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  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

Sur d’autres sites (6016)

  • latency when streaming x264

    18 novembre 2013, par tobsen

    I would like to produce a zerolatency live video stream and play it in VLC player with as little latency as possible.

    This are the settings I currently use :

    x264_param_default_preset( &m_Params, "veryfast", "zerolatency" );

    m_Params.i_threads              =   2;
    m_Params.b_sliced_threads       =   true;
    m_Params.i_width                =   m_SourceWidth;
    m_Params.i_height               =   m_SourceHeight;

    m_Params.b_intra_refresh        =   1;

    m_Params.b_vfr_input            =   true;
    m_Params.i_timebase_num         =   1;
    m_Params.i_timebase_den         =   1000;

    m_Params.i_fps_num              =   1;
    m_Params.i_fps_den              =   60;

    m_Params.rc.i_vbv_max_bitrate   =   512;
    m_Params.rc.i_vbv_buffer_size   =   256;
    m_Params.rc.f_vbv_buffer_init   =   1.1f;

    m_Params.rc.i_rc_method         =   X264_RC_CRF;
    m_Params.rc.f_rf_constant       =   24;
    m_Params.rc.f_rf_constant_max   =   35;

    m_Params.b_annexb               =   0;
    m_Params.b_repeat_headers       =   0;
    m_Params.b_aud                  =   0;

    x264_param_apply_profile( &m_Params, "high" );

    Using those settings, I have the following issues :

    • VLC shows lots of missing frames (see screenshot, "verloren"). I am not sure if this is an issue.
    • If I set a value <200ms for the network stream delay in VLC, VLC renders a few frames and than stops to decode/render frames.
    • If I set a value >= 200ms for the network stream delay in VLC, everything looks good so far but the latency is, obviously, 200ms, which is too high.

    Question :
    Which settings (x264lib and VLC) should I use in order to encode and stream with as little latency as possible ?

    enter image description here

  • latency when streaming x264

    18 novembre 2013, par tobsen

    I would like to produce a zerolatency live video stream and play it in VLC player with as little latency as possible.

    This are the settings I currently use :

    x264_param_default_preset( &amp;m_Params, "veryfast", "zerolatency" );

    m_Params.i_threads              =   2;
    m_Params.b_sliced_threads       =   true;
    m_Params.i_width                =   m_SourceWidth;
    m_Params.i_height               =   m_SourceHeight;

    m_Params.b_intra_refresh        =   1;

    m_Params.b_vfr_input            =   true;
    m_Params.i_timebase_num         =   1;
    m_Params.i_timebase_den         =   1000;

    m_Params.i_fps_num              =   1;
    m_Params.i_fps_den              =   60;

    m_Params.rc.i_vbv_max_bitrate   =   512;
    m_Params.rc.i_vbv_buffer_size   =   256;
    m_Params.rc.f_vbv_buffer_init   =   1.1f;

    m_Params.rc.i_rc_method         =   X264_RC_CRF;
    m_Params.rc.f_rf_constant       =   24;
    m_Params.rc.f_rf_constant_max   =   35;

    m_Params.b_annexb               =   0;
    m_Params.b_repeat_headers       =   0;
    m_Params.b_aud                  =   0;

    x264_param_apply_profile( &amp;m_Params, "high" );

    Using those settings, I have the following issues :

    • VLC shows lots of missing frames (see screenshot, "verloren"). I am not sure if this is an issue.
    • If I set a value <200ms for the network stream delay in VLC, VLC renders a few frames and than stops to decode/render frames.
    • If I set a value >= 200ms for the network stream delay in VLC, everything looks good so far but the latency is, obviously, 200ms, which is too high.

    Question :
    Which settings (x264lib and VLC) should I use in order to encode and stream with as little latency as possible ?

    enter image description here

  • Converting mp4 to webm , ogg formats

    24 août 2016, par user2943893

    Currently i need to convert mp4 video to webm and ogg . To convert mp4 to webm i have used "ffmpeg.exe". I am running following code to convert video mp4 to webm.

    [DllImport("User32.dll")]
    public static extern bool SetForegroundWindow(IntPtr hWnd);
    public void mciConvertWavMP3(string fileName, bool waitFlag)
    {

       string savepath = Server.MapPath(fileName);
       string destpath = Server.MapPath(fileName);
       string pworkingDir = Server.MapPath("~/ffmpeg/");

    // string outfile = "-b:a 16 --resample 24 -m j " + savepath + " " + savepath.Replace(".wav", ".mp3") + ""; //--- lame code
     //  string outfile = "-b 192k -i " + savepath + " " + destpath.Replace(".mp4", ".webm");
      // string outfile = "ffmpeg -i " + savepath + " -acodec libvorbis -ac 2 -ab 96k -ar 44100 -b 345k -s 640x360 " + Server.MapPath("output-file.webm");

       string outfile = "ffmpeg -i \"test7.mp4\" -c:v libvpx -crf 10 -b:v 1M -c:a libvorbis \"" + Server.MapPath("output-file.webm") + "\"";
      // string outfile = "ffmpeg -i \""+fileName+"\" -codec:v libvpx -quality good -cpu-used 0 -b:v 600k -qmin 10 -qmax 42 -maxrate 500k -bufsize 1000k -threads 2 -vf scale=-1:480 -an -pass 1 -f webm /dev/null";

       System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo();
       psi.FileName = pworkingDir+"ffmpeg.exe";
       psi.Arguments = outfile;
       psi.UseShellExecute = true;
       psi.CreateNoWindow = false;
       System.Diagnostics.Process p = System.Diagnostics.Process.Start(psi);
       Thread.Sleep(1000);// utput.webm
       if (waitFlag)
       {
           p.WaitForExit();
           // wait for exit of called application
       }
    }

    I kept my project folder in D :/ drive

    When i am running from Command promt its working fine. But when i am running this code its not working fine.

    Formal errors which i am getting are :

    " unable to find a suitable output format for ’ffmpeg’ " kind of errors. SO please can any one help to solve this issue.

    Thank & Regards