies et binaires spécifiques au traitement vidéo et sonore

    31 janvier 2010, par

    Les logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
    Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
    Binaires complémentaires et facultatifs flvtool2 : (...)

Sur d’autres sites (7449)

  • snow : remove an obsolete av_assert2

    9 juillet 2015, par Andreas Cadhalpun
    snow : remove an obsolete av_assert2
    

    It asserts that the frame linesize is larger than 37, but it can be
    smaller and decoding such frames works.

    Before commit cc884a35 src_stride > 7*MB_SIZE was necessary, because the
    blocks were interleaved in the tmp buffer and the last block was added
    with an offset of 6*MB_SIZE.
    It was changed for src_stride <= 7*MB_SIZE to write the blocks
    sequentially, hence the larger tmp_step.
    After that the assert was only necessary to make sure that the buffer
    remained large enough.
    Since commit bd2b6b33 s->scratchbuf is used as tmp buffer.
    As part of commit 86e107a7 the minimal scratchbuf size was increased to
    256*7*MB_SIZE, which is enough for any src_stride <= 7*MB_SIZE.

    Also add a comment explaining the tmp_step calculation.

    Signed-off-by : Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>

    • [DH] libavcodec/snow.h
  • How to "extend" aws docker base image (.net core from scratch) by ... libs/ubuntu/ffmpeg ?

    26 avril 2022, par Nigrimmist

    i would like to use AWS Lambda through the image containers using .net core 3.1 and it is works fine for me in simplest code case. But i stucked with next scenario :

    &#xA;

    By default, aws provide base image with .net core with aws libs based on "from scratch". So as i know, it minimal Linux that does not contains even package manager.

    &#xA;

    I need to work with ffmpeg in the code, but to do it i need to install few packages and ... fmpeg. I have working code on image

    &#xA;

    FROM mcr.microsoft.com/dotnet/runtime:3.1-bionic&#xA;

    &#xA;

    It is ubuntu with .net core runtime. But what is the right strategic in case of AWS Lambda image ? How can i ... merge them ?.

    &#xA;

    Have few ideas, but not sure :

    &#xA;

      &#xA;
    1. use as is FROM public.ecr.aws/lambda/dotnet:core3.1 and try to install package manager, all depenendencies to use ffmpeg and so on ?
    2. &#xA;

    3. Use mcr.microsoft.com/dotnet/runtime:3.1-bionic, somehow add required by amazon dependencies (how ? download content and attach from local ?) and configure it to run in Lambda runtime ?
    4. &#xA;

    5. ... ?
    6. &#xA;

    &#xA;

    Will be glad to hear where is the solution here. Thanks !

    &#xA;

  • Building ffmpeg on mac results in undefined symbols

    9 juin 2017, par Peter

    Environment : macOS 10.12.5, Xcode 8.3.3, pkg-config installed via brew

    I need to build a minimal version of ffmpeg that supports H.264 decoding. I have downloaded the source for ffmpeg version 3.3.1 and have successfully built it for Windows and Linux. Now, I am trying to build it for mac.

    The specific flags of the configuration that are relevant are :

    --disable-yasm
    --disable-everything
    --enable-decoder=h264
    --enable-decoder=h264_vda
    --enable-vda

    After running the configuration, when I run make, all the libraries such as libavcodec.a, libavfilter.a, libavformat.a, are built. However, ffmpeg itself does not get built. The error I get is :

    Undefined symbols for architecture x86_64:
     "_ff_vda_create_decoder", referenced from:
         _vdadec_init in libavcodec.a(vda_h264_dec.o)
     "_ff_vda_destroy_decoder", referenced from:
         _vdadec_init in libavcodec.a(vda_h264_dec.o)
         _vdadec_close in libavcodec.a(vda_h264_dec.o)
    ld: symbol(s) not found for architecture x86_64

    Looks like the functions are defined in ./libavcodec/vda_h264.c. However, it appears vda_h264.c is never compiled. Other vda related files such as vda.c and vda_h264_dec.c do get compiled (and added to libavcodec.a).

    I am thinking perhaps I am missing a configuration flag. Can someone please help ? Regards.