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  • Build latest version of FFMPEG with libx264 Android

    12 novembre 2016, par Biraj Zalavadia

    I was able to Build FFMPEG with libx264 Android successfully and was working well before 2 months.

    I uses halfninja for building.

    Today I take latest source of ffmpeg and libX264 from here.

    git clone git://git.videolan.org/x264.git

    git clone git://git.videolan.org/ffmpeg.git

    And try to rebuild whole project. But now it throws following errors.

    ffmpeg.c:2406: error: undefined reference to 'hwaccels'
    ffmpeg.c:3390: error: undefined reference to 'qp_hist'
    ffmpeg.c:3390: error: undefined reference to 'do_hex_dump'
    ffmpeg.c:3390: error: undefined reference to 'do_pkt_dump'
    ffmpeg.c:576: error: undefined reference to 'do_benchmark_all'
    ffmpeg.c:657: error: undefined reference to 'audio_sync_method'
    ffmpeg.c:1222: error: undefined reference to 'vstats_filename'
    ffmpeg.c:972: error: undefined reference to 'frame_drop_threshold'
    ffmpeg.c:1181: error: undefined reference to 'debug_ts'
    ffmpeg.c:2742: error: undefined reference to 'copy_tb'
    ffmpeg.c:2846: error: undefined reference to 'audio_volume'
    ffmpeg.c:2862: error: undefined reference to 'init_simple_filtergraph'
    ffmpeg.c:2863: error: undefined reference to 'configure_filtergraph'
    ffmpeg.c:2923: error: undefined reference to 'video_sync_method'
    ffmpeg.c:2538: error: undefined reference to 'frame_bits_per_raw_sample'
    ffmpeg.c:3258: error: undefined reference to 'sdp_filename'
    ffmpeg.c:2087: error: undefined reference to 'ist_in_filtergraph'
    ffmpeg.c:4069: error: undefined reference to 'ffmpeg_parse_options'
    ffmpeg.c:4074: error: undefined reference to 'show_usage'
    ffmpeg.c:3303: error: undefined reference to 'options'
    ffmpeg.c:3303: error: undefined reference to 'stdin_interaction'
    ffmpeg.c:2553: error: undefined reference to 'exit_on_error'
    ffmpeg.c:2553: error: undefined reference to 'do_pkt_dump'
    ffmpeg.c:2553: error: undefined reference to 'do_hex_dump'
    ffmpeg.c:3727: error: undefined reference to 'copy_ts'
    ffmpeg.c:3727: error: undefined reference to 'dts_delta_threshold'
    ffmpeg.c:268: error: undefined reference to 'dts_error_threshold'
    ffmpeg.c:3976: error: undefined reference to 'print_stats'
    ffmpeg.c:1694: error: undefined reference to 'do_benchmark'
    ffmpeg.c:1694: error: undefined reference to 'max_error_rate'

    Please help me out to resolve this.

    Please look at my script.

    build_android.sh

    #!/bin/bash
    #
    # build_android.sh
    # Copyright (c) 2012 Jacek Marchwicki
    #
    # Licensed under the Apache License, Version 2.0 (the "License");
    # you may not use this file except in compliance with the License.
    # You may obtain a copy of the License at
    #
    #     http://www.apache.org/licenses/LICENSE-2.0
    #
    # Unless required by applicable law or agreed to in writing, software
    # distributed under the License is distributed on an "AS IS" BASIS,
    # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    # See the License for the specific language governing permissions and
    # limitations under the License.

    export NDK=/home/tasol/DEVELOPMENT/IJOOMER_DEVELOPMENT/NDK/android-ndk-r10d

    if [ "$NDK" = "" ]; then
       echo NDK variable not set, exiting
       echo "Use: export NDK=/your/path/to/android-ndk"
       exit 1
    fi

    OS=`uname -s | tr '[A-Z]' '[a-z]'`
    function build_x264
    {
       PLATFORM=$NDK/platforms/$PLATFORM_VERSION/arch-$ARCH/
       export PATH=${PATH}:$PREBUILT/bin/
       CROSS_COMPILE=$PREBUILT/bin/$EABIARCH-
       CFLAGS=$OPTIMIZE_CFLAGS
    #CFLAGS=" -I$ARM_INC -fpic -DANDROID -fpic -mthumb-interwork -ffunction-sections -funwind-tables -fstack-protector -fno-short-enums -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__  -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64 -DANDROID  -Wa,--noexecstack -MMD -MP "
       export CPPFLAGS="$CFLAGS"
       export CFLAGS="$CFLAGS"
       export CXXFLAGS="$CFLAGS"
       export CXX="${CROSS_COMPILE}g++ --sysroot=$PLATFORM"
       export AS="${CROSS_COMPILE}gcc --sysroot=$PLATFORM"
       export CC="${CROSS_COMPILE}gcc --sysroot=$PLATFORM"
       export NM="${CROSS_COMPILE}nm"
       export STRIP="${CROSS_COMPILE}strip"
       export RANLIB="${CROSS_COMPILE}ranlib"
       export AR="${CROSS_COMPILE}ar"
       #export LDFLAGS="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog"

