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  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Mise à disposition des fichiers

    14 avril 2011, par

    Par défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
    Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
    Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

Sur d’autres sites (12172)

  • Ffmpeg cpp libav randomly uses high cpu and less gpu or uses high gpu and less cpu with hw accel

    29 avril 2024, par cngkyt

    I am using ffmpeg as library with cpp
the integration of library is perfectly done i am using AVFilterGraph as audio resampler and video pixfmt converter.

    


    I cannot share code because it is a complete library and contains too many files but i can assure there is no problem about code but maybe approach.

    


    My whole class is based on the transcode example of ffmpeg
text

    


    The problem is when i run my program that encodes approx 90 streams

    


    it starts with 25% cpu usage 80% gpu encode usage %85 gpu decode usage with 100% sm utilization

    


    or

    


    it starts with 80% cpu usage 45% gpu encode usage 50% gpu decode usage with 60% sm utilization

    


    when it start like second type of utilization videos are perfect
but when it starts like the first type of utilization videos are freezing

    


    my program uses pure gpu for encoding for all streams but using gpu decoding for every 3 cpu deoding
that means i use hwaccel for 1/3 of streams
because my cards are 4070 ti super and they have 2 NVENC 1 NVDEC chips

    


    my program takes udp streams and encode it and outputs udp mpegts

    


    bitrate and quality settings are persistent across streams depending on resolution

    


    i always test on same streams

    


    the problem happens randomly
but if it starts with high cpu and low gpu utilization it goes on like this
when i restart program problem occurs randomly again

    


    what can couse this

    


    just as an info i have experience on c++ more than 25 years

    


    if there is someone who can teach me something i will be happy

    


    thanks for your further helps

    


    i have tried to reproduce it with compiled ffmpeg instead of my libav library usage
same thing happens but not often

    


    i have tried using hevc_cuvid instead of hwacceleration with avcodec_find_decoder_by_name function

    


  • Introducing the Matomo Connector for Looker Studio (Formerly Google Data Studio)

    26 janvier 2024, par Erin — Community

    Explore Matomo data like never before with the official Matomo Connector for Looker Studio. Matomo users can now securely display accurate web analytics data in Looker Studio for free.

    Connect Matomo to Looker Studio (formerly known as Google Data Studio) in a few clicks and start building dashboards instantly. Get access to a range of data visualisation capabilities and chart types in Looker Studio’s easy-to-use interface. 

    Leave behind manual, error-prone spreadsheet entries and disparate data. With the Matomo Connector for Looker Studio, you get unified, automated reporting and interactive dashboards for faster insights and smoother collaboration.

    What sets the official Matomo Connector for Looker Studio apart ?

    Our open-source connector puts security first by providing a reliable connection without relying on third-party intermediaries. It’s free, with no hidden charges, and no limits on the number of users or Matomo instances. Connect as many instances as you need. 

    Plus, our Support team is here anytime you need help.

    Matomo Connector for Looker Studio setting up

    Who is this connector made for ?

    The Matomo Connector for Looker Studio is a good fit for institutions and corporations using Looker Studio, NGOs handling multiple entities, marketing agencies with various clients, and small to medium-sized businesses with advanced data practices.

    When is this connector not the best fit ?

    If you prioritise privacy and compliance, this might not be the right fit. The Looker Studio app operates on Google servers, and while we don’t log or store any data, privacy considerations should be carefully evaluated. Transferring data, especially visitor data, to external platforms can have privacy implications.

    Getting started

    Check out our documentation for an easy setup.

    To help, we’ve also created a template report so you can visualise your Matomo data instantly.

    Here’s how to get started :

    1. Visit the demo template report in Looker Studio
    2. Click the more options button then Make a copy
    More option in Looker Studio
    1. Click Create data source within the New Data Source dropdown.
    Connecting Matomo to Looker Studio
    1. Connect your Matomo (Full Connection Guide)
    2. Select the API > Main Metrics report
    3. Click Connect and then Add to Report
    4. Click Copy Report to finalise

    For additional support, visit our Matomo Looker Studio forum or reach out to our Looker Studio support team via email at support-lookerstudio@matomo.org

  • avutil/dovi_meta : add dolby vision extension blocks

    23 mars 2024, par Niklas Haas
    avutil/dovi_meta : add dolby vision extension blocks
    

    As well as accessors plus a function for allocating this struct with
    extension blocks,

    Definitions generously taken from quietvoid/dovi_tool, which is
    assembled as a collection of various patent fragments, as well as output
    by the official Dolby Vision bitstream verifier tool.

    • [DH] doc/APIchanges
    • [DH] libavutil/dovi_meta.c
    • [DH] libavutil/dovi_meta.h
    • [DH] libavutil/version.h