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Sur d’autres sites (8878)

  • Node package 'videoshow' ffmpeg error

    14 octobre 2015, par Jon Stevens

    I am using the npm library ’videoshow’ to build a video slideshow with images and audio. I have copied everything directly from the github wiki as far as installing the package and configuring ffmpeg to include the necessary flags. My code for the main ’generation.js’ node file :

    var videoshow = require('videoshow');

    var images = [
     '2.jpg',
     '4.jpg'
    ]

    var videoOptions = {
     fps: 25,
     loop: 5, // seconds
     transition: true,
     transitionDuration: 1, // seconds
     videoBitrate: 1024,
     videoCodec: 'libx264',
     size: '640x?',
     audioBitrate: '128k',
     audioChannels: 2,
     format: 'mp4'
    }

    videoshow(images, videoOptions)
     .audio('song.mp3')
     .save('video.mp4')
     .on('start', function (command) {
       console.log('ffmpeg process started:', command)
     })
     .on('error', function (err, stdout, stderr) {
       console.error('Error:', err)
       console.error('ffmpeg stderr:', stderr)
     })
     .on('end', function (output) {
       console.error('Video created in:', output)
     })

    Just running the above code with ’node generation.js’ which is the default usage and the exact settings they explain in the wiki is giving the error :

    ffmpeg process started : ffmpeg -i /tmp/videoshow-3fe871bc-e082-4ed8-bf47-f10c854f1718 -i /tmp/videoshow-a1595d76-dcbd-48c3-a8b3-cffac6951ed3 -y -filter_complex concat=n=2:v=1:a=0 video.mp4
    ffmpeg process started : ffmpeg -i /tmp/videoshow-7b78fd53-408f-40a8-8974-665f18f1fe41 -i song.mp3 -y -b:a 128k -ac 2 -r 25 -b:v 1024k -vcodec libx264 -filter:v scale=w=640:h=trunc(ow/a/2)*2 -f mp4 -map 0:0 -map 1:0 -t 10 -af afade=t=in:ss=0:st=0:d=3 -af afade=t=out:st=7:d=3 video.mp4
    Error : [Error : ffmpeg exited with code 1 : ]
    ffmpeg stderr : undefined

    If anyone has any experience at all with this library, any help is greatly appreciated !

  • Music bot doesn't play livestreams anymore

    31 janvier 2019, par Silvinator

    My Discord bot played YT Livestreams all the time, but it stopped working today. The only message I get (in the console) is stream. It plays normal videos, but no streams.
    The question is, why it stopped working ? I did not change any code. Anyone got a idea ?

    client.on("message", async message => {
     var args = message.content.substring(prefix.length).split(" ");
     if (!message.content.startsWith(prefix)) return;
     var searchString = args.slice(1).join(' ');
     var url = args[1] ? args[1].replace(/<(.+)>/g, '$1') : '';
     var serverQueue = queue.get(message.guild.id);
     switch (args[0].toLowerCase()) {
       case "play":
         var voiceChannel = message.member.voiceChannel;
         if (!voiceChannel) return message.channel.send(`Du willst mit mir Karaoke singen? Da ich eh nichts besseres zu tun habe. Du suchst aber den Voice Channel aus!`);
         var permissions = voiceChannel.permissionsFor(message.client.user);
         if (!permissions.has('CONNECT')) {
           return message.channel.send('I cannot connect to your voice channel, make sure I have the proper permissions!');
         }
         if (!permissions.has('SPEAK')) {
           return message.channel.send('I cannot speak in this voice channel, make sure I have the proper permissions!');
         }
         if (url.match(/^https?:\/\/(www.youtube.com|youtube.com)\/playlist(.*)$/)) {
           var playlist = await youtube.getPlaylist(url);
           var videos = await playlist.getVideos();
           for (const video of Object.values(videos)) {
             var video2 = await youtube.getVideoByID(video.id); // eslint-disable-line no-await-in-loop
             await handleVideo(video2, message, voiceChannel, true); // eslint-disable-line no-await-in-loop
           }
           return message.channel.send(`Ich habe wohl keine andere wahl... Ich habe **${playlist.title}** der playlist zugefügt`);
         } else {
           try {
             var video = await youtube.getVideo(url);
           } catch (error) {
             try {
               var videos = await youtube.searchVideos(searchString, 10);
               var index = 0;
               var videoIndex = 1;
               var video = await youtube.getVideoByID(videos[videoIndex - 1].id);
             } catch (err) {
               console.error(err);
               return message.channel.send('Gibt es den Song überhaupt?');
             }
           }
           return handleVideo(video, message, voiceChannel);
         }
         break;
       case "skip":
         if (!message.member.voiceChannel) return message.channel.send('Du musst schon in den Voice Channel gehen, baka!');
         if (!serverQueue) return message.channel.send('Du musst schon ein song auswählen, baka!');
         serverQueue.connection.dispatcher.end('Skip command has been used!');
         return undefined;
         break;
       case "stop":
         if (!message.member.voiceChannel) return message.channel.send('Du musst schon in den Voice Channel gehen, baka!');
         if (!serverQueue) return message.channel.send('Du musst schon einen Song auswählen, baka');
         serverQueue.connection.dispatcher.end('Stop command has been used!');
         serverQueue.songs = [];
         return undefined;
         break;
       case "minfo":
         if (!serverQueue) return message.channel.send('Ich spiele immer noch nichts!');
         return message.channel.send(`ퟎ
  • Hosting music bot on heroku

    2 mars 2021, par itsmaxplayz

    I have made a discord bot on discord.py rewrite which plays music in a voice channel. The code is as follows :

    


    def search(query):

    with ytdl:
        try:
            requests.get(query)
        except:
            info = ytdl.extract_info(f"ytsearch:{query}", download=False)['entries'][0]
        else:
            info = ytdl.extract_info(query, download=False)
    return info, info['formats'][0]['url']

ydl_opts = {
    'format': 'bestaudio/best',
    'quiet': True,
    'postprocessors': [{
        'key': 'FFmpegExtractAudio',
        'preferredcodec': 'mp3',
        'preferredquality': '192',
    }],

}

ytdl = youtube_dl.YoutubeDL(ydl_opts)

FFMPEG_OPTS = {'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5', 'options': '-vn'}

@client.command(aliases=['p'])
async def play(ctx, *, url):
    channel = ctx.message.author.voice.channel
    voice = get(client.voice_clients, guild=ctx.guild)
    if voice and voice.is_connected():
        pass
    else:
        voice = await channel.connect()
        await ctx.send(f'Successfully joined `{channel}`')

    if voice.is_playing():
        await ctx.send('Already playing a song. Try using -q or -queue to queue a song 
    :thumbsup:')
    else:
        await ctx.send(f'Searching for: `{url}` :mag_right:')
        video, source = search(url)
        voice.play(FFmpegPCMAudio(source, **FFMPEG_OPTS))
        voice.is_playing()
        await ctx.send(f'Playing: :notes: `{video["title"]}` - Now!')


    


    It works locally but when I upload the code to heroku (I use github to push the code to heroku), the bot does not come online.
These are the libraries that I imported in the code :

    


    import discord
import json
import random
import youtube_dl
import requests
import os
from discord.ext import commands
from discord.utils import get
from discord import FFmpegPCMAudio
import ctypes
import ctypes.util


    


    I have installed the ffmpeg buildpacks as I saw in another post on this website but the bot doesn't come online.

    


    Contents of my requirement file :

    


    discord.py,
discord.py[voice],
ffmpeg,
PyNaCl,
youtube_dl,
requests,
discord.py[FFmpegPCMAudio],
colorlog.