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Médias (91)

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  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (6970)

  • Does anyone find this useful ? - Compiling FFMPEG on Windows with Cywin and NDK r5 [closed]

    5 avril 2017, par protectedmember

    Does anyone find this information useful in anyway ?

    I’ve been trying to compile this thing for a while now and I know of the numerous posts floating around the internet offering help. I have read and tried most of the suggestions and wanted to colate my success into this single post for others to benefit from.

    Since I don’t have a blog, I thought it wouldn’t hurt to post on here instead.

    I have managed to compile FFMPEG 0.10.3 (Freedom) on Windows 7 (32 bit) using NDK r5 and Cygwin. The steps :

    1 - Download/install Cygwin in the root of your C drive. I’m not going to give instructions on this, it’s simple enough and there are plenty of tutorials on this.

    2 - Download NDK r5 from here and extract to the root of your C drive.

    3 - Download FFMPEG 0.10.3 from here and extract to the root of your C drive.

    4 - Open the file ’configure’ in the root of the FFMPEG directory in a text editor.

    5 - Comment out lines 2073, 2074 and 2075.

    6 - Below 2075, add the following line :

    TMPDIR=c :/cygwin/tmp

    7 - Download this script (thankyou roman10) and place it inside your FFMPEG root directory. Rename the file to

    build_android.sh

    8 - Open the script in a text editor and edit line 17 to read

    c :/android-ndk-r5

    9 - Click start > run and type "bash" (without the speech marks) and press enter.

    10 - Type the following and press enter :

    cd /cygdrive/c/ffmpeg-0.10.3

    11 - Type the following and press enter :

    dos2unix build_andoird.sh

    12 - Type the following and press enter :

    ./build_android.sh

    13 - Sit back and wait... libffmpeg.so will soon appear in your "c :\ffmpeg-0.10.3\android\" directory (where is defined in the bottom of the script from roman10’s blog). The default architecture is armv7-a.

    The script from roman10’s blog will actually compile quite a large shared object (.so) file. The compiler flags can be adjusted to suit your needs in the script from roman10’s blog.

  • ffmpeg in matlab on windows

    22 octobre 2015, par Maystro

    Is there a way to run ffmpeg commands in matlab on windows.

    I know on Linux we can use the function system(’...’) to run any command but how can I do it on windows ?

    any idea would be appreciated

    Thanks

  • SOLVED - Compiling FFMPEG on Windows with Cywin and NDK r5

    19 mai 2012, par protectedmember

    This isn't a question - it's an answer for alll of you who have been facing the same problems as I have. I've been trying to compile this thing for a while now and I know of the numerous posts floating around the internet offering help. I have read and tried most of the suggestions and wanted to colate my success into this single post for others to benefit from.

    Since I don't have a blog, I thought it wouldn't hurt to post on here instead.

    I have managed to compile FFMPEG 0.10.3 (Freedom) on Windows 7 (32 bit) using NDK r5 and Cygwin. The steps :

    1 - Download/install Cygwin in the root of your C drive. I'm not going to give instructions on this, it's simple enough and there are plenty of tutorials on this.

    2 - Download NDK r5 from here and extract to the root of your C drive.

    3 - Download FFMPEG 0.10.3 from here and extract to the root of your C drive.

    4 - Open the file 'configure' in the root of the FFMPEG directory in a text editor.

    5 - Comment out lines 2073, 2074 and 2075.

    6 - Below 2075, add the following line :

    TMPDIR=c :/cygwin/tmp

    7 - Download this script (thankyou roman10) and place it inside your FFMPEG root directory. Rename the file to

    build_android.sh

    8 - Open the script in a text editor and edit line 17 to read

    c :/android-ndk-r5

    9 - Click start > run and type "bash" (without the speech marks) and press enter.

    10 - Type the following and press enter :

    cd /cygdrive/c/ffmpeg-0.10.3

    11 - Type the following and press enter :

    ./build_android.sh

    12 - Sit back and wait... libffmpeg.so will soon appear in your "c :\ffmpeg-0.10.3\android\" directory (where is defined in the bottom of the script from roman10's blog). The default architecture is armv7-a.

    The script from roman10's blog will actually compile quite a large shared object (.so) file. The compiler flags can be adjusted to suit your needs in the script from roman10's blog.

    I hope this helps,

    P.