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Médias (91)
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Lights in the Sky
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Head Down
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Echoplex
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Discipline
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Letting You
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (10540)
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Node.js Stream Mp3 to http without having to save file
21 août 2016, par user2758113I am trying to stream just audio from a youtube link straight to http with node.js.
My code looks like this, I am using express 4.0.
var express = require('express');
var router = express.Router();
var ytdl = require('ytdl');
var ffmpeg = require('fluent-ffmpeg');
var fs = require('fs');
router.get('/', function(req, res) {
var url = 'https://www.youtube.com/watch?v=GgcHlZsOgQo';
var video = ytdl(url)
res.set({
"Content-Type": "audio/mpeg"
})
new ffmpeg({source: video})
.toFormat('mp3')
.writeToStream(res, function(data, err) {
if (err) console.log(err)
})
});
module.exports = router;Now, I’m able to stream the video’s audio to the response if I save the file then pipe it to the response, but I’d rather try to figure out some way to go from downloading to ffmpeg to response.
Not sure if this is possible. The main goal is to keep it as light weight as possible, and not have to read from files.
I’ve seen this code which is essentially what I’d like to do minus the saving to a file part.
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ffpmeg force overwrite (badly) detected input framerate
20 juin 2020, par Longoon12000I am running IP Webcam on Android which provides an mpjpeg video stream. I have to limit the capture frame rate to 5fps to save on battery.


However ffmpeg will still detect the input stream to be 25 fps, which causes it to be saved in the wrong speed causing timestamps and audio to be desynchronized.


Input #0, mpjpeg, from 'https://***:***@smarthome:8080/video':
 Duration: N/A, bitrate: N/A
 Stream #0:0: Video: mjpeg, yuvj420p(pc, bt470bg/unknown/unknown), 1280x720 [SAR 1:1 DAR 16:9], 25 tbr, 25 tbn, 25 tbc
Input #1, ogg, from 'https://***:***@smarthome:8080/audio.opus':
 Duration: N/A, start: 0.006500, bitrate: N/A
 Stream #1:0: Audio: opus, 48000 Hz, mono, fltp
 Metadata:
 ENCODER : Lavf58.12.100
[stream_segment,ssegment @ 0x19b49a0] Opening '/mnt/nas/SecurityCamera/2020-06-20_14-26-04.mkv' for writing
Output #0, stream_segment,ssegment, to '/mnt/nas/SecurityCamera/%Y-%m-%d_%H-%M-%S.mkv':
 Metadata:
 encoder : Lavf58.20.100
 Stream #0:0: Video: mjpeg, yuvj420p(pc, bt470bg/unknown/unknown), 1280x720 [SAR 1:1 DAR 16:9], q=2-31, 25 tbr, 1k tbn, 25 tbc
 Stream #0:1: Audio: opus, 48000 Hz, mono, fltp
 Metadata:
 ENCODER : Lavf58.12.100
Stream mapping:
 Stream #0:0 -> #0:0 (copy)
 Stream #1:0 -> #0:1 (copy)
Press [q] to stop, [?] for help
[ogg @ 0x1753e00] Thread message queue blocking; consider raising the thread_queue_size option (current value: 8)
frame= 8 fps=7.9 q=-1.0 size=N/A time=00:00:00.49 bitrate=N/A speed=0.489x



As you can see it detects Input #0 to be 25 tbr, 25 tbn, 25 tbc which results in an expected 25 fps, however the fps (shown high right now but it slowly approaching 5fps) is way below 25 which causes the speed to be <1x.


I have tried to use
-r 5 -i ...
and-vsync 2
and different values for-enc_time_base
none of which had any impact. From https://trac.ffmpeg.org/ticket/403 I've learned that -r only works on inputs with unknown fps. But my input doesn't have unknown fps, it has the wrong fps.

Is there any way to force overwrite the input fps so that I can get a proper speed of 1x and synchronized timestamps and audio ?


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avcodec/av1dec : parse and export Metadata OBUs
5 mars 2023, par James Almer