       cd x264
       ./configure --disable-asm --prefix=$(pwd)/$PREFIX --host=$ARCH-linux --enable-static $ADDITIONAL_CONFIGURE_FLAG || exit 1

       make clean || exit 1
       make -j4 install || exit 1
       cd ..
    }

    function build_ffmpeg
    {
       PLATFORM=$NDK/platforms/$PLATFORM_VERSION/arch-$ARCH/
       CC=$PREBUILT/bin/$EABIARCH-gcc
       CROSS_PREFIX=$PREBUILT/bin/$EABIARCH-
       PKG_CONFIG=${CROSS_PREFIX}pkg-config
       if [ ! -f $PKG_CONFIG ];
       then
           cat > $PKG_CONFIG << EOF
    #!/bin/bash
    pkg-config \$*
    EOF
           chmod u+x $PKG_CONFIG
       fi
       NM=$PREBUILT/bin/$EABIARCH-nm
       cd ffmpeg
       export PKG_CONFIG_LIBDIR=$(pwd)/$PREFIX/lib/pkgconfig/
       export PKG_CONFIG_PATH=$(pwd)/$PREFIX/lib/pkgconfig/
       ./configure --target-os=linux \
           --prefix=$PREFIX \
           --enable-cross-compile \
           --extra-libs="-lgcc" \
           --arch=$ARCH \
           --cc=$CC \
           --cross-prefix=$CROSS_PREFIX \
           --nm=$NM \
           --sysroot=$PLATFORM \
           --extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums  -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
           --disable-shared \
           --disable-stripping \
           --enable-static \
           --enable-runtime-cpudetect \
           --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib  -nostdlib -lc -lm -ldl -llog -L$PREFIX/lib" \
           --extra-cflags="-I$PREFIX/include" \
               --enable-gpl \
           --enable-encoder=libx264 \
           --enable-libx264 \
           --enable-parser=mjpeg \
           --enable-demuxer=image2 \
           --enable-hwaccel=h264_vaapi \
           --enable-hwaccel=h264_vaapi \
           --enable-hwaccel=h264_dxva2 \
           --enable-hwaccel=mpeg4_vaapi \
           --enable-demuxer=mov \
           --enable-demuxer=h264 \
           --enable-demuxer=mpegvideo \
           --enable-demuxer=h263 \
           --enable-demuxer=mpegps \
           --enable-demuxer=mjpeg \
           --enable-demuxer=rtsp \
           --enable-demuxer=rtp \
           --enable-demuxer=hls \
           --enable-demuxer=matroska \
           --enable-muxer=rtsp \
           --enable-muxer=mp4 \
           --enable-muxer=mov \
           --enable-muxer=mjpeg \
           --enable-muxer=matroska \
           --enable-protocol=crypto \
           --enable-protocol=jni \
           --enable-protocol=file \
           --disable-network \
               --enable-filter=buffer \
           --enable-filter=buffersink \
           --enable-filter=scale \
           --enable-protocol=rtp \
           --enable-protocol=tcp \
           --enable-protocol=udp \
           --enable-protocol=applehttp \
           --enable-protocol=hls \
           --enable-protocol=http \
           --enable-decoder=xsub \
           --enable-decoder=jacosub \
           --enable-decoder=dvdsub \
           --enable-decoder=dvbsub \
           --enable-decoder=subviewer \
           --enable-decoder=rawvideo \
           --enable-encoder=rawvideo \
           --enable-decoder=mjpeg \
           --enable-encoder=mjpeg \
           --enable-decoder=h263 \
           --enable-decoder=mpeg4 \
           --enable-encoder=mpeg4 \
           --enable-decoder=h264 \
           --enable-encoder=h264 \
           --enable-decoder=aac \
           --enable-encoder=aac \
           --enable-parser=h264 \
           --enable-encoder=mp2 \
           --enable-decoder=mp2 \
           --enable-encoder=libvo_amrwbenc \
           --enable-decoder=amrwb \
           --enable-muxer=mp2 \
           --enable-bsfs \
           --enable-decoders \
           --enable-encoders \
           --enable-parsers \
           --enable-hwaccels \
           --enable-muxers \
           --enable-avformat \
           --enable-avcodec \
           --disable-demuxer=v4l \
           --disable-demuxer=v4l2 \
           --disable-indev=v4l \
           --disable-indev=v4l2 \
           --disable-ffplay \
           --disable-ffmpeg \
           --disable-ffplay \
           --disable-ffprobe \
           --disable-ffserver \
           --enable-nonfree \
           --enable-version3 \
           --enable-memalign-hack \
           --disable-asm \
           $ADDITIONAL_CONFIGURE_FLAG \
           || exit 1
       make clean || exit 1
       make -j4 install || exit 1

