
Recherche avancée
Médias (1)
-
Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (49)
-
Taille des images et des logos définissables
9 février 2011, parDans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...) -
Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
Soumettre améliorations et plugins supplémentaires
10 avril 2011Si vous avez développé une nouvelle extension permettant d’ajouter une ou plusieurs fonctionnalités utiles à MediaSPIP, faites le nous savoir et son intégration dans la distribution officielle sera envisagée.
Vous pouvez utiliser la liste de discussion de développement afin de le faire savoir ou demander de l’aide quant à la réalisation de ce plugin. MediaSPIP étant basé sur SPIP, il est également possible d’utiliser le liste de discussion SPIP-zone de SPIP pour (...)
Sur d’autres sites (4858)
-
FFMPEG Generate N Evenly Spaced PNG Screenshots
31 mai 2016, par Kevin SylvestreI am trying to generate 8 screenshots for an uploaded video using FFMPEG. I currently have :
ffmpeg -i Trailer-720p.mov -r .2
-vcodec png Preview-%d.pngWhich generates a screenshot every 5 seconds. How can I add the ability to generate a screenshot for frames distributed over a percentage of total time. Thanks. Furthermore, is it possible to generate a screenshot at 50% for example ? Thanks.
-
Basic Video Palette Conversion
How do you take a 24-bit RGB image and convert it to an 8-bit paletted image for the purpose of compression using a codec that requires 8-bit input images ? Seems simple enough and that’s what I’m tackling in this post.
Ask FFmpeg/Libav To Do It
Ideally, FFmpeg / Libav should be able to handle this automatically. Indeed, FFmpeg used to be able to, at least at the time I wrote this post about ZMBV and was unhappy with FFmpeg’s default results. Somewhere along the line, FFmpeg and Libav lost the ability to do this. I suspect it got removed during some swscale refactoring.Still, there’s no telling if the old system would have computed palettes correctly for QuickTime files.
Distance Approach
When I started writing my SMC video encoder, I needed to convert RGB (from PNG files) to PAL8 colorspace. The path of least resistance was to match the pixels in the input image to the default 256-color palette that QuickTime assumes (and is hardcoded into FFmpeg/Libav).How to perform the matching ? Find the palette entry that is closest to a given input pixel, where "closest" is the minimum distance as computed by the usual distance formula (square root of the sum of the squares of the diffs of all the components).
That means for each pixel in an image, check the pixel against 256 palette entries (early termination is possible if an acceptable threshold is met). As you might imagine, this can be a bit time-consuming. I wondered about a faster approach...
Lookup Table
I think this is the approach that FFmpeg used to use, but I went and derived it for myself after studying the default QuickTime palette table. There’s a pattern there— all of the RGB entries are comprised of combinations of 6 values — 0x00, 0x33, 0x66, 0x99, 0xCC, and 0xFF. If you mix and match these for red, green, and blue values, you come up with6 * 6 * 6 = 216
different colors. This happens to be identical to the web-safe color palette.The first (0th) entry in the table is (FF, FF, FF), followed by (FF, FF, CC), (FF, FF, 99), and on down to (FF, FF, 00) when the green component gets knocked down and step and the next color is (FF, CC, FF). The first 36 palette entries in the table all have a red component of 0xFF. Thus, if an input RGB pixel has a red color closest to 0xFF, it must map to one of those first 36 entries.
I created a table which maps indices 0..215 to values from 5..0. Each of the R, G, and B components of an input pixel are used to index into this table and derive 3 indices ri, gi, and bi. Finally, the index into the palette table is given by :
index = ri * 36 + gi * 6 + bi
For example, the pixel (0xFE, 0xFE, 0x01) would yield ri, gi, and bi values of 0, 0, and 5. Therefore :
index = 0 * 36 + 0 * 6 + 5
The palette index is 5, which maps to color (0xFF, 0xFF, 0x00).
Validation
So I was pretty pleased with myself for coming up with that. Now, ideally, swapping out one algorithm for another in my SMC encoder should yield identical results. That wasn’t the case, initially.One problem is that the regulation QuickTime palette actually has 40 more entries above and beyond the typical 216-entry color cube (rounding out the grand total of 256 colors). Thus, using the distance approach with the full default table provides for a little more accuracy.
