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  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

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  • SNAP : Simulation and Neuroscience Application Platform [closed]

    19 avril 2024, par S_S

    Is there any documentation/help manual on how to use SNAP (Simulation and Neuroscience Application Platform)1.

    



    I wanted to run the Motor Imagery sample scenario with a .avi file for the stimulus instead of the image. How can that be done ?

    



    The following error is obtained when using the AlphaCalibration scenario which gives code to play an avi file.Any help appreciated

    



    :movies:ffmpeg(warning): parser not found for codec indeo4, packets or times may be invalid.
:movies:ffmpeg(warning): max_analyze_duration 5000000 reached at 5000000
:movies(error): Could not open /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:audio(error): Cannot open file: /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:audio(error): Could not open audio /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:movies:ffmpeg(warning): parser not found for codec indeo4, packets or times may be invalid.
:movies:ffmpeg(warning): max_analyze_duration 5000000 reached at 5000000
:movies(error): Could not open /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:gobj(error): Texture "/e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi" exists but cannot be read.
Traceback (most recent call last):
  File "E:\BCI_Feb2014\SNAP-master\src\framework\latentmodule.py", line 458, in _run_wrap
    self.run()
  File "modules\BCI\AlphaCalibration.py", line 30, in run
Exception during run():
    m = self.movie(self.moviefile, block=False, scale=[0.7,0.4],aspect=1.125,contentoffset=[0,0],volume=0.3,timeoffset=self.begintime+t*self.awake_duration,looping=True)
Could not load texture: bird.avi
  File "E:\BCI_Feb2014\SNAP-master\src\framework\basicstimuli.py", line 348, in movie
    tex = self._engine.base.loader.loadTexture(filename)
  File "E:\BCI_Feb2014\Panda3D-1.8.0\direct\showbase\Loader.py", line 554, in loadTexture
    raise IOError, message
IOError: Could not load texture: bird.avi


    


  • FFmpeg calculating incorrect duration for image to MP4 video build

    16 avril 2020, par Gracie

    I am trying tobuild a 15 second MP4 file (beach.mp4) - from 3 static images that show for 3, 5 and 7 seconds in sequence.
However, the total MP4 duration built by FFmpeg is 19 seconds. So 4 seconds are being added on somewhere, this also applies when using duration.
The image sizes are 1920px x 1080px, which should conform with the yuv420p command

    



    SEQUENCE.TXT

    



    file beach1.jpg outpoint 3 file beach2.jpg outpoint 8 file beach3.jpg outpoint 15

    



    FFMPEG COMMAND

    



    ffmpeg -f concat -i sequence.txt -c:v libx264 -tune stillimage -c:a aac -b:a 192k -pix_fmt yuv420p -shortest beach.mp4

    



    You can download or view the files at https://lifeisabeach.netlify.app/ (For some strange reason the MP4 length when built locally is 19 seconds, when it should be 15 !)

    



    Where are the extra seconds coming from ? How can I instruct FFmpeg to calculate the exact duration ?

    


  • Revision 31219 : Pour compatibilité avec les recommandations des squelettes Z. Les classes ...

    31 août 2009, par rastapopoulos@… — Log

    Pour compatibilité avec les recommandations des squelettes Z.
    Les classes ne sont pas encore fixées, donc il vaut mieux ne pas les utiliser intensément. Mais je pense que cette structure couvre tous les cas et est lisible.
    Le but des classes est de ne pas imposer des balises particulières.