       cd ..
    }

    function build_one {
       cd ffmpeg
       cd ..
    }

    #arm v5
    EABIARCH=arm-linux-androideabi
    ARCH=arm
    CPU=armv5
    OPTIMIZE_CFLAGS="-marm -march=$CPU"
    PREFIX=../ffmpeg-build/armeabi
    OUT_LIBRARY=$PREFIX/libffmpeg.so
    ADDITIONAL_CONFIGURE_FLAG=
    SONAME=libffmpeg.so
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/$OS-x86_64
    #PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/$OS-x86
    PLATFORM_VERSION=android-5
    build_x264
    build_ffmpeg
    build_one


    #arm v7vfpv3
    #EABIARCH=arm-linux-androideabi
    #ARCH=arm
    #CPU=armv7-a
    #OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
    #PREFIX=../ffmpeg-build/armeabi-v7a
    #OUT_LIBRARY=$PREFIX/libffmpeg.so
    #ADDITIONAL_CONFIGURE_FLAG=
    #SONAME=libffmpeg.so
    #PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/$OS-x86_64
    #PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/$OS-x86
    #PLATFORM_VERSION=android-5
    #build_x264
    #build_ffmpeg
    #build_one

    #arm v7 + neon (neon also include vfpv3-32)
    EABIARCH=arm-linux-androideabi
    ARCH=arm
    CPU=armv7-a
    OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=neon -marm -march=$CPU -mtune=cortex-a8 -mthumb -D__thumb__ "
    PREFIX=../ffmpeg-build/armeabi-v7a
    #PREFIX=../ffmpeg-build/armeabi-v7a-neon
    OUT_LIBRARY=../ffmpeg-build/armeabi-v7a/libffmpeg-neon.so
    ADDITIONAL_CONFIGURE_FLAG=--enable-neon
    SONAME=libffmpeg-neon.so
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/$OS-x86_64
    #PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/$OS-x86
    PLATFORM_VERSION=android-9
    build_x264
    build_ffmpeg
    build_one

    #x86
    EABIARCH=i686-linux-android
    ARCH=x86
    OPTIMIZE_CFLAGS="-m32"
    PREFIX=../ffmpeg-build/x86
    OUT_LIBRARY=$PREFIX/libffmpeg.so
    ADDITIONAL_CONFIGURE_FLAG=--disable-asm
    SONAME=libffmpeg.so
    PREBUILT=$NDK/toolchains/x86-4.8/prebuilt/$OS-x86_64
    #PREBUILT=$NDK/toolchains/x86-4.6/prebuilt/$OS-x86
    PLATFORM_VERSION=android-9
    build_x264
    build_ffmpeg
    build_one

    #mips
    EABIARCH=mipsel-linux-android
    ARCH=mips
    OPTIMIZE_CFLAGS="-EL -march=mips32 -mips32 -mhard-float"
    PREFIX=../ffmpeg-build/mips
    OUT_LIBRARY=$PREFIX/libffmpeg.so
    ADDITIONAL_CONFIGURE_FLAG=""
    SONAME=libffmpeg.so
    PREBUILT=$NDK/toolchains/mipsel-linux-android-4.8/prebuilt/$OS-x86_64
    #PREBUILT=$NDK/toolchains/mipsel-linux-android-4.6/prebuilt/$OS-x86
    PLATFORM_VERSION=android-9
    build_x264
    build_ffmpeg
    build_one

    build_all.sh

    #!/bin/bash
    #
    # build_all.sh

    export NDK=/home/tasol/DEVELOPMENT/IJOOMER_DEVELOPMENT/NDK/android-ndk-r10d
    sudo ./build_android.sh
    $NDK/ndk-build

    echo "Done Dona Done!!!"

