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Médias (9)
-
Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
-
Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
-
#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
-
#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
-
#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
-
#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (62)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
-
Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...) -
Publier sur MédiaSpip
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Sur d’autres sites (10110)
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Sending Blobs from a Chrome Extension to a Node.js Process without WebSockets [closed]
29 octobre 2023, par Matrix 404Question :
I have a Puppeteer script that runs a Chrome extension, which opens a webpage. The extension records that tab and sends the recorded blobs to the main Node.js process using WebSockets. The main process then streams these blobs to an RTMP server.


I'm looking for an alternative method to send blobs to the main process without using WebSockets. Additionally, I want to know if it's possible to stream these blobs directly from the browser using FFmpeg wasm.


Details :


- 

-
My current setup : Puppeteer script -> Chrome extension (recording) -> WebSockets -> Node.js process -> RTMP server.


-
I'm exploring options to eliminate the use of WebSockets while maintaining the ability to send recorded blobs from the Chrome extension to the Node.js process efficiently.


-
Is it possible to use FFmpeg wasm to stream blobs directly from the browser to an RTMP server ? If so, how can this be achieved ?










Additional Information :


- 

- The technology stack I'm using includes Puppeteer, Chrome extension, Node.js, and FFmpeg.
- Any code snippets, examples, or recommended libraries are greatly appreciated.






Constraints :


- 

- Compatibility with modern browsers and reasonable performance are essential.
- Ideally, the solution should work in a headless Chrome instance.






Thank you for your assistance in finding an efficient solution to this problem !


- 

- The technology stack I'm using includes Puppeteer, Chrome extension, Node.js, and FFmpeg.
- Any code snippets, examples, or recommended libraries are greatly appreciated.






-
-
400 Bad Request Error uploading paperclip videos
5 mars 2017, par jalen201Im trying to upload videos with paperclip. When i hit the submit button i receive.
RSolr::Error::Http - 400 Bad Request Error:
this is the migration
class AddAttachmentVideoToPins < ActiveRecord::Migration
def self.up
change_table :pins do |t|
t.attachment :video
end
end
def self.down
remove_attachment :pins, :video
end
endHeres the model
class Pin < ApplicationRecord
acts_as_votable
belongs_to :user
has_many :comments
searchable do
text :title, :boost => 5
text :description
end
has_attached_file :image, styles: {medium: "300x300>" }
validates_attachment_content_type :image, content_type: /\Aimage\/.*\z/
has_attached_file :video, styles: {
:medium => {
:geometry => "640x480",
:format => 'mp4'
},
:thumb => {
:geometry => "160x120", :format => 'jpeg', :time => 10
}
},
:processors => [:transcoder]
validates_attachment_content_type :video, content_type: /\Avideo\/.*\Z/also i added these 4 gems, and installed ffmpeg with homebrew
gem 'paperclip', '~> 5.1'
gem 'aws-sdk', '~> 2.8'
gem 'paperclip-av-transcoder', '~> 0.6.4'
gem 'paperclip-ffmpeg', '~> 1.2'lastly this is my controller, i added :video as a strong parameter.
class PinsController < ApplicationController
before_action :find_pin, only: [:show,:edit,:update,:destroy, :upvote]
before_action :authenticate_user!, except: [:index,:show]
def index
@search = Pin.search do
fulltext params[:search]
end
@pins = @search.results
end
def new
@pin = current_user.pins.build
end
def show
@comments = Comment.where(pin_id: @pin).order('created_at DESC')
end
def edit
@lookup = User.all
end
def profile
@users = User.all
if User.find_by_username(params[:id])
@username = params[:id]
@user = User.find_by_username(params[:id])
else
redirect_to root_path
end
@user_pin = Pin.all.where('user_id = ?', User.find_by_username(params[:id]).id)
end
def update
if @pin.update(pin_params)
redirect_to @pin, notice: "Pin was succesfully updated"
else
render 'edit'
end
end
def destroy
@pin.destroy
redirect_to root_path
end
def upvote
@pin.upvote_by current_user
redirect_to :back
end
def create
@pin = current_user.pins.build (pin_params)
if @pin.save
redirect_to @pin , notice: "Succesfully created new pin"
else
render 'new'
end
end
private
def pin_params
params.require(:pin).permit(:title, :description, :image, :video)
end
def find_pin
@pin = Pin.find(params[:id])
end
endi added this in the view
<%= video_tag @pin.video.url(:medium), controls: true, style: "max-width: 100%;" %>
If anyone could help that would be greatly appreciated
-
Build Live Audio Stream Player
5 décembre 2011, par KurtFor an internship project i've been trying to develop a simple audio player for audio live stream.
Currently i'm using a homemade three buffering (of 1/3 s each) solution played by QAudioOutput, which recall himself after finished his reading.
void VideoServer::getBuf(QBuffer * p_buf)
{
audio_chunk* ac = NULL;
std::vector v;
v.clear();
for (int i = 0; i < 20;)
{
ac = _audioPreviewSharedData->deQueueAudio();
if (ac)
{
v.insert(v.end(), ac->v_buf.begin(), ac->v_buf.end());
i++;
delete ac;
}
else
usleep(50000);
}
p_buf->close();
p_buf->setData((const char *)(&v[0]), v.size()*2);
p_buf->open(QIODevice::ReadOnly);
}-
void VideoServer::slot_launchAudioPreviewBuffering()
{
getBuf(_buf1);
getBuf(_buf2);
_state = 2;
connect(_audioPreviewTimer, SIGNAL(timeout()), this, SLOT(slot_audioPreviewBuffering()));
_audioPreviewTimer->start(0);
connect(_audioOut, SIGNAL(stateChanged(QAudio::State)), this, SLOT(finishedPlaying(QAudio::State)));
}-
void VideoServer::finishedPlaying(QAudio::State state)
{
if(state == QAudio::IdleState) {
slot_audioPreviewBuffering();
}
}-
void VideoServer::slot_audioPreviewBuffering()
{
switch (_state) {
case 0:
{
_audioOut->start(_buf2);
getBuf(_buf1);
_state = 1;
break;
}
case 1:
{
_audioOut->start(_buf3);
getBuf(_buf2);
_state = 2;
break;
}
case 2:
{
_audioOut->start(_buf1);
getBuf(_buf3);
_state = 0;
break;
}
}
}But i'm suffering of choppy sound (little interruption between audio chunk).
How to play this flux without interruption () and with a reasonable delay between audio and video (less 1s) ? Is there a best way ? Am i doing wrong ?
Thank you !