
Recherche avancée
Médias (29)
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (39)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
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For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (5774)
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How to restream multicast stream with ffmpeg
26 octobre 2020, par verbI am new to ffmpeg and need to restream multicast and scale it. Tried different parameters and i have managed to restream and scale but it always appear some pat,pmt or pcr error and som interuptions in the stream appear.The input stream is cbr 14Mbit and i try to set the bitrate as 6Mbit please check my config and if you notice something wrong let me know :




ffmpeg -re -i "udp ://@238.252.250.9:5000 ?overrun_nonfatal=1&fifo_size=1000000&bitrate=70000000&pkt_size=188" -map 0:0 -map 0:2 -b:v 3000k -minrate 3000k -maxrate 4000k -bufsize 8000K -pcr_period 20 -flush_packets 0 -tune zerolatency -preset ultrafast -threads 2 -c:a copy -qmax 12 -f mpegts -muxrate 6M "udp ://@239.253.251.13:5505 ?pkt_size=188&overrun_nonfatal=1&localaddr=10.253.251.66&bitrate=6000000"




here is the input stream :


Input #0, mpegts, from 'udp://@238.252.250.9:5000':
 Duration: N/A, start: 46612.831967, bitrate: N/A
 Program 2002 
 Metadata:
 service_name : RT Doc HD
 service_provider: GLOBECAST
 Stream #0:0[0x7e5]: Video: h264 (High) ([27][0][0][0] / 0x001B), yuv420p(tv, bt709, top first), 1920x1080 [SAR 1:1 DAR 16:9], 25 fps, 50 tbr, 90k tbn, 50 tbc
 Stream #0:1[0x7e6](eng): Audio: ac3 (AC-3 / 0x332D4341), 48000 Hz, stereo, fltp, 192 kb/s
 Stream #0:2[0x7e7](eng): Audio: mp2 ([3][0][0][0] / 0x0003), 48000 Hz, stereo, fltp, 192 kb/s



I don't understand all parameters especially the parameters concerning input/output udp stream so please help me to solve the correct command.


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Is there any way to change file FPS in javascript browser or prepare wav conventer to 60FPS videos ?
16 novembre 2020, par SZtyroI'm making web application which stores short audio files that have been cut from large video files. User uploads .mp4 file, chooses sound length and here's a little trick. Cutting audio can only be done in backend (correct me if I'm wrong) and sending 700MB data is not good option, so I use code below to decode audio data from .mp4 and then I send it with start and stop params. Backend (Node.js) use's FFMPEG to cut audio and save's it.


This part works, but i realised that decoded audio from 60FPS video doesn't sound good (not terrible but totally useless in my app). My goal is to avoid third party, especially desktop, apps (like audacity) and allow user to cut revelant part of audio from any mp4 video. Is there any way to convert 60FPS video to 30FPS video (ArrayBuffer) in browser and then decode audio ?


fileInput.onchange = event => {
 this.file = event.target["files"][0];
 //.mp4 file
 this.fileURL = URL.createObjectURL(this.file)

 let baseAudioContext = new AudioContext();
 this.file.arrayBuffer().then(buff => {

 baseAudioContext.decodeAudioData(buff,
 success => {
 console.log(success)
 this.bufferToWave(success, 0, success.length);
 },
 err => console.log(err));
 })
 }

 bufferToWave(abuffer, offset, len) {

 var numOfChan = abuffer.numberOfChannels,
 length = len * numOfChan * 2 + 44,
 buffer = new ArrayBuffer(length),
 view = new DataView(buffer),
 channels = [], i, sample,
 pos = 0;

 // write WAVE header
 setUint32(0x46464952); // "RIFF"
 setUint32(length - 8); // file length - 8
 setUint32(0x45564157); // "WAVE"

 setUint32(0x20746d66); // "fmt " chunk
 setUint32(16); // length = 16
 setUint16(1); // PCM (uncompressed)
 setUint16(numOfChan);
 setUint32(abuffer.sampleRate);
 setUint32(abuffer.sampleRate * 2 * numOfChan); // avg. bytes/sec
 setUint16(numOfChan * 2); // block-align
 setUint16(16); // 16-bit (hardcoded in this demo)

 setUint32(0x61746164); // "data" - chunk
 setUint32(length - pos - 4); // chunk length

 // write interleaved data
 for (i = 0; i < abuffer.numberOfChannels; i++)
 channels.push(abuffer.getChannelData(i));

 while (pos < length) {
 for (i = 0; i < numOfChan; i++) { // interleave channels
 sample = Math.max(-1, Math.min(1, channels[i][offset])); // clamp
 sample = (0.5 + sample < 0 ? sample * 32768 : sample * 32767) | 0; // scale to 16-bit signed int
 view.setInt16(pos, sample, true); // update data chunk
 pos += 2;
 }
 offset++ // next source sample
 }

 // create Blob
 //return (URL || webkitURL).createObjectURL(new Blob([buffer], { type: "audio/wav" }));
 var u = (URL || webkitURL).createObjectURL(new Blob([buffer], { type: "audio/wav" }));