    Android.mk

    LOCAL_PATH := $(call my-dir)

    include $(CLEAR_VARS)
    LOCAL_MODULE  := videokit
    # These need to be in the right order
    FFMPEG_LIBS := $(addprefix ffmpeg-build/$(TARGET_ARCH_ABI)/lib/, \
    libavdevice.a \
    libavformat.a \
    libavfilter.a \
    libavcodec.a \
    libswscale.a \
    libavutil.a \
    libswresample.a \
    libpostproc.a )
    # ffmpeg uses its own deprecated functions liberally, so turn off that annoying noise
    LOCAL_CFLAGS += -g -Iffmpeg -Ivideokit -Wno-deprecated-declarations
    LOCAL_LDLIBS += -llog -lz $(FFMPEG_LIBS) ffmpeg-build/$(TARGET_ARCH_ABI)/lib/libx264.a
    LOCAL_SRC_FILES := videokit/uk_co_halfninja_videokit_Videokit.c videokit/ffmpeg.c videokit/cmdutils.c
    include $(BUILD_SHARED_LIBRARY)


    include $(CLEAR_VARS)
    LOCAL_MODULE  := ffmpeg
    FFMPEG_LIBS := $(addprefix ffmpeg-build/$(TARGET_ARCH_ABI)/lib/, \
    libavdevice.a \
    libavformat.a \
    libavfilter.a \
    libavcodec.a \
    libswscale.a \
    libavutil.a \
    libswresample.a \
    libpostproc.a )
    LOCAL_CFLAGS += -g -Iffmpeg -Ivideokit -Wno-deprecated-declarations
    LOCAL_LDLIBS += -llog -lz $(FFMPEG_LIBS) ffmpeg-build/$(TARGET_ARCH_ABI)/lib/libx264.a
    LOCAL_SRC_FILES := ffmpeg/ffmpeg.c ffmpeg/cmdutils.c
    include $(BUILD_EXECUTABLE)

    Application.mk

    APP_ABI := armeabi,armeabi-v7a,x86,mips
    APP_PLATFORM := android-10
    APP_STL := gnustl_static

    UPDATE

    Finally Got success

  • The Future of the VP8 Bitstream

    17 juin 2010, par noreply@blogger.com (John Luther) — vp8

    Recently we’ve seen software products such as VLC, FFmpeg, Logitech Vid, Flumotion and Tixeo adopting and using WebM and VP8 (the video codec in WebM) in exciting new ways.

    In addition to software developers, many hardware vendors have committed to shipping VP8-accelerated products based on our current bitstream in 2011 . Devices that use hardware acceleration for video are a very small percentage of overall web traffic today, but they are a rapidly growing segment of the market and our project must be mindful of these vendors’ needs. Given the longer lead times for changes in chipsets, hardware companies implementing the codec today need to be confident that it will be stable and supported as VP8 content proliferates.

    Like every codec, WebM is not immune to change ; the difference in our project is that the improvements are publicly visible, and compatibility and implementation issues can be worked through in an open forum.

    So, to maintain codec stability while also allowing for quality and performance improvements in VP8, we have added an experimental branch to the VP8 source tree. The WebM community can use this unstable branch to propose changes to VP8 that will produce the best video codec possible, but without the constraints of a frozen bitstream. At some point in the future, when the experimental branch proves significantly better than the stable branch, we will create a new version of the codec.

    Teams dedicated to improving WebM are actively investigating and evaluating new techniques, and are committed to do so for the long term. We encourage the WebM community to keep contributing as well. To learn more about the experimental branch and get involved, see our repository layout page.

    Jim Bankoski is Codec Engineering Manager at Google.

  • The Future of the VP8 Bitstream

    18 juin 2010, par noreply@blogger.com (John Luther) — vp8

    Recently we’ve seen software products such as VLC, FFmpeg, Logitech Vid, Flumotion and Tixeo adopting and using WebM and VP8 (the video codec in WebM) in exciting new ways.

    In addition to software developers, many hardware vendors have committed to shipping VP8-accelerated products based on our current bitstream in 2011 . Devices that use hardware acceleration for video are a very small percentage of overall web traffic today, but they are a rapidly growing segment of the market and our project must be mindful of these vendors’ needs. Given the longer lead times for changes in chipsets, hardware companies implementing the codec today need to be confident that it will be stable and supported as VP8 content proliferates.

    Like every codec, WebM is not immune to change ; the difference in our project is that the improvements are publicly visible, and compatibility and implementation issues can be worked through in an open forum.

    So, to maintain codec stability while also allowing for quality and performance improvements in VP8, we have added an experimental branch to the VP8 source tree. The WebM community can use this unstable branch to propose changes to VP8 that will produce the best video codec possible, but without the constraints of a frozen bitstream. At some point in the future, when the experimental branch proves significantly better than the stable branch, we will create a new version of the codec.

    Teams dedicated to improving WebM are actively investigating and evaluating new techniques, and are committed to do so for the long term. We encourage the WebM community to keep contributing as well. To learn more about the experimental branch and get involved, see our repository layout page.

    Jim Bankoski is Codec Engineering Manager at Google.