However, there still seems to be a problem. Let’s check our old standby, the Big Buck Bunny logo image :
Distance approach using the full 256-color QuickTime default palette
Distance approach using the 216-color palette
Table lookup approach using the 216-color palette
I can’t quite account for that big red splotch there. That’s the most notable difference between images 1 and 2 and the only visible difference between images 2 and 3.
To prove to myself that the distance approach is equivalent to the table approach, I wrote a Python script to iterate through all possible RGB combinations and verify the equivalence. If you’re not up on your base 2 math, that’s 224 or 16,777,216 colors to run through. I used Python’s multiprocessing module to great effect and really maximized a Core i7 CPU with 8 hardware threads.
So I’m confident that the palette conversion techniques are sound. The red spot is probably attributable to a bug in my WIP SMC encoder.
Source Code
Update August 23, 2011 : Here’s the Python code I used for proving equivalence between the 2 approaches. In terms of leveraging multiple CPUs, it’s possibly the best program I have written to date.PYTHON :-
# !/usr/bin/python
-
-
from multiprocessing import Pool
-
-
palette = []
-
pal8_table = []
-
-
def process_r(r) :
-
counts = []
-
-
for i in xrange(216) :
-
counts.append(0)
-
-
print "r = %d" % (r)
-
for g in xrange(256) :
-
for b in xrange(256) :
-
min_dsqrd = 0xFFFFFFFF
-
best_index = 0
-
for i in xrange(len(palette)) :
-
dr = palette[i][0] - r
-
dg = palette[i][1] - g
-
db = palette[i][2] - b
-
dsqrd = dr * dr + dg * dg + db * db
-
if dsqrd <min_dsqrd :
-
min_dsqrd = dsqrd
-
best_index = i
-
counts[best_index] += 1
-
-
# check if the distance approach deviates from the table-based approach
-
i = best_index
-
r = palette[i][0]
-
g = palette[i][1]
-
b = palette[i][2]
-
ri = pal8_table[r]
-
gi = pal8_table[g]
-
bi = pal8_table[b]
-
table_index = ri * 36 + gi * 6 + bi ;
-
if table_index != best_index :
-
print "(0x%02X 0x%02X 0x%02X) : distance index = %d, table index = %d" % (r, g, b, best_index, table_index)
-
-
return counts
-
-
if __name__ == ’__main__’ :
-
counts = []
-
for i in xrange(216) :
-
counts.append(0)
-
-
# initialize reference palette
-
color_steps = [ 0xFF, 0xCC, 0x99, 0x66, 0x33, 0x00 ]
-
for r in color_steps :
-
for g in color_steps :
-
for b in color_steps :
-
palette.append([r, g, b])
-
-
# initialize palette conversion table
-
for i in range(0, 26) :
-
pal8_table.append(5)
-
for i in range(26, 77) :
-
pal8_table.append(4)
-
for i in range(77, 128) :
-
pal8_table.append(3)
-
for i in range(128, 179) :
-
pal8_table.append(2)
-
for i in range(179, 230) :
-
pal8_table.append(1)
-
for i in range(230, 256) :
-
pal8_table.append(0)
-
-
# create a pool of worker threads and break up the overall job
-
pool = Pool()
-
it = pool.imap_unordered(process_r, range(256))
-
try :
-
while 1 :
-
partial_counts = it.next()
-
for i in xrange(216) :
-
counts[i] += partial_counts[i]
-
except StopIteration :
-
pass
-
-
print "index, count, red, green, blue"
-
for i in xrange(len(counts)) :
-
print "%d, %d, %d, %d, %d" % (i, counts[i], palette[i][0], palette[i][1], palette[i][2])
-
-
Revision 49579 : La recherche des valeurs ne prenait pas en compte les noms de champs en ...
13 juillet 2011, par rastapopoulos@… — LogLa recherche des valeurs ne prenait pas en compte les noms de champs en tableau "truc[cle][etc]". Mais dans ce cas on ne sait pas construire vraiment la valeur par défaut total du vrai tableau parent donc on met un tableau vide.