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Médias (91)
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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (82)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (10273)
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FFmpeg AVFrame to OpenGL texture without YUV to RGB soft conversion
15 novembre 2018, par zebeurtonI want to decode an encrypted H264 video file on iOS. I already have ported our decryption algorithm and it is working fine. However, we cannot directly use H264 hardware decoder due to lack of API in SDK.
So I am trying to find an alternative to decode H264 video. I am trying to use FFmpeg to decode these video even if there are some possible LGPL license issues. I decode H264 video without any problems and I render H264 frames thanks to OpenGL ES texture. But there are some performance issues. I instrumented my code and the bottleneck is the ffmpeg rescaling and YUV to RGB conversion.
I know that I can use OpenGL ES 2.0 shaders to convert YUV to RGB with GPU acceleration (related post Alternative to ffmpeg for iOS).
I also know how AVFrame structure is composed : data[0] for Y data, data[1] for U data and data[1] for V data. But I do not understand how can I use line size[x] with data[x] to transmit data to OpenGL texture.Does anybody have an example of AVFrame YUV to OpenGL texture ?
Thanks,
David -
FFmpeg AVFrame to OpenGL texture without YUV to RGB soft conversion
23 février 2012, par zebeurtonI want to decode an encrypted H264 video file on iOS. I already have ported our decryption algorithm and it is working fine. However, we cannot directly use H264 hardware decoder due to lack of API in SDK.
So I am trying to find an alternative to decode H264 video. I am trying to use FFmpeg to decode these video even if there are some possible LGPL license issues. I decode H264 video without any problems and I render H264 frames thanks to OpenGL ES texture. But there are some performance issues. I instrumented my code and the bottleneck is the ffmpeg rescaling and YUV to RGB conversion.
I know that I can use OpenGL ES 2.0 shaders to convert YUV to RGB with GPU acceleration (related post Alternative to ffmpeg for iOS).
I also know how AVFrame structure is composed : data[0] for Y data, data[1] for U data and data[1] for V data. But I do not understand how can I use line size[x] with data[x] to transmit data to OpenGL texture.Does anybody have an example of AVFrame YUV to OpenGL texture ?
Thanks,
David -
Can't call FFMPEG from CMD after installing chocolatey+ffmpeg on windows docker container
19 novembre 2022, par Adil Abdul RahmanI have a C# code that is dependent on FFMPEG via CMD/powershell. I am trying to run CLI ffmpeg via a C# code in a windows container with sdk:6.0-windowsservercore-ltsc2022. I found this guide(use 12ft.io to bypass paywall) that says to install chocolatey and then install ffmpeg through that like so :


USER ContainerAdministrator
EXPOSE 3389/tcp


RUN powershell.exe \
 Set-ExecutionPolicy Bypass -Scope Process -Force; \
 iwr -Uri 'https://community.chocolatey.org/install.ps1' -UseBasicParsing -OutFile $home/choco_install.ps1; \
 powershell $home/choco_install.ps1; \
 del $home/choco_install.ps1; \
 choco; \
 exit 0;
 
RUN powershell.exe \
 powershell choco install chocolatey-compatibility.extension -y --force; \
 powershell choco install chocolatey-core.extension -y --force; \
 powershell choco install ffmpeg-full -y --force; \
 ffmpeg; \
 exit 0;



( I am using this guide for C# dockerfile )


And my C# Code :


string command = $"/C ffmpeg -i \"{VideoUri}\" -vn -ac 1 {outputName}.mp3";
Process.Start("cmd.exe", command).WaitForExit();



But I am running into some trouble. My C# code throws this error :


'ffmpeg' is not recognized as an internal or external command, operable program or batch file.


I have tried calling FFMPEG from the dockerfile to test if it has installed but it just returns this :


Step 5/17 : RUN powershell.exe powershell choco install chocolatey-compatibility.extension -y --force; powershell choco install chocolatey-core.extension -y --force; powershell choco install ffmpeg-full -y --force; ffmpeg; exit 0;
 ---> Using cache
 ---> 83b2941d03e6