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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (10540)

  • Node.js Stream Mp3 to http without having to save file

    21 août 2016, par user2758113

    I am trying to stream just audio from a youtube link straight to http with node.js.

    My code looks like this, I am using express 4.0.

    var express = require('express');
    var router = express.Router();
    var ytdl = require('ytdl');
    var ffmpeg = require('fluent-ffmpeg');
    var fs = require('fs');

    router.get('/', function(req, res) {

     var url = 'https://www.youtube.com/watch?v=GgcHlZsOgQo';
     var video = ytdl(url)

     res.set({
         "Content-Type": "audio/mpeg"
     })

     new ffmpeg({source: video})
         .toFormat('mp3')
         .writeToStream(res, function(data, err) {
           if (err) console.log(err)
         })

    });

    module.exports = router;

    Now, I’m able to stream the video’s audio to the response if I save the file then pipe it to the response, but I’d rather try to figure out some way to go from downloading to ffmpeg to response.

    Not sure if this is possible. The main goal is to keep it as light weight as possible, and not have to read from files.

    I’ve seen this code which is essentially what I’d like to do minus the saving to a file part.

    part of the error

  • ffpmeg force overwrite (badly) detected input framerate

    20 juin 2020, par Longoon12000

    I am running IP Webcam on Android which provides an mpjpeg video stream. I have to limit the capture frame rate to 5fps to save on battery.

    


    However ffmpeg will still detect the input stream to be 25 fps, which causes it to be saved in the wrong speed causing timestamps and audio to be desynchronized.

    


    Input #0, mpjpeg, from 'https://***:***@smarthome:8080/video':
  Duration: N/A, bitrate: N/A
    Stream #0:0: Video: mjpeg, yuvj420p(pc, bt470bg/unknown/unknown), 1280x720 [SAR 1:1 DAR 16:9], 25 tbr, 25 tbn, 25 tbc
Input #1, ogg, from 'https://***:***@smarthome:8080/audio.opus':
  Duration: N/A, start: 0.006500, bitrate: N/A
    Stream #1:0: Audio: opus, 48000 Hz, mono, fltp
    Metadata:
      ENCODER         : Lavf58.12.100
[stream_segment,ssegment @ 0x19b49a0] Opening '/mnt/nas/SecurityCamera/2020-06-20_14-26-04.mkv' for writing
Output #0, stream_segment,ssegment, to '/mnt/nas/SecurityCamera/%Y-%m-%d_%H-%M-%S.mkv':
  Metadata:
    encoder         : Lavf58.20.100
    Stream #0:0: Video: mjpeg, yuvj420p(pc, bt470bg/unknown/unknown), 1280x720 [SAR 1:1 DAR 16:9], q=2-31, 25 tbr, 1k tbn, 25 tbc
    Stream #0:1: Audio: opus, 48000 Hz, mono, fltp
    Metadata:
      ENCODER         : Lavf58.12.100
Stream mapping:
  Stream #0:0 -> #0:0 (copy)
  Stream #1:0 -> #0:1 (copy)
Press [q] to stop, [?] for help
[ogg @ 0x1753e00] Thread message queue blocking; consider raising the thread_queue_size option (current value: 8)
frame=    8 fps=7.9 q=-1.0 size=N/A time=00:00:00.49 bitrate=N/A speed=0.489x


    


    As you can see it detects Input #0 to be 25 tbr, 25 tbn, 25 tbc which results in an expected 25 fps, however the fps (shown high right now but it slowly approaching 5fps) is way below 25 which causes the speed to be <1x.

    &#xA;

    I have tried to use -r 5 -i ... and -vsync 2 and different values for -enc_time_base none of which had any impact. From https://trac.ffmpeg.org/ticket/403 I've learned that -r only works on inputs with unknown fps. But my input doesn't have unknown fps, it has the wrong fps.

    &#xA;

    Is there any way to force overwrite the input fps so that I can get a proper speed of 1x and synchronized timestamps and audio ?

    &#xA;

  • avcodec/av1dec : parse and export Metadata OBUs

    5 mars 2023, par James Almer
    avcodec/av1dec : parse and export Metadata OBUs
    

    This includes Mastering Display, Content light level, and some ITU-T T35
    metadata like closed captions and HDR10+.

    Signed-off-by : James Almer <jamrial@gmail.com>

    • [DH] libavcodec/av1dec.c
    • [DH] libavcodec/av1dec.h