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Autres articles (103)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (9330)
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Using only ffmpeg, is it possible to consume a source GIF image and output a video that is a set length > one loop through the input GIF ?
23 octobre 2013, par Thomas GraftLet's say I have an 8 frame animated GIF that is 2 seconds long. I would like to build a video file (codec not important at this point) that is 30 seconds long that consists of the source GIF repeating over and over.
Is it possible to do this using only
ffmpeg
? Answers that useconvert
or some other pre-processing utility do not count [The reason being that I would like to use this on PandaStream, which does not have that utility]. Let's also assume that shell scripts are out of the question as well, though it can be multiple ffmpeg commands.
Things I have tried that did not work (though maybe I did them wrong, I'm not terribly familiar with ffmpeg) :
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Using the
-loop_input
,-loop_output
options present in the ffmpeg docs. Using both ffmpeg 1.2 and 2.0, I get aUnrecognized option 'loop_[input|output]'
error message. I might be using this wrong though since the error is about not recognizing the option, though the docs say it is deprecated. -
-loop
option. Does not seem to do anything with GIF -> Video. I think this flag and the above flag are related to generating animated GIFs as the output. -
Concat. Doing something like :
ffmpeg -i "concat:image.gif|image.gif|image1.gif|image2.gif|image3.gif|image4.gif" image-long.gif
Results in a 16 frame gif (so two gifs are concatenated) which is progress, though the output gif is of much lower quality.
I'm a bit at my wits end here (I have tried many other permutations of the above concepts), I'm at the point now of 'poking it with a stick', hopefully someone out there has done this !
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avformat/mpegts : make sure mpegts_read_header always stops at the first pmt
15 novembre 2020, par Marton Balintavformat/mpegts : make sure mpegts_read_header always stops at the first pmt
mpegts_read_header stops parsing the file at the first PMT. However the check
that ensured this was wrong because streams can also be added before the first
PMT is received (e.g. EIT).So let's make sure we are in the header reading phase by checking if ts->pkt is
unset instead of checking if the number of streams found so far is 0.Signed-off-by : Marton Balint <cus@passwd.hu>
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How to get FFMPEG to use more GPU when encoding
24 mars 2023, par Entropyso the situation is as following


Im receiging 20/30 uncompressed image per second. format is either PNG or Bitmap. Each individual photo size is between 40 and 50 mb (all have same size since uncompressed).


I want to encode them to a 265 lossless video and stream them to a http server using FFMPEG.
The output video is 1920x1080, so there is some downsampling.
Compression is allowed but nothing is allowed to be lost other than the down sampling.


now i m still in the testing phase. i have a 500 sample image. and i m tryng to encode them as effeciently as possible.
Im using commands such as :


ffmpeg -hwaccel cuvid -f image2 -i "0(%01d).png" -framerate 30 / 
-pix_fmt p010le -c:v hevc_nvenc -preset lossless -rc vbr_hq /
-b:v 6M -maxrate:v 10M -vf scale=1920:1080 -c:a aac -b:a 240k result.mp4



I have a powerfull modern quadro GPU and a 6 cores intel CPU and an Nvme hard drive.


The usuage of the GPU when encoding is exactly 10%, CPU is circa 30-40%


How can i get GPU usuage to 80% ? The machine on which im going to run the code will have at leat a quadro 4000 (maybe stronger) and i want to use it to the fullest