 //temporary part
 //downloading file to check quality
 //in this part sound is already broken, no need to show backend code
 const a = document.createElement('a');
 a.style.display = 'none';
 a.href = u;
 a.download = name;
 document.body.appendChild(a);
 a.click();



 function setUint16(data) {
 view.setUint16(pos, data, true);
 pos += 2;
 }

 function setUint32(data) {
 view.setUint32(pos, data, true);
 pos += 4;
 }
 }



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ffmpeg error MPEG-1/2 does not support 3/1 fps
29 novembre 2020, par 0 dayIm trying to broadcast my desktop to web page via ffserver but Im getting this error


MPEG-1/2 does not support 3/1 fps
Error initializing output stream 0:1 -- Error while opening encoder for output stream #0:1 - maybe incorrect parameters such as bit_rate, rate, width or height



Here is my cli


ffmpeg -probesize 1000M -framerate 30 -video_size 1680x1050 -f x11grab -i :0.0 -f alsa -i default -c:a aac -vf format=yuv420p http://localhost:8090/feed1.ffm



And here is whole log


ffmpeg -probesize 1000M -framerate 30 -video_size 1680x1050 -f x11grab -i :0.0 -f alsa -i default -c:a aac -vf format=yuv420p http://localhost:8090/feed1.ffm
ffmpeg version 3.4.8-0ubuntu0.2 Copyright (c) 2000-2020 the FFmpeg developers
 built with gcc 7 (Ubuntu 7.5.0-3ubuntu1~18.04)
 configuration: --prefix=/usr --extra-version=0ubuntu0.2 --toolchain=hardened --libdir=/usr/lib/x86_64-linux-gnu --incdir=/usr/include/x86_64-linux-gnu --enable-gpl --disable-stripping --enable-avresample --enable-avisynth --enable-gnutls --enable-ladspa --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libcdio --enable-libflite --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libgme --enable-libgsm --enable-libmp3lame --enable-libmysofa --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librubberband --enable-librsvg --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libssh --enable-libtheora --enable-libtwolame --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx265 --enable-libxml2 --enable-libxvid --enable-libzmq --enable-libzvbi --enable-omx --enable-openal --enable-opengl --enable-sdl2 --enable-libdc1394 --enable-libdrm --enable-libiec61883 --enable-chromaprint --enable-frei0r --enable-libopencv --enable-libx264 --enable-shared
 libavutil 55. 78.100 / 55. 78.100
 libavcodec 57.107.100 / 57.107.100
 libavformat 57. 83.100 / 57. 83.100
 libavdevice 57. 10.100 / 57. 10.100
 libavfilter 6.107.100 / 6.107.100
 libavresample 3. 7. 0 / 3. 7. 0
 libswscale 4. 8.100 / 4. 8.100
 libswresample 2. 9.100 / 2. 9.100
 libpostproc 54. 7.100 / 54. 7.100
Input #0, x11grab, from ':0.0':
 Duration: N/A, start: 1606681865.700480, bitrate: N/A
 Stream #0:0: Video: rawvideo (BGR[0] / 0x524742), bgr0, 1680x1050, 30 fps, 1000k tbr, 1000k tbn, 1000k tbc
Guessed Channel Layout for Input Stream #1.0 : stereo
Input #1, alsa, from 'default':
 Duration: N/A, start: 1606681866.175206, bitrate: 1536 kb/s
 Stream #1:0: Audio: pcm_s16le, 48000 Hz, stereo, s16, 1536 kb/s
Stream mapping:
 Stream #1:0 -> #0:0 (pcm_s16le (native) -> mp2 (native))
 Stream #0:0 -> #0:1 (rawvideo (native) -> mpeg1video (native))
 Stream #0:0 -> #0:2 (rawvideo (native) -> vp8 (libvpx))
Press [q] to stop, [?] for help
[x11grab @ 0x55d455855a00] Thread message queue blocking; consider raising the thread_queue_size option (current value: 8)
[mpeg1video @ 0x55d455889040] bitrate tolerance 21333 too small for bitrate 64000, overriding
[mpeg1video @ 0x55d455889040] MPEG-1/2 does not support 3/1 fps
Error initializing output stream 0:1 -- Error while opening encoder for output stream #0:1 - maybe incorrect parameters such as bit_rate, rate, width or height
[alsa @ 0x55d45585ec40] Thread message queue blocking; consider raising the thread_queue_size option (current value: 8)
Conversion failed!



Contents of
ffserver.conf
:

HTTPPort 8090
HTTPBindAddress 0.0.0.0
MaxHTTPConnections 2000
MaxClients 1000
MaxBandwidth 1000
CustomLog -

<feed>
File /tmp/feed1.ffm
FileMaxSize 1g
ACL allow 127.0.0.1
ACL allow localhost #ovaj
</feed>

<stream>
Feed feed1.ffm
Format mpeg
AudioBitRate 32
AudioChannels 1
AudioSampleRate 44100
VideoBitRate 64
VideoBufferSize 40
VideoFrameRate 3
VideoSize 160x128
VideoGopSize 12
</stream>

<stream>
Format webm
Feed feed1.ffm
VideoCodec libvpx
VideoSize 320x240
VideoFrameRate 15
VideoBitRate 512
VideoBufferSize 512
NoAudio
AVOptionVideo flags +global_header
StartSendOnKey
</stream>

<stream>
Format status
ACL allow localhost
ACL allow 192.168.0.0 192.168.255.255
</stream>