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Autres articles (62)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (12012)

  • lavf/ftp: always treat all response codes >= 500 as error

    4 juillet 2014, par Lukasz Marek
    lavf/ftp: always treat all response codes >= 500 as error
    

    Signed-off-by : Lukasz Marek <lukasz.m.luki2@gmail.com>

    • [DH] libavformat/ftp.c
  • Need assistance to compile X264 in Visual Studio

    8 août 2016, par Vikram Bammanhalli

    I have been trying to open x264 code base in Visual Studio, by creating a separate project for it, but without any success.

    I thought it should have been straight forward. I could build X264 code using MinGW, but I need to edit the code and extract motion estimation code.

    Has anyone compiled/run the x264 from Visual Studio ?

    Thanks !

  • Need assistance to compile X264 in Visual Studio

    8 août 2016, par Vikram Bammanhalli

    I have been trying to open x264 code base in Visual Studio, by creating a separate project for it, but without any success.

    I thought it should have been straight forward. I could build X264 code using MinGW, but I need to edit the code and extract motion estimation code.

    Has anyone compiled/run the x264 from Visual Studio ?

    Thanks !