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Médias (1)
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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (59)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
Sur d’autres sites (10324)
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ffmpeg upload transcoded video direct to gcs bucket using node child_process.spawn
27 mai 2021, par DevI'm trying to upload transcoded video directly to GCS, but when I used pipe with FFmpeg for GCS upload it exits with code 1.


const fp = `file_path/${video_name}`;
const bc = admin.storage().bucket("test");
const fu = bc.file(fp);
const ws = fu.createWriteStream({
 metadata: {
 contentType: 'video/mp4',
 metadata: {
 name: video_name,
 },
 },
});
const transcode = new Promise((resolve, reject) => {
 const ffmpeg = spawn('ffmpeg', ['-i', `${url}`, '-codec:v', 'libx264', '-profile:v', 'main', '-vf', `scale=-2:${quality}`, '-threads', '0', '-b:a', '128k', 'pipe:1']);
 ffmpeg.stderr.on('data', (data) => {
 });
 ffmpeg.stdout.pipe(ws);
 ffmpeg.on('close', async (code) => {
 console.log(code)
 resolve();
 });
});
return transcode;



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cmdutils : replace strncpy() with direct assignment
24 février 2021, par Anton Khirnov -
Audio out of sync, direct capture device stream (Windows 10)
3 mai 2020, par user3459555Using ffplay, the video stays in sync using this command :



ffplay -f dshow -rtbufsize 702000k video="Cam Link"
ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers
 built with gcc 9.3.1 (GCC) 20200328
 configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
 libavutil 56. 43.100 / 56. 43.100
 libavcodec 58. 82.100 / 58. 82.100
 libavformat 58. 42.101 / 58. 42.101
 libavdevice 58. 9.103 / 58. 9.103
 libavfilter 7. 80.100 / 7. 80.100
 libswscale 5. 6.101 / 5. 6.101
 libswresample 3. 6.100 / 3. 6.100
 libpostproc 55. 6.100 / 55. 6.100
Input #0, dshow, from 'video=Cam Link':vq= 0KB sq= 0B f=0/0
 Duration: N/A, start: 141954.961000, bitrate: N/A
 Stream #0:0: Video: rawvideo (YUY2 / 0x32595559), yuyv422, 1920x1080, 59.94 fps, 59.94 tbr, 10000k tbn, 10000k tbc
142992.53 M-V: -0.001 fd= 3 aq= 0KB vq= 0KB sq= 0B f=0/0




Every controller button press stays in sync.



The audio however :



ffplay -f dshow audio="Digital Audio Interface (Cam Link)" -tune zerolatency
ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers
 built with gcc 9.3.1 (GCC) 20200328
 configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
 libavutil 56. 43.100 / 56. 43.100
 libavcodec 58. 82.100 / 58. 82.100
 libavformat 58. 42.101 / 58. 42.101
 libavdevice 58. 9.103 / 58. 9.103
 libavfilter 7. 80.100 / 7. 80.100
 libswscale 5. 6.101 / 5. 6.101
 libswresample 3. 6.100 / 3. 6.100
 libpostproc 55. 6.100 / 55. 6.100
Input #0, dshow, from 'audio=Digital Audio Interface (Cam Link)':
 Duration: N/A, start: 143092.007000, bitrate: 1411 kb/s
 Stream #0:0: Audio: pcm_s16le, 44100 Hz, 2 channels, s16, 1411 kb/s
143103.21 M-A: 0.000 fd= 0 aq= 0KB vq= 0KB sq= 0B f=0/0




Is always behined by about a full second.



I'm not trying to record this, just trying to directly play from the Elgato Cam Link 1:1 output to my computer screen. When this is played in the Elgato Game Capture software, the video and audio are 1:1, no issues. So I know it's not the console or the